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Star Trek Artists Unite!







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Star Trek Insignia Icon by jadefyres-freedomWELCOME!
The primary purpose of this group is to showcase the work of artists creating Star Trek themed art using 3D programs such as Poser, DAZ Studio, Bryce, Carrara, or Hexagon.

Star Trek Insignia Icon by jadefyres-freedomGUIDELINES for SUBMISSIONS:
Quick Spock Emoticon by Matoony310 We will accept ONLY work that was created using a 3D rendering program such as Poser, Daz Studio, Lightwave, Carrara, Bryce, or 3d Max.

Quick Spock Emoticon by Matoony310We do NOT accept any sort of traditional artwork, vector graphics, digital paintings, photomanipulations, or screenshots from games.

Quick Spock Emoticon by Matoony310To insure quick acceptance, please put the name of the 3d graphics program you used in the description of your image.

Quick Spock Emoticon by Matoony310Trek-themed art of ANY incarnation of this series is welcome.

Quick Spock Emoticon by Matoony310Pay attention to folder titles when submitting. (We have quite a few now. Be sure you've looked through the whole list.)

Quick Spock Emoticon by Matoony310Please feel free to submit renders of works in progress to the so-marked folder to invite feedback from your peers.

Star Trek Insignia Icon by jadefyres-freedomRESOURCES
The second goal of this group is to serve as a nexus of resources so vital to the creation of 3D Trek art. This group is an auxilary of the long-running Star Trek Builders Unite! thread in the DAZ Commons Forum forum.daz3d.com/viewtopic.php?…

Like that thread, we will collect information on the availability of Trek-appropriate props, models, and textures. We also aim to provide tips and techniques for modeling and rendering. We also want to help track down hard to find reference material. In other words, we hope this group will facilitate artists in creating new, dynamic art for us all to enjoy.
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Gallery Folders

Featured
CSS Griswold bridge by Hummakavuula
CSS Griswold by Hummakavuula
Leaving standard orbit by thefirstfleet
RIP - Anton Yelchin by Ptrope
All Ships 02
Sarcophagus - Ship Of The Dead #02 by Kurumi-Morishita
DSC Bird Of Prey #04 by Kurumi-Morishita
U.S.S. Europa #02 by Kurumi-Morishita
U.S.S. Akita (Akira Class) #004 by Kurumi-Morishita
All Ships
Parley by jaguarry3
Uss Frontier 4 by calamitySi
USS Seeker V2 by Ascender56
D7 Doodle by Ascender56
Characters
Yeoman Martha Landon by mylochka
Why So Serious? (Or I'm with Crazy) by Sailmaster-Seion
Romulan Profiles - Commander Tanath by Sailmaster-Seion
Captain on the Bridge! by keiku
Interiors
Borg Vinculum Room by MurbyTrek
Borg Alcoves Room by MurbyTrek
Corridor test USS T'Pol by jaguarry3
TNG Interceptor Bridge 002a by MikeZ83
Files to Share
STAR TREK - NEMESIS: Drydock-Mesh C4D by ulimann644
STAR TREK - AXANAR: ARES-CLASS Mesh by ulimann644
STAR TREK - NEMESIS: DRYDOCK-Mesh by ulimann644
USS RIGEL (Prototype) - MAX 2015 - Mesh by ulimann644
Planetscapes
Live Long and Prosper 2 by SpacePozzolo
Gorn  A new Eden by jaguarry3
Light of Alpha-Centauri by ulimann644
Vulcan facility by MurbyTrek
Works in Progress

