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Dark Disciples: shields and palette

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By SteMega   |   
Published: September 3, 2019
Items I made 2009 as part of a potential game graphics overhaul.
These were the last attempts I made for this project.
As I read more and more about colour management, palettes (and tried to come up with one of my own), and advanced pixelart techniques, my perfectionism became too burdensome and I decided to take a break from it. Well, so far this has been a 10 years break. :laughing: 

Background info:

In the early 2000s, I started playing this intricate, fond-memories-evoking, puzzle-oriented RPG that really left an impression on me.
Remarkably, it was entirely made by a single Australian developer: Laurens Lafebre (DodgySoft).

For all those reasons I contacted the author about letting me remake the graphics and he agreed.

Unfortunately I wasn't experienced or focused enough to undertake a project of this magnitude and ended up completely abandoning it a few years later.
The game itself also became abandonware since then.
Yet this is a project that, to this day, I still think about finishing. :thinking:
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