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TaroNuke's avatar

CRASH FLASH BANDICOOT DEMO

By TaroNuke
IT'S HERE!

The reason why I'm even ON DevArt!
This demo features TWO awesome stages!!
(Stage 2 has no BG, but will soon)

When reporting a glitch, say EXACTLY what you were doing.
(And it would help if you said a solution too)

SAVING & LOADING COMING SOON.

Crash (c) Naughty Dog
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© 2007 - 2021 TaroNuke
Comments79
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RadicalOne's avatar
piracy is bad mmkay? lol
lilqwizy225's avatar
When is the full version coming out? It's been at least three years.
TwistedLizzerd's avatar
u can find it on GameFudge or u can look it up on Google
TulaRules411's avatar
This is awesome!
TaroNuke's avatar
but it's so old and bad :/

Please play Crash Flash Bandikuu updated (also in my gallery)
TulaRules411's avatar
I will, most certainly.
bandicoot9898's avatar
he STILL has a ugly sprite model
TaroNuke's avatar
Do you know how old this is?
very

Do you know how much I care?
I don't

Please find something better to do. I didn't tell you to play my game.

No, I'm not updating this or continuing the project.

Go away.
bandicoot9898's avatar
don`t get mad,the sprite is ugly,that`s all,we don`t all have to like the same art
TaroNuke's avatar
suck out blud
metaLinko27's avatar
sometimes crash would keep moving to the right without me controlling it, and it fixes itself randomly...
TaroNuke's avatar
Internet Explorer bug.
metaLinko27's avatar
bandicoot9898's avatar
can you make a better looking Crash sprite though? the gameplay is fine,just the sprite
TaroNuke's avatar
edster9's avatar
Hey, quick Flash question. When you press space, and Crash spins, how did you make it so that only when Crash is spinning, the boxes explode, and not when he just touches them?

On another note, great game, I loved Crash on the old PS One.
TaroNuke's avatar
Crash has a hitbox when he spins (an additional movie clip inside his spinning graphic)
There is code on the box that says if this hitbox is active, break.

A little like this: (on an enterframe within a hitbox inside the box)

if(this.hitTest(crash.spin.hitbox)){
//do stuff, e.g. _parent.gotoAndPlay("break")
}

Sorry if that sounds overly complicated to you, I'm really not in the mood right now to properly explain this stuff...
edster9's avatar
Oh, no, I know it's a hit box. I'm not that inexperienced, I just mean like, when I put the code on the box, how can I get it to react to a movieclip INSIDE the movieclip. Like, my "spin" movieclip is inside my "character" movie clip.
TaroNuke's avatar
They both need instanceNames, when something with an instanceName is inside another thing with an instanceName, you can reference the inner thing with _root.character.spin for example.

In one of my games, I have a hitbox inside an attack animation inside a character clip inside a character collection. The hitTest I use on objects it affects is this:

if(this.hitTest(_root.pl1.char.attack.hit1)){
edster9's avatar
Ohh, I didn't know you could do that. Thanks so much. :D
Scoot1Flash's avatar
i only see, 'Piracy is bad, mmkay'and then it just shows nothing... :(
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