Nothing better represents the madness of war, than a Guardian Super-Dreadnought.
A trillion tonnes of Iron, Carbon, Molten Salts and exotic matter. Peak energy dissipation in the hundreds of Yottawatts. A warp core with the displacement of a large moon, in what may forever be the upper limit in mobile combat platforms. All controlled by a mere handful of consciousness, suspended within a computational bubble universe, deep inside the ship.
That over twenty thousand of these vessels exist is one thing to consider. That these vessels are, by in large, functionally obsolete when measured up against state of the art, post-physical weapons is another.
And yet, existence of Dreadnoughts serve a very important purpose; a reminder that, even with a hand tied behind ones back, a civilisation can and will have the biggest stick it can.
Morpheus was Arkaedos's answer to the Lor Supercarrier. By scaling up the quantum telefactor particle shield technology to the technical limits, a single dreadnought, could protect a 100 km squared surface, from the concentrated energies of a star. Rarely do vessels defy entropy as brazenly as they do with this ship class.
Unlike Lor, Morpheus trades carrier and drone capacity for an extensive suite of powerful ECM, often to the point of overcoming Hypercolour and creating psychedelic hallucinations in the minds of vulnerable consciousness.
Thanks to cosmicbound
for "Fire, Blood and Smartdust's" daily deviation, was a bit out of the blue. Sorry if I've been a bit absent of late, new job, kits, and various other excuses.
Trying out some new nebula and composition techniques. Finally managed to get the model rendered in Octane also.
Tools used: Cinema 4d, Octane, Photoshop, Illustrator, After Effects.