Apparently Take Two has backed off a little, allowing Open IV to continue distribution, with the caveats that anything that messes with Online or introduces 3rd-party IP (or other Rockstar IP) to the game will invite litigation. That's good...I guess? This little incident definitely highlights how fragile modding is, as a hobby. The fruits of one's labor can be vaporized instantly.
Original journal entry:
I used OpenIV in 2011/2012 to make my '30 Ford Hot Rod mod for GTA IV. It was hard
For the last 3+ years, I've been helping out the excellent people at Wayforward Technologies, making the latest game in the Shantae series.
I painted a whole whack o' backgrounds, playfields, and props, in addition to concept art and various bits n' bobs.
I'm playing the game right now and it's a lot of fun to see the final product. (I'm dying a lot because my PC platforming skills are super rusty, lol.)
It took longer than even I expected, but the time went by faster than I ever would have believed!
The game is launching Tuesday Dec. 20th in digital form for PS4, Wii U, PC, Xbone, and PS Vita, and a physical release is in the near futur
Just saw "Rogue One", and despite more or less liking "The Force Awakens", I think I finally watched a "new" Star Wars movie that I can enjoy and re-watch without cringing.
I really, really liked it.
Design work that was downright reverential towards the original concept work done in the 70s, characters that I actually enjoyed and began to care about, action scenes that were tighter and less cluttered than any of the prequels (as well as more reminiscent of the original series' action scenes), a couple badass Vader scenes, some grit and violence (frickin' FINALLY!) in what is essentially a bloody tale (so tired of the "pew pew, everyone fa