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92 Gears - Animation Study
By TaffGoch   |   Watch
28 22 6K (1 Today)
Published: July 26, 2011
© 2011 - 2019 TaffGoch
Feasibility study, for potential photo-realistic rendering

• Red gears: 20 teeth, 12 count
• Blue gears: 24 teeth, 20 count
• Yellow gears: 13 teeth, 60 count

Red gears aligned with icosahedron vertices • Blue gears aligned with dodecahedron vertices

Polyhedral basis for red & blue gears: buckyball

Regarding all 92 gears, the central rotation axes are aligned with the vertices of a frequency 3v, class-I geodesic tessellation of an icosahedron

Modeled in SketchUp • Animated in JASC Animation Shop
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Minor edit (28 July 2011): Adjusted GIF dither, to reduce obvious color "banding," and added internal "geodesic cage" support frame
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See stereo version, 92 Gears - Animation Stereo3D
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Rendered version; work-in-progress, so far: 92 Gears - Caged
Image size
600x600px 615.3 KB
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Comments (22)
TimSanford's avatar
Dear TaffGoch,

Your gear graphics are very impressive. Is it possible to purchase a license from you for just a still, grayscale image? I might only need a grayscale image of one of them.

Thank you very much.

Have a nice day.
Best regards,
TS
Reply  ·  
TaffGoch's avatar
Tim,

You may use an image, without license, under the condition that attribution is provided.

-Taff
Reply  ·  
Hop41's avatar
The numbers 21 and 13 are surprising to me.

And so are the counts 20 for blue and 12 for red. At first glance I would expect the reds to have a multiple of 5 and the blues to have a multiple of 6.
Reply  ·  
TaffGoch's avatar
Quite right, Hollister, :doh:

I revised the model, but failed to revise the metrics in the text description. I have, today, corrected that oversight.

The red (pentagonal/dodecahedral center) gear tooth-count is, indeed, a multiple of 5, and the blue (triangular/icosahedral center) tooth-count is divisible by 3.

Getting the yellow gear tooth-count correct was a matter of trial & error, by resizing the red & blue gear diameters. I had to "sneek up" on a reasonable solution.

-Taff
Reply  ·  
Marian87's avatar
Marian87|Hobbyist Digital Artist
awesomely psychadelic. :D
Reply  ·  
clouded-wolf's avatar
clouded-wolf|Hobbyist Traditional Artist
how long did this take!
Reply  ·  
TaffGoch's avatar
About a day.

(Actually, just about all of a day! I'd have to say ~15 hrs.)
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clouded-wolf's avatar
clouded-wolf|Hobbyist Traditional Artist
whoa
Reply  ·  
pangeranberbajuputih's avatar
pangeranberbajuputih|Professional Digital Artist
Excellent. I'm out of word.
Reply  ·  
TaffGoch's avatar
Thanks, to all, for the complimentary comments.... :handshake:
Reply  ·  
ltla9000311's avatar
ltla9000311|Hobbyist General Artist
Dude that is kick ass!
Reply  ·  
kuzy62's avatar
kuzy62|Hobbyist Digital Artist
way cool!!!!
Reply  ·  
casteeld's avatar
This is too AWESOME!!!

Can you do the same animation in cross-eyed stereo? :please:
Reply  ·  
TaffGoch's avatar
Don, see cross-eyed stereo version: 92 Gears - Animation Stereo3D
Reply  ·  
casteeld's avatar
Outstanding!! :wow::clap:
Reply  ·  
TaffGoch's avatar
I just took today to revamp the gears, to more equally-space the yellow gears.

Next, I'll give a stereo version a try. (It's been awhile since I've done one, and never with SketchUp, but all the tools I need are there.)
Reply  ·  
Sponge1310's avatar
Sponge1310|Hobbyist General Artist
That's cool! You should check if it's 3D printable :D But then all the gears somehow would have to be connected to a center...
Reply  ·  
TaffGoch's avatar
Jeroen,

If you look closely, you'll see that I've amended the model; providing an internal frame that secures the 92 axial shafts
Reply  ·  
TaffGoch's avatar
I've used Shapeways to 3D-print a couple of models, but it's still way too expensive.

Maybe, when the price becomes more-reasonable....
Reply  ·  
CadianConcript's avatar
Wow, sir, this is awesome, can't wait for the P-R render!
Reply  ·  
ely862me's avatar
ely862me|Hobbyist Digital Artist
Magnificent!
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