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It's been long enough, and I do these yearly, so...

Ask Me Anything!


The only rules are...
  1. No questions that could put myself or others in danger: no obviously personal or private stuff.
  2. Troll questions will be given troll answers. Asshole questions will just be plain removed.
Beyond that, you may ask me anything: it can be music-related, food-related, ideas, opinions, philosophy, politics, religion, you-name-it! Ask as many as you'd like! There's no limit to your questions! (Well, within reason, but still...)

And you know what? Let's add something new: you can also ask my characters anything or ask the cast (specifically the actors playing the characters) of Wrath of the Amanojaku anything! So if you don't have a question for me personally, you can still ask the characters I work with!

Well? Ask away!
Add a Comment:
 
:iconsandrag1:
Sandrag1 Featured By Owner Aug 6, 2018  Professional Artist
Reimu and Marisa, can you do Waluigi's finishing pose from the Mario and Sonic Series?
THAT pose I can't stop thinking of! by Sandrag1
If no, than you really worked hard enough for the Gensokyo people, right?
Reply
:icongii828:
Gii828 Featured By Owner Jun 8, 2018
1. Would you ever consider doing another walfas panel at a convention?
2. Would you rather respond to yes or no questions with "Unyu!" for five hours straight or end every single sentence you say with "'Cause I'M Nazrin!" for five hours straight?
3. What's the best burger recipe you can think of?
4. You should host another walfas sketch compilation. If you were going to, which character would you do a video on?
5. What's the best anime to introduce an old person to?
6. If you had to choose five bands to go on a tour together, who would you choose?
7. What is your favorite book of all time and why?
8. (WotA question to literally everyone from Makai): Why have you never gotten involved with anything in Gensokyo until Seija's uprising happened?
8.5 (To Sara): Seems like you're better at fighting a rebellion than guarding a gate, don't you think?
9. What inspired "Twilight of the Hakurei?"
10. As a DM, what rules do you make for yourself when playing that Touhou version of D&D on Discord?

Random as shit questions, but I figured I'd have some fun with it.
Reply
:iconspaztique:
Spaztique Featured By Owner Jun 9, 2018  Hobbyist Digital Artist
1. On one hand, hell yes! But on the other, I really want things to smooth out politically in the community first. If that doesn't happen, we'll just do it again anyway, despite all that. (Though, now that I think about it, we did manage to do a panel in 2015, when things were starting to get rough, so maybe we can just do another one either way.) If we save up, maybe something in 2019?

2. End everything in "CUZ I'M NAZRIN!" because I can still communicate clearly... CUZ I'M NAZRIN!

3. My family's burger recipe is the following:
-Garlic Salt
-Onion Powder
-Worcestershire Sauce
To me, that's every cookout my family's ever had.

4. Chen Edition. It's been on my mind for over 4 years now, and it needs to be made sooner or later. After WotA, I wanna do a sketch compilation, not focusing on any character, like an INDY Part 2 or something.

5. Strangely, my parents are in their 50s and are okay with Attack On Titan and the game BlazBlue, and we all naturally loved Speed Racer growing up, but let's see... Although I've only seen bits and pieces, Cowboy Bebop?

6. Oooh! Well, if I could assemble an electronic rock super-tour...
1. Opening Act: Starset
2. Mindless Self-Indulgence
3. Celldweller
4. Pendulum
5. Headliner: Nine Inch Nails
I'd sell organs to see that tour!

7. Non-fiction, Robert McKee's Story. Fiction, if I had to cheat, The Norton Anthology of Short Fiction, but if you want novels, Neil Strauss's The Game really struck a chord with me when I originally read it, and even now, it is just an entertaining story about a loner music reporter who becomes a pick-up artist, but then realizes maybe a love life isn't everything. I still wanna get the sequel, The Truth, which is all about him facing his demons of why he even went on that journey in the first place.

8.

Shinki: Most of our time has been spent on rebuilding Makai's infastructure since Mystic Square. Our trade partnership with the Myouren Temple sped things up, but despite the news of the incidents going on in Gensokyo, most of it did not affect us directly. We in Makai remember the amanojaku and the damage they can cause, and knowing that Ambassador Alice was attacked, we had to do something.

