Now, this is the first piece I've ever done on Modo. I still used 3DCoat for most of the sculpting so the actual figure wasn't terribly much influenced. BUT, the lights and the environment and the texturing was both quite difficult and extremely gratifying to do in Modo. In some ways, I don't think I could have made this piece look like it does now in Cinema4D. Especially on the texturing end of the equation, I have no idea how I'd done the tricks I did in C4D.
Also, I forgot to upload this on Wednesday. Sorry about that.