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Lauren VI

By TenStrip
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21 Comments
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Published:   |  Mature
© 2019 - 2020 TenStrip
Comments21
anonymous's avatar
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darkrazial's avatar

she is really really hot

ggaandu's avatar
Chun75's avatar
AllHailHeroes's avatar
Lauren is a bombshell girl come true! She looks even cuter and bustier in this girdle!! I love her hairstyle and am glad to hear it was your first purchase for hair! Can't wait to do some more clone fun with Lauren and the others!
TenStrip's avatar
Lauren always loves to be cloned. Maybe shes a narcist. 
AllHailHeroes's avatar
With a scrumptious body like hers, I'm sure she is lol Hard to find a lover as good as herself
AL-818's avatar
Definitely like this girl - what hair style is that?
TenStrip's avatar
Wave Hair by AS 
Wave Hair turn around by Aeon--Soul

The fist hair I ever got and probably still my favorite. 
Aeon--Soul's avatar
It's still our favourite too :heart: :)!
TenStrip's avatar
Thanks for that amazing product. Would be awesome to have a modern version with dForce.
Aeon--Soul's avatar
To be honest if one wants good dForce hair it needs to be created for it.

You can make do, as some people have, but the results are going to be pretty random and mostly mediocre, often pretty bad, sometimes acceptable.
Dynamic stuff just needs to be created as dynamic stuff.
TenStrip's avatar
Yeah that's what I meant. Linday seem to have found the sweet spot with keeping a curled hair shape consistent through the dForce sim. Wave hair has that sexy face peek part in the front though so it'd probably never get there with dForce unless there was tons of work done.
Aeon--Soul's avatar
Yep, they created their d-Force hair for d-Force.
Is not really about keeping the shape, I mean, you have to find the right parameters and whatnot of course (I confess we have not looked into it that much, we're just not into creating hair atm).

But mostly it is about head coverage, so if you check their vids where they show the starting simulation state you need to have a full, consistent coverage of the head, otherwise when you simulate some parts may just look bald.
Then probably there is also tricks about the shape that help in keeping it how you want it.
So yeah, definitely need to create the hair for a dynamic system :)!
We're lucky to have Linday ;)!
AL-818's avatar
this will hopefully help out with my triplets design!
TenStrip's avatar
No problem. If you're gonna get in to Daz you can easily clone a model by just using 'duplicate node hierarchies.'  Do that 3 times and you have triplets.
AL-818's avatar
My bit is manipulations of the hair - only 1 person has a custom manipulation that works (similarly) to their hair - Phoebe Cloud Giant (gorgeous), but the "bangs"/"fringe" is still not there... tho I do want a good 3D reference of them in their turtleneck sweaters
TenStrip's avatar
Well its an amazing reference for hair then for sure. Still to this day one of the best 3D interpretations of a hairstyle I've seen anywhere. 
anonymous's avatar
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