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Description
Join Date: March 12th, 2017
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Judy
Species: Ralts
Age: 16 Gender: female
Ability: Telepathy
Move 1: Dazzling Gleam
Launches a beam of multi coloured lights from her hand
Move 2: Teleport
she is very skilled at teleporting and its her main from of moving during battles
Move 3: Hypnosis
her hair moves out of the way from her eyes for a spilt-second and they admit a bright pink light that puts Pokemon to sleep only works for about 3 feet in front of her though and only if it flashes in the targets eyes
Move 4: Nightmare
She admits a purple from her hands and anyone a sleep nearby has terrible dreams she docent know how to use Nightmare and Hypnosis seperately so will aways do them together
Inventory:
N/A
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History
Judy was abandon in a forest when she was an egg by her dead beat parents She swiftly learnt how to fight and survive in the forest by herself. after a few years she noticed that Pokemon were passing through the Forrest with odd objects she hadn't seen before. because she was curious about this objects but was to scared of these new Pokemon to just ask about them she started knocking them out using hypnosis unaware she was also giving them night mares. she would then look at their stuff and take anything food or items that took her interest. she had several encounters with Pokemon who would attack her this often ended in death since she was nearly been killed several times and seen others killed by Pokemon during fights. she believed that it was normal since it was the only example she had been given. after over a decade A young Pawniard was walking through the forrest eating a berry. she knocked him out with hypnosis and started to go threw his stuff but much to her surprise he awoke shortly after. she teleported away ready for a fight.
Personality
Judy is very curious, if she finds something she doesn't understand or know about the she will see to it that she will either by figuring it out herself or learning from some who dose. She doesn't start fights but she will not try to stop one from happening.she is very outgoing and she doesn't care what other Pokemon think of her. She has no qualms about killing or stealing since she had to do it to survive her whole life and docent understand why its wrong. She used to be shy but since leaving the Forrest and becoming friends with Eisenhelm she wants to get to know as many Pokemon as possible. She will listen to Eisethelm and do what he ask's without hesitation although she struggles with his overarching rule of don't steal and tends to slip up when he's not around. she's normally happy and is rarely sad or angry. however when she is in battle she can become very cold and emotionless as her survive instinct kick in and she tends to need something to snap her out of it. she can get frustrated when she can't understand something with often turns into sulking.
Trivia
1.Due to her lack of education she can't read or write but she dose understand basic maths.
2.She has not concept of Pokemon types and type advantages which can land her in trouble or make her run away from a Pokemon that she could easily beat because their big and scary or they beat someone else without breaking a sweat.
3. she also doesn't know about evolution or understand basic social educate.
4. She skilled at hand to hand combat but couldn't beat a train fighter or a fighting type using hand to hand alone. She also has improper form since its self taught. however she fights Dirty.
5. She can read pokemons emotions but thats about it since she hasn't had any training in her physic abilities. She docent know how to use telekinesis either but seems to use it instinctively when using hypnosis to move her hair out of her eyes.
6. despite her past she is still has most of her childhood innocence
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Eisenhelm
Species: Pawniard
Age: 18 Gender: Male
Ability: Inner Focus
Move 1: Guillotine
his blade grows into a large wedge he then gives it a big swing similar to what you would do with an axe or sledge hammer but since its so heavy it takes a wile to build momentem so it can be easily dodged. he can control weather for not its blunt or sharp which determines whether or not it knocks his opponent out or cuts bits of (but he almost never dose that)
Move 2: Dig
his blade grow to look similar to a shovel head. he then digs at alarming speeds causing cave ins behind him so he can't be followed he then bursts out of the ground and strikes his enemy. he often combine this with another move
Move 3: Furry cutter
He's blades glow a brilliant green then he stabs or cuts you. Simple as that.