Sara: Actually, the rebellion was mostly taken care of by the time we got to Gensokyo. All we had to do was hold the line against Seija. As for guarding the gate to Makai, we had been spread thin due to the Genso-Makai war, so by the time that shrine maiden showed up, we had hit the breaking point. Truth be told, nobody has ever broken into Makai up until that point. There's a reason I was put in charge of Makai's defenses, but unfortunately, everyone remembers when the levees broke, so-to-speak.

9. MiniWitch3's Pretty Pretty Contagion, funny enough. Mini was writing a story, and other people were adding onto it, affecting that story. I also liked the idea of exploring the interim between the PC-98 Era and the Modern Windows Era, and if I recall, this was also around the initial height of DitR's popularity, so people wanted dark and dramatic stuff. Of course, the new TotH has learned from these past mistakes and will mainly bounce off that initial idea of Mini's PPC structure: just a giant collab, lore is up in the air, don't make it dark.

10. I have them written down here. I'm always updating them based on each playthrough. I'm hoping to speed it up, make it so people don't feel railroaded into immediately solving everything, etc.
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:iconprinnylover101:
prinnylover101 Featured By Owner Jun 6, 2018  Hobbyist Artist
To Jack Diehard: what's your favorite alcoholic drink?
Reply
:iconspaztique:
Spaztique Featured By Owner Jun 6, 2018  Hobbyist Digital Artist
Jack: HARD WHISKEY!!!... Well, and coke. Lots of coke. Enough to drown out the taste of the whiskey... But yeah! It puts hair on my chest!
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:iconprinnylover101:
prinnylover101 Featured By Owner Jun 6, 2018  Hobbyist Artist
Is there any way a self-insert character can be good? Have you seen one that you enjoyed despite this element?
Reply
:iconspaztique:
Spaztique Featured By Owner Jun 6, 2018  Hobbyist Digital Artist
I’ve covered this before, but it always bears repeating: a good self-insert character is no different than just a good regular character. They have balanced moral strengths and weaknesses, they deal with appropriate and believable challenges, and everyone treats them accordingly. Self-inserts go wrong the same way any bad character goes wrong: all strengths and no weaknesses (or vice versa, and yet everyone does everything for the character for no reason other than to advance the plot), they easily resolve everything with no consequences or challenges, and everyone just seems to automatically love them, and anyone who hates them gets “karmic retribution.” 

For local examples, MiniWitch3 and crystalgreatsword have both used self-inserts I liked, pitting their characters against real challenges that have moved me emotionally. For film examples, Woody Allen’s whole filmography stars his self-inserts. Charlie Kaufman’s Adaptation stars himself in a comedic role as he struggles to write the movie itself.

I hate it when people say I don’t like self-inserts. I do like them when done right: I just don’t like it when they’re not done well.
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:iconcameronwallace:
CameronWallace Featured By Owner Jun 4, 2018
1-What's the most fun you've had on a project so far?
2-Do you know any people who would be willing to give me feedback on some writing that I've done?  (Not nec. Touhou-related)
3-At the risk of coming off as annoying, have you played Hollow Knight?  It's an excellent example of how use the medium of video games as a tool for storytelling.
Reply
:iconspaztique:
Spaztique Featured By Owner Jun 5, 2018  Hobbyist Digital Artist
1. URE. We finished it in a week with no hiccups and nothing but solid sketches. DitR could’ve been the most if not for its troubled production.
2. Nope. Just openly advertise or do what I do and have open betas.
3. Not yet, but I’d like to.
Reply
:iconfullhitpoints:
FullHitPoints Featured By Owner Jun 4, 2018
1. If you were stuck on a deserted island with only one game to play for the rest of your life, what would you choose? Compilation games do not count, so no picking something like "Sonic Gems Collection" for the GameCube.
2. What consoles did you grow up playing on, if any?
3. What console generation is your favorite?
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:iconspaztique:
Spaztique Featured By Owner Jun 4, 2018  Hobbyist Digital Artist
1. Starcraft 2. Great story, and melee/arcade mode has infinite variants, so there's always variety. And if I got bored and had time, I'd use the level editor/game maker to make more stuff.

2. My parents were gamer nerds, so we had an NES, SNES, N64, Playstation 1, Playstation 2, Dreamcast, Gamecube, Xbox, and finally a Wii. By then, everyone was too busy in college to play consoles.

