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.:How To Make A Good Villain:.
• WHY: Why put so much effort into making “the bad guy”? The clear and obvious answer is that any and every character in your story who is well done would have a great impact on your story and also intrigue your readers. If they know you love your hero and put a lot of work into him, and didn’t really care about your villain because he was just going to lose anyway…what’s the point of even having a villain at all? Make your villains worth the attention, almost as much as the main group. Readers can love great villains just as much as great heroes. Keep it interesting. • WHAT MAKES AN ANTAGONIST: Befo
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.:Character Design:.
~How They Look~ • CHARACTER: The first and most important tip of designing your character’s look is to know who they are! Know their personality, interests, and preferences so that you can idea of what to wear. Pick something that looks cool but wouldn’t contradict who they are. For your main drawings of them, design outfits that you feel they are likely to wear. • BODY: Pick an outfit that looks good for their figure or maybe even a little awkward if that's how you want them to be seen. Some people have builds that make it difficult to find clothes and a lot of people don't look good in certain outfit types. Keep thi
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.:Character Concept Design Diversity:.
PERSONALITY: The absolute most important part to adding diversity to your characters is creating a deep, multifaceted personality description for them that no one else could have come up with. If you want to try and challenge yourself, avoid using tons of one word descriptors and elaborate on how that word applies instead. Show your character’s habits, tendencies, mood shifts, subjective preferences, tastes, distastes, actions, reactions, and all around sense of self. The MINIMUM for describing a decently thought out personality would be 200 words. Anything shorter than that is in danger of sounding like a mish mosh of standard traits.
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.:Biggest Taboos In Writing:.
• TABOOS: These taboos are the bad things that you want to avoid in your writing at all cost. Here are some for now that you can work on getting rid of to better your skill and overall appeal. If you're sensitive to blunt wording, you might not want to read further. I don't beat around the bush. • CLICHÉ: If it’s something you think is undeniably predictable, DON’T DO IT!! Clichés are usually eye-rollingly stupid and boring in stories. Take twists and turns that people won’t expect. Keep them interested. Keep them alive. Don’t bore them to death with unoriginality. It’s okay to base your ch
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.:Things Stories Are Missing:.
Expand your creativity! Overall: • REALISM: A lot of stories tend to seem shallow and as I elaborate in this guide more, I’m sure you’ll see why. People tend to like to throw something together without putting the actual depth into it to make it great. This has nothing to do with rushing or time spent on the story at all—it has to do with people’s writing styles at the most basic level. Be aware of the phrases you’re using and what they imply. Don’t just settle for a phrase that’s been used before a million times. Add your own unique spin on it. If you’re trying to show the different moods
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.:Starting A Novel Guide:.
~Getting Started~ I’m writing this with novels on the mind since I am almost at 30 novels. I have written over 20 additional novella length stories as well with a ton more books on the way. So you could say I know a thing or two about this more than the average person. And it’s about time I made a guide for it! So I hope this thing helps you. • WHERE TO START: If you are feeling flustered as to where to start writing in your story, DON’T BE! Honestly you can begin anywhere. You can write out of order! I’d say write out whatever scenes you find yourself inspired with and just keep typing till you run out of insp
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OPEN Commission Price Sheet
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.:Be Original:.
WE ALL HAVE A VOICE. • It’s been done before: Lots of people will tell you that no matter what you write, it’s been done before. But while this is true to some extent, it isn’t what you think. So much creativity gets hindered and discouraged when people basically tell you that no matter how hard you try, you’ll never come up with anything original. And that couldn’t be further from the truth. Whether or not it’s a struggle for you, it’s always worth it to come up with your own unique and original idea not based off anything else. I’m going to show you an example of just why originality is
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.:Elements Of A Good Story:.
Overall Elements Of A Good Story: • ADVENTURE: Keep things interesting, change it up, take your reader places, keep the story rolling, show the passage of time…all can be accomplished through a series of changes in scenery and objective—adventure. Using the same three settings for your story’s scenes over and over can be pretty boring. Keep taking us to new places and flood our senses with details that keep us wondering what will happen next. • INTENSITY: Things may start slow or you might want to just get right to the point. Spice up the intensity. One moment, the characters are just sitting by the shore and th
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.:Character Introductions:.
This guide is for the intent of getting across a clear idea of the major characters in a story. Obviously minor characters aren’t usually important enough to warrant an intentionally descriptive introduction, but the important characters that the reader is supposed to give their attention to are definitely worthy of a valid description. If we’re going to keep seeing them over and over in the book, we want to know who they are, and what they look like. I’ve created this because I wanted to address something I’ve seen in some writings all over the place, not limited to a certain genre or type of text. Whether it’s
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.:Finishing A Novel Guide:.