Move 4: Protect
he treats a turquoise barrier in from of him that lasts for one good hit. he mostly uses this to protect Judy
Inventory:
N/A
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History
Being raised in a military family he has been trained from a young age so he to could be a good soldier which was the fate he accepted. One day a traveler was passing threw town he said he was from across the seas telling stories of a place full of adventure and magic. he told stories of Great artist and of Pokemon who dedicated their lives to protected the Pokemon and the land. Of Fighters without rival and of great teachers who sort to learn about the world and to share their findings he told stories of Witches and of a Bloody Massive Tree. Eisenhelm was amazed and wanted to know more. The traveler told him to head to the ports and ask about a land called Tabira. he went to leave immediately but his farther stopped him and told him to meet him in his office the next day. Expecting his farther to tell him he couldn't go his excitement died and left him morose. The next day arrived and he went into his Fathers office. His Farther just turned around and threw a book at him. Eisenhelm caught it and read the cover it simply said "Survival Guid" shocked he looked up at his farther who said. "I know you want to go to Tabira and I would love for you to go. But your still young and iniexperianced and your mother would kill me. So I talked to her last night and she agreed to let you go when your 18. So from now until then Im going to teach you everything I can so when you leave you're properly prepared." Eisenhelm uncharacteristically cried with Joy and hugged his farther and from that day on he trained twice as hard till his 18th birthday.
When it finally cam around he said his goodbyes and left for the seaside. Along his way he came across a small town by the edge of a Forrest. He was greeted by one of the locals who told him to be careful when going threw the Forrest because there is a Pokemon who lives in their who steals from and sometimes kills travellers. curious why no one had done anything about this Pokemon and was told that no one had seen it just flashes of light so they've just been calling it "The Forrest Thief". not wanting to to take the long way around and since he didn't have anything to valuable on him he decided to go threw the Forrest. when he was about half way through he started to eat a lum berry when a bright flash of white then pink went in front of him everything went black then he started to have a dream but suddenly awoke to see a shiny Ralts standing infant of him he quickly teleported a few feet back and then got ready to fight. but eisenhelm just stood their in shock at the appliance of this Ralts its clock was torn and covered in mud its hair was a mess and its horn cracked. and as he stared at it, it started stopped standing at the ready and just seemed to be confused and intrigued after awhile Eisenhelm spoke up and asked them for their name. they became more confused and said "whats a name?" taken back by this it took him a wile to reply "its what people call you" a smile went across their face then it said "oh okey then my name its Ralts" "Ralts" he replied "thats not really a name" "well it's the only thing anyone has ever called me" deciding to change the subject Eisenhelm asked her what she was doing in the Forrest. so they sat down and started sharing their past with each other. and as he learned more about This mysterious Ralts the more he felt sorry for it. he stayed in the forest with them for a few days and managed to convince them to come with him to Tabira.
Personality
Eisenhelm is likes to plan things out rather than improvise. he would rather talk or use stealth than fight. He is kind but stern and he likes to help Pokemon but only if they want to help them self. he loves to teach other when ever he can. he loves to look his best but he is not vain he just likes being clean. he has what seems to be a never ending supply of patience. although he looks angry most of the time he's casually happy he's just not the best at expressing his emotions. he is very protective of Judy because he believes she is his responsibility kind of like if she was his daughter. and he tries to show her the love she was denied as a child. He is always worried she will get in trouble and put in jail so he tries to make sure she is doing the right thing. He loves building things and solving puzzles and looking after others. he tries to stay serious but tends to let his positive emotions get the better of him. But dosent show his anger or sadness but Judy always knows how he really feels.
Trivia
1. He can get upset because most Pokemon can't read his emotions. He mainly gets upset with himself though.
2. He sends Judy to school every day then tutors her at night.
3. he also tries to get her martial arts lessons so she docent hurt her self because she threw a punch wrong.
4. he loves reading but he keeps ripping pages because he has knives for hands
5. he finds great joy in Judy's Telepathy because he doesn't have to worry about accidentally cutting her.
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Feel free to use this team in cameos. And if you have any questions feel free to ask.