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SpiritoGiovane

Daniele
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My Bio

Hi! I'm Daniele, from Italy! In brief:

🎲   TTRPG author 👉 Nights of Nibiruhttp://bit.ly/NightsofNibiru

🧭   Storytelling consultant 👉 ITA https://www.storytellingmercenario.com/

💻   TTRPG blogger/adapter ENG > ITA 👉 bit.ly/StoriediRuolo

🕶️   "GDR al Buio" Founder 👉 eng page soon

🎵   ProgRock guitarist/composer 👉 info soon


About Spirito Giovane

It began in 2007, with a dream: "I want to write a Tabletop RPG!". And so I did, for many nights. In my room. Alone. I think you know this story.

I was my own super hero: "student by day, game designer by night". It was a blast (with some nightmare in the middle).

Nevertheless, I endure my enemies — among them, Doctor Bloodyexams, The Teaching Baron, Mr. Doomlife. This experience was DAMN, so useful in the adaptation and translation of Pigsmoke. More in a minute.

To fight them all, I built a secret base in the depths of the web: Storie di Ruolo. Along with my fellow superhero Edoardo, Ivan, Vanessa, and Francesco, I wrote about tabletop RPGs and restore the quiet in town.

And it was during those night, full of spandex and papers, that I finally succeed — I published a tabletop RPG! I wrote "Nights of Nibiru" (Acchiappasogni, Red Glove Edizioni), an Italian Tabletop RPG about human shapeshifting into animal form on a distant, dreamy planet.

After that, my nights as a vigilante became my secret weapon. With the Storie di Ruolo team I started translating games from English to Italian, fighting the sinister Smallmarket — he wanted to keep Italy in the dark from foreign games, a real scoundrel! We translated Big Gay Orcs by Grant Howitt, Kintsugi by David Schirduan, Shipwreckers by Games From The Wild Wood, and many others... until the Space Orange 42 Squad reached out to us to help them bring to life the Italian edition of Pigsmoke by Chris Longhurst. We translated also Dialect by Thorny Games (Kathryn Hymes and Hakan Seyalioglu) for Narrattiva.

And now I'm facing my biggest enemy: the STORYTELLER LIFE. Since his appearance, the GDL conquered a big part of the city I protect. I must retrive the legendary weapon to slay it. To do so, I needed help from my old team & new superhero — but these are other stories, this is the run of "Storytelling Mercenario"...

...CONTINUES...



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Favourite Visual Artist
Luis Royo, H.R. Giger, ...
Favourite Movies
Equilibrium, Donnie Darko, Rear Window, Inglorious Basterds, ...
Favourite TV Shows
Person of Interest, Castle, Fringe, ...
Favourite Bands / Musical Artists
Dream Theater, Leprous, Angra, ...
Favourite Books
A Game of Throne, Deadhouse Gates, Ficciones, ...
Favourite Writers
Chuck Palahniuk, George R.R. Martin, Steven Erikson, ...
Favourite Games
Final Fantasy VIII, Starcraft I & II, Diablo II, All Tower Defense Games, ...
Favourite Gaming Platform
Playstation 3, PC
Tools of the Trade
A guitar, a pencil (not for drawing), a copybook, a computer, some music and inspiration
Other Interests
Nerd Stuff, Write, Fantasy, Weird, Sci-Fi, Music, Metal, Comics...
Oggi ho cercato su internet il nome di un illustratore dallo stile curioso, che mi schiava tecnologia e corpi umani. Ho speso buona parte della serata a cercare fra immagini e immagini, fra sangue e macchine, fra ingranaggi e arti, fra bianco e nero. Ma quando sono giunto all'autore, mi sono accorto che non riassumeva al meglio quell'idea che stavo cercando. Mi sto riferendo ad H. R. Giger, autore surrealista che ha anche curato gli effetti speciali per Alien (oltre ad aver disegnato due cover per gli ELP e l'asta del microfono di Davis). Mi sono accorto che l'idea base che cercavo veniva trasposta dai lavori di Giger, ma la mia idea era ince
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