Mature Content

WIP - TOS Cardassian by Sailmaster-Seion
1701 H Bridge WIP 2 by keiku
WIP Baton Rouge 3 by AntonioCC
Baton Rouge class WIP 2 by AntonioCC
Graphic Novels and Stories
Star Trek - The Visitor Saga by Jetfreak-7
Star Trek - New Vistas (2018 onward) by DigitalExplorations
STNV - 1x02 - Intersection Point (000) by DigitalExplorations
STNV - 1x03 - The Enchanted Pool (004) by DigitalExplorations
Tutorials
Wallpapers
U.S.S. Eos #001 by Kurumi-Morishita
For Fun
The Final Frotier by Sailmaster-Seion
Pin Ups - no nudity, please
Planetside by jaguarry3
Contests
Encounter at the rim by SharonAgathon
Posters
STAR TREK - BROKEN: Cover by ulimann644
Transportation
Meet the JR-Prise 11 by JRXTIN
Millennium Project
Jedi Captain Candela Greene by TrekkieGal
Trekking the Classics Challenge
Aenar standing at the window by juliis
Journal Skins
Landing Party Journal Skin 01 by mylochka

Group Info

WELCOME!
The primary purpose of this group is to showcase the work of artists creating Star Trek themed art using 3D programs such as Poser, DAZ Studio, Bryce, Carrara, or Hexagon.

GUIDELINES:
We will accept ONLY work that was created using a 3D rendering program. We do not accept photomanipulations or screenshots from games.
Trek-themed art of ANY incarnation of this series is welcome.

Please feel free to submit renders of works in progress to the so-marked folder to invite feedback from your peers.

The second goal of this group is to serve as a nexus of resources so vital to the creation of 3D Trek art. This group is an auxilary of the long-running Star Trek Builders Unite! thread in the DAZ Commons Forum forum.daz3d.com/viewtopic.php?… Like that thread, we will collect information on the availability of Trek-appropriate props, models, and textures. We also aim to provide tips and techniques for modeling and rendering. We also want to help track down hard to find reference material. In other words, we hope this group will facilitate artists in creating new, dynamic art for us all to enjoy.

And here we go...!
Group
Founded 8 Years ago
Jun 27, 2010

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Common Interest

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All Ships 02

Journal Entry: Tue Nov 7, 2017, 11:59 AM
Well, guys, we've hit something of milestone... Filled up our first folder!!  Good old "All Ships" is now retiring and is being replaced with "All Ships 02".  Please submit all vessel renders here.  I've worked on the permissions... but that's slippery stuff, so note me if there's any problems.

M

Art by Mylochka
Journal Skin by Mylochka
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Comments


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:icondragonlourde:
Dragonlourde Featured By Owner Apr 5, 2018  Professional Digital Artist
Happy First Contact Day to everyone.
Reply
:icondragonlourde:
Dragonlourde Featured By Owner Apr 4, 2018  Professional Digital Artist
new member here.
I have a question... Has anyone been able to retexture Ptropes TOS Bridge in D/S, such as adding texture patterns to the walls, floors, panels, and not just change the color? 
Thanks for any help and input.
Reply
:iconmdbruffy:
mdbruffy Featured By Owner Apr 4, 2018
Not that I have seen. I myself have made additional pieces to change it to a different class of ship, but texturing like you're talking about...haven't seen it.

Here's what I've done:
Lydia add-ons for Ptrope's Bridge by mdbruffy
Reply
:icondragonlourde:
Dragonlourde Featured By Owner Apr 4, 2018  Professional Digital Artist
I saw that. Its very cool.
I spoke with Ptrope and he said I should be able to, but its just not taking textures. I'm wanting to upgrade to a modern look without re-modeling. uhg.. My main viewing screen has an imprint of my forehead now after all the headbanging I've been doing. LOL
Reply
:iconmdbruffy:
mdbruffy Featured By Owner Edited Apr 4, 2018
Have you tried taking the sections and re-mapping them? Or just taking the objs into UV Mapper and saving that template to work with? The basic UV Mapper used to be free. I think it still is.
Actually now that I'm thinking on this, I did do a little retexturing. It was while I was doing my 3-part Nova Trek story. I needed the orignial TOS Prime Universe bridge. I wanted a better carpet:
Guest stars by mdbruffy
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(3 Replies)
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