~Getting Finished~ • This is the complimentary other half to my “Starting A Novel” guide. Lots of people tell you how to start books but don't give much info on how to finish them. Starting a project is really easy but sticking through it once you realize what all it takes to finish it, you might not stick around. Here’s hoping you do. Writing a novella is basically the same, just shorter in length. • CHAPTERS: When writing its best to just go and not stop until you run out of inspiration. Once you’re done with some wave of inspiration you can look back on the chunk of text you just wrote and separate it u
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.:Song Lyrics Creation Guide:.
~Calling All Lyrics Lovers~ I've written well over 500 song lyrics, probably closer to 600 now. So let’s just say I have a little more experience than most people you will meet. Conveying a story in writing is something that comes naturally to me but sometimes it’s hard for me to get all my thoughts out into a tiny song or poem. So I like to think of it as a fragment or piece of a grander thought; a small tie-in that can add a bit of extra spice, emotion, and depth to your story. • THEME – your song doesn't necessarily need to fit into one certain genre. It can also be multiple genres; that's okay. But what it defini
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.:Take Your Story Farther:.
If you want to write a novel/book, you’ve gotta be committed. You may run into writer’s block on a number of occasions or simply get bored with your story. To avoid monotony and to keep things fresh and exciting, I’m going to offer a number of suggestions for you to take your story further, to keep going, instead of just abandoning it in the dust. When you’re beginning with your plot, at first you may find yourself overwhelmed with a lot of ideas, right? Almost too much? Because you’re so excited to get going? And then when you realize just how LONG a story has to go on for to become a book, your enthusiasm kind
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.:Choosing A Main Character:.
There are lots of guides out there about how to generate a main character but I’d rather you focus on developing your cast of characters as a whole, and then selecting a main character from it, if there’s ever any question about who will be the star. Most people including myself know who’s gonna be the star of the story before its even written, but some people just have a group of characters and don’t know who to focus on. And sometimes, who you want to be your main character might not always be the best choice and hopefully this guide can help with that. • Developed: First of all, pick a character you’ll
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.:Writing A Sequel:.
Writing a sequel • SPLITS: Sometimes the first book you write may be so long you have to split it into two once it’s finished. And there! Boom! Automatic sequel! You have two books now and you didn’t even have to plan anything extra for that other one. Lots of people write super obnoxiously long books because they are afraid to split it or for whatever reason. But when a book gets beyond 100k, it can't possibly be all one story anymore. Find a good comfortable place to split the book, even if it requires some revision to make an ending there and a new beginning. But beginnings and endings of books are the easiest parts, so i
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[CS] Malevoli Guidesheet
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OPEN Commission Guide for Characters References
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Mekino - species guide [closed species]
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.:Story Content Appeal:.
• AUDIENCE: To know what kind of reception you’ll get, make sure your book targets the audience that you want, and that its written in such a way to appeal to them. The demographic you target may not be what you get and this can apply to pretty much anything and can leave certain people very confused, flustered, and annoyed if their project completely hits the wrong demographic. Make it clear in your writing what group you’re trying to appeal to, not necessarily by writing ABOUT that group, but by dropping little hints in your writing towards what that group tends to be interested in. • WHAT I’M NOT SAYING: I
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.:Creating and Establishing Conflict:.
One of my favorite things to do as a writer is to create a conflict that has multiple rational sides so that the reader has to really take some time to reason out which one they support, feel is better, and what’s likely to happen next. This is one of the ways to make your story “interactive” in a way that is memorable to the reader and is a useful tool in holding their attention. Its also pretty dang fun! Readers enjoy books with likeable characters and well thought out plot twists, but if you really want to inspire a deeper thought or get certain messages across, create some clever dilemmas that they may have to stop readi
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.:Creating Your Character's Family:.
Let me preface this by saying I've never been much of a heritage buff myself, but for some reason I find dynamic and well-developed character families and family trees to be a fascinating, worthwhile and flavorful component of any story, no matter your character or genre. It adds another dimension that school dramas and high action/fantasy don’t always get close enough too. Your character’s family doesn’t have to be mushy gushy, but they shouldn’t be needlessly didn't either. Show what your character comes from and what they’re going home to. Having key relatives can also open the door to plot ideas. Start with
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P I T T E R B Y [Closed Species] [MINI GUIDE]
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.:Creating Your Character's Future:.
So, you want to advance beyond high school age characters (the typical starting age of characters in a lot of media stories and pop culture related things), what’s next? It’s easy to write a group of high school age students—lots of things about them are out in the open, up in the air, unsolidified, and maybe they have a couple of hobbies they could pursue. But for the most part the focus of the story is living day to day, the present, the here and now…and perhaps you’re not thinking of where things could go from there. What happens after graduation? Is it like jumping off the edge of a cliff into nothing? Or doe
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Learning to draw people
Learning to draw people
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