Windhaven is a indie video game I started developing at Christmas, 2009. It was a labour of love; the vision was ambitious for a one-man project and I did my best to implement it completely. Progress occured in bursts depending on how much time I had left after commercial work, AI research and family committments. Windhaven was finally approaching completion in early 2012, and the beta version made it to the finals of Dream Build Play 2012.
Unfortunately several things then happened almost simultaneously;
1) I submitted the game to Steam Greenlight, and like most indie submissions at the time put in a lot of effort promoting the game yet go
Yo. Game stopped working, not sure why. Crashes on startup with no (obvious) error. You able to put up a quick-fix/workaround/whatever, or at least some idea on what's wrong? (I'm intending to see about running it on old versions of the C++ redistributable... Haven't got around to that yet.)