"My Little Pony: Friendship Is Magic" © Lauren Faust and Hasbro Studios
Character © Goes to Their Respective Owners, image © StePanda aka StePandy 2016
Disclaimer: No part of the following review is meant to discourage the artist into not creating more work nor is it meant to cause digital artists to stop drawing digital work. Nor to stop fans from creating fan based work. At no point is this meant to hurt feelings it is meant as an honest review of the picture and if the artist wishes to discuss the review or needs more details I would be happy to discuss it with them. Now without any further delay onto the review.
Vision:This picture has a little vision and thou it is hard seeing Vynal wearing those clothes it is still possible. 3 stars.
Originality: Well I do have to say I've not seen Vynal in classical look before and it is unique and original. 4 stars.
Technique: This is a well detailed image of Vynal Scratch but it really could us a background to make it great. but for now 3.5 stars is all it gets.
Impact: This mage really draws the viewer in because it's not the classic Vynal but in stead it's Classical Vynal. A background would really add to the impact of the image but for now it gets 3 stars.
Overall the image is great and puts a new twist on the image of Vynal Scratch. I can't wait to see what else this Artist has to offer.
StePandy(YE Olde Time Vinyl)
This fabulous old time fashion has blend the new meaning of rock and roll ages of year 2016. In other words, this old time British outfit give new ages of musicians to reveal their true potentials and love for music. Although I don't know this pony's real name, I mostly hear others called her DJ. This type of pony really gets my tail wagging and ears pumping while hearing all her music. In fact, my favorite highest music ever is the wedding song that she with the company of her violin bass pony friend plays. They both set a rock and roll and melody sound that really gotten me dancing crazy. Another event that this artwork remand me is DJ's human form in the other world during a music video of her playing music on a head phone called “ Music To My Hears.”
StePandy, I really admire DJ's old school style. Her outfit bring out her culture on who she is and how wild a British pony like herself can contribute to the world. The pony body image you structure is bold and strong, which make DJ appear realistic like a 3D dimensional way. I also admire the untamed stylish mane and tail because they both bring out DJ's coolest wild side, which show that she is a pony who is ready for action. The glasses you added is a nice touch. Awesome work StePandy, can't wait to see more of your hard work.
Everything since "Legend" is weaker and since the brand-transforming reboot from three years ago it's complete crap.
Eidos should have never taken it away from Core Design, this was where things went down south. Not to mention that Eidos just flat-out stole artists their creation.....
The booklet of the first game says that adventures began for Lara very early in her life already, when she and her mother had a plane crash somewhere in the Himalayan Mountains, which led to it that she had to make her way back into civilization, alone, hinting at it that her mother died after or during the crash, until she reached a small village. She was, if I remember correctly, six or seven years old at this time.
Then Core Design added her first, actual adventure with Werner von Croy when she was a teenager to the storyline with "Tomb Raider: The Last Revelation". This was officially named as the point in her life where she got really familiar with adventures like this and developed an interest in that.
Later on, Crystal Dynamics took over as development team after Eidos wasn't satisfied with the sales success of "Tomb Raider: The Angel of Darkness" (which was even completely their fault, because they wanted to get the game on the market two months too early, ignoring that Core Design said they need more time to polish the game, so it forced Core Design to release an unfinished game) and took "Tomb Raider" away from them by some contract bullshit because of that.
They still did it somewhat good and in Core Design's spirit, even nailed the atmosphere of the first two Tomb Raider games again, and they told the story about what exactly happened after the plane crash when Lara was a little child in an interesting way. But they also gave the story of "Tomb Raider: Legend" a rather clichéd Hollywood feel and they added those sequences where you just have to push a button during a cutscene to survive something, instead of having to apply gameplay skill, and generally simplified the game a lot for those dreaded casual gamers of nowadays to grab more money, especially with the new "feature" that Lara automatically grabs the edge of a cliff without you being required to do anything for that.
I have never played "Underworld" after that, but obviously it got worse then when Eidos was bought up by Square Enix, together with all their games and development studios, which led to the atrocity that is "Tomb Raider 2013", Square Enix's poor attempt to get a piece of the "Far Cry" cake by slapping the brand name "Tomb Raider" on it to make it more popular because it didn't wanted to take the risk of starting up a new franchise.
The way Square Enix was marketing this game was that this is supposed to be Lara's first adventure, while Core Design had set up two more "first adventures" of her already at this point, which is where it interferes with Core Design's storyline.
So basically, Eidos not only stole a dedicated team of artists their creation by some law and contract bullshit, but also ultimately ended up ruining the whole Tomb Raider franchise.
Even though I don't play non-pony games anymore, it still sickens me to think about that stuff like that is even legal. The sole judicial right for artistic decisions should always be at the artists/developers only, not some greedy corporation.
Binding contracts that get abused to get ahold of an artist's work are one of this world's big evils.