Shiro's Character Personality GuideCHARACTER PERSONALITY GUIDE
Cause honestly I've seen a lot of people who struggle with it or have a hard time creating personalities, I figured I might make a personality guide! I will hand in my tips and advice on how to create unique and fun personalities ( well, not that im claiming that I am master, but just out of my experience that I've been RPing and creating characters ) I'll try my best to support you guys here in this journal!
Click here to check out my character backstory guide / questions !
Clicking on the links below, you will be guided to personality trait lists that me and my friends have created sorted into positive, neutral, and negative personality traits. These are all the adjective and character traits that were were able to find, define, and sort into alphabetical / category order. Big thanks to espeonsky, Egoistic-Cosmos and soup-ritto for helpin
Telling Tales: Worldbuilding in Tales of BerseriaWatch Sakimichan take on BandaiNamcoUS’s #TalesofBerseria and explore the benchmarks of creating such a rich world.
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Worldbuilding in Tales of Berseria
There’s something truly magical about losing yourself in an engrossing narrative. It’s amazing how a story can call to the soul, or how we can sometimes feel like we know a fictional character better than the person sitting next to us. How to successfully craft a narrative capable of captivating fans has long perplexed studios and independent creators alike.
While countless have struggled to create this magical formula just once, the T
8 Quick Tips for Writing Dialogue1) Dialogue in fiction is nothing like how people talk in real life. It’s fine to use “as heard in real-life” phrasing, but real-life dialogue is often meaningless. Ideally, every word of dialogue in fiction should serve a purpose and progress the plot or character development. If it has more than one meaning (subtext), all the better.
2) Start the conversation late and exit early. No one wants to read small talk, hellos, or goodbyes unless they add meaning to the story … which is almost never.
3) No info dumping in dialogue, please. Only put quotation marks around what you can actually envision the character saying in that particular scene. What you want your readers to know has nothing to do with what a character actually says. After all, that’s why stories have narration.
4) Be unexpected and don’t fill dialogue with cliches. If readers can predict what the next charac