3. Sixth Generation, hands down. It was the birth of online play, the games were all about getting good reviews and not selling on the market, and they were all affordable.
-For Dreamcast, there was Phantasy Star Online, my first online game (which would later get ported to Gamecube after the end of the Dreamcast), not to mention Typing of the Dead, which is the reason I can type 70 wpm, and Sea Man, which was innovative as hell for its "talk to your virtual pet" gameplay.
-For Playstation 2, there was Syphon Filter: Omega Strain, four player online co-op with voice chat, endless character customization, and an open-ended story where the goal isn't as much to complete all mission objectives, but complete as many as you can, and it thrives on coordination with your team: multiple players have to be in multiple locations to get the job done, and missions change depending on which objectives you complete (or fail to do so). There was also the Tony Hawk Pro Skater series, which was the reason I got a PS2 in the first place, and online co-op was a gamechanger. Rhythm games like Frequency and Amplitude paved the way for games like Guitar Hero (which I also had) and I wish there were more games like that. Although I didn't have it at the time, I've retroactively learned Kingdom Hearts is fecking amazing. Also, Ace Combat 4 and 5: arcade air combat at its best. And let's not forget the post-modern game-sequel-deconstruction masterpiece, Metal Gear Solid 2: Sons of Liberty. And there's also SSX: Tricky, Stuntman, Test Drive, Burnout... So many games...
-For Gamecube, the Resident Evil remakes, Animal Crossing, Metal Gear Solid: Twin Snakes, Star Fox: Assault, and F-Zero GX. But above all, Metroid Prime: I played the hell out of 1 and 2.
-For Xbox, mother-friggin Halo and Halo 2. There's also Fusion Frenzy, which is like Mario Party but without the boardgame: just all minigames. Blood Wake and Crimson Skies: High Road to Revenge were also cool vehicular combat games. Munch's Odyssey was a cool continuation of the Oddworld series, where Abe, who in the last games was fighting the corrupt fascist mega-corp behind the scenes, finally gets to command an army and fight back, which was a long-awaited catharsis for Oddworld fans.

We had 'em all, and if a cool game came out, we never had to worry about it being "console exclusive." After the Xbox 360 and Playstation 3, it really began to feel like most game developers (not all, but a lot of them) were pushing for fancier graphics and better presentation as opposed to innovation or playability, plus several games were mainly just less-polished ports of PC games. The last console my family got was a Wii since there were still games that focused more on gameplay than fancy presentation: Super Mario Galaxy 1 & 2, No More Heroes 1 & 2, Wii Sports, Mario Kart Wii, Super Smash Bros. Brawl, etc.. It's very likely around this point it paved the way for the "AAA games vs. Indie games" thing we have today, though I also believe that original game designers can use this opportunity to break new ground while everyone else is cashing in on loot boxes and cosmetic upgrades.
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:iconlequinni:
lequinni Featured By Owner Jun 3, 2018  Hobbyist General Artist
1- What's your favorite type of stories to read, in terms of plots/tropes/etc?
2- Your favorite non-Shakespearean play (because every theater people will pull the Bard when asked about favorite plays)?
3- Of all your woks, which one was the most satisfactory to made and which is the one you enjoyed the most?
Reply
:iconspaztique:
Spaztique Featured By Owner Jun 3, 2018  Hobbyist Digital Artist
1. It depends on my mood, but here are the running themes in my favorite stories:
-Characters with either dark pasts or presents who eventually reach redemption or get a second chance in life.
-Stories where there isn't really a main antagonist, and if there is, it's somebody with a sympathetic and noble reason (or at least understandable) for doing what they're doing. Though, I'm also fine with terrifying sociopath antagonists who constantly outsmart the protagonists and feel no remorse for their actions.
-Something with tons of setups and callbacks. I love it when stories use everything set up in the first 75% in the final 25%; something I've dubbed "the 75% rule."
-Stories that play with tropes and expectations for how tropes are normally used, or they look deeper into typical character archetypes so we really get to know them.
-For romances, stories without an obligatory second-act breakup: instead, the couple cooperatively hit rock bottom in their journey together, and even though they want to be together, the universe has transpired to keep them apart no matter how hard they try (at least until Act 3).
-For action stories, where the hero manages to finally outsmart the ruthless villain, or in more idealistic stories, manages to turn them good.
-For crime stories, anything where death is quick, unexpected, and affects the plot in a believable way.
-Multiple genres helps, too.

It's kind of hard to describe what else, because my tastes are varied: my top favorite movies are Wall-E, Fight Club, Gladiator, Hot Fuzz, Ghostbusters, