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SFM Reflective Test by TF541Productions SFM Reflective Test by TF541Productions
I don't know why, when I render as a Poster, the reflection goes off to the side.

Made the floor in Hammer using a mirror texture.

Springtrap v5 by: Failz

Made in: Source Filmmaker
Edited in: Nothing
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:iconmikereyiz:
MikeReyiz Featured By Owner Jun 20, 2017  Hobbyist Digital Artist
sooo.... you mean.. you made mirror thingy in sfm?
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:iconluciotasexy777:
luciotasexy777 Featured By Owner Jun 14, 2017   Artisan Crafter
poor springtrap
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:iconscorp2sfm:
Scorp2Sfm Featured By Owner Jun 11, 2017
Amazing!
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:iconoffhandatol:
offhandatol Featured By Owner Jun 10, 2017  Hobbyist Digital Artist
I had to recreate the fnaf 3 rooms in sfm as scenebuilds in order to get the reflections, it is a VERY annoying process lol. (idk how to use hammer)
So I assume you added that floor to your whole map?
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:icontf541productions:
TF541Productions Featured By Owner Jun 10, 2017  Hobbyist Filmographer
Nope. All the floors for the map are a mirror texture, and on top of that, a transparent checkered floor. When I loaded up SFM it was ready to go.
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:iconminigunman78:
minigunman78 Featured By Owner Jun 8, 2017  Hobbyist Filmographer
Did you use an RT camera?
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:iconmrpinyhead:
MrPinyHead Featured By Owner Jun 8, 2017  Hobbyist Artist
he slipped on a ice cube and got covered in boo boos
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:iconfazergamer:
FazerGamer Featured By Owner Jun 8, 2017  Hobbyist Digital Artist
Into the mouth... *click* 
NOICE
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:iconthehappyem0:
TheHappyEm0 Featured By Owner Jun 8, 2017
Nice!
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June 8, 2017
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