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Now I'm in Brisbane, Australia! Been traveling for some days now, and had a week in Bali on my way down here from Norway.

I dont have time to answer any comments at the moment, or to update anything yet, but it will come, so be patient =)

Just wantet to let you all know that I'm all right, but a littlebit busy at the moment, as I'm trying to find a place to stay here in Brisbane.

Anyone got some tips on where to stay in Brisbane? Near the Kelvin Grove QUT would be great, og Gardens Point QUT.
Also, what mobile services are the cheapest here in australia?

Sorry for my bad english, but aint got time to correct, as I have to go now,

Take care! =)
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:iconmanaheart2:
ManaHeart2 Featured By Owner Sep 26, 2009
Hello!
I'm a huge fan of your work, especially your 3DS Max pictures! :w00t!:

I'm also into 3d animation, so I was wondering where you learned how to do what you do. I'm a complete amateur though... ^^;

Websites and pointers would really be appreciated!

Thanks and keep up the great work! :boing:
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:iconstianbl:
Stianbl Featured By Owner Dec 15, 2009  Professional Filmographer
Sorry for replying so late, but I haven't been able to upload any new stuff here lately as I'm traveling around the world, and studying in Australia =)

But thanks a lot for your kind words!
I was the only one that liked working with 2d and 3d back home, so I had to learn it all by my own. Internet is your friend here =)
I started out learning at 3ds max 6, and I can tell you that my work was really crap... Suddenly it all changed. I figured out that keeping everything simple, and rather focus on good textures and lightning, would make a big difference. As you see my models posted here, they are really simple. Very basic. The power lies in the scene.. Lights, texture, and so on. So just keep it up, and you'll be doing great =) Dont give up, as it's tough in the beginning.

Sites.. maxforums.org is a great community, but they can be harsh, so take that into mind. =) Also, just use google to find information. (i.e search for 3ds max modeling tutorial). You'll find a lot. Also, F1 has a lot of tutorials built in with max. Try them out =)
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:iconmanaheart2:
ManaHeart2 Featured By Owner Dec 15, 2009
Thanks!

I'll keep your advice in mind. I have already done several of the tutorials built into 3ds max, its just that applying those tutorials to other projects that's hard. ^^;

But, as you've said, first-hand experience will remedy that eventually. (Read: completely winging it and hoping for the best) ;p

Now, I need to do some google scavenging. :plotting:

Ciao for now!
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:iconstianbl:
Stianbl Featured By Owner Dec 16, 2009  Professional Filmographer
hehe =)
The best way to learn this software is to look around your desk. Find objects, and make them. As for texturing, try to make it as close as possible.

Once you know most of the basic tools to modify your objects, you should learn how to use the UVW Unwrapper, og at least the UVW Map. (texturing).

Also, look into MentalRay. Coms with max, and it's about the same as VRay. It really makes a HUGE difference on the results =) Just check my work. Itt's all VRay. The realism is much better than normal scanline (default max rendering).

Good luck!
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July 6, 2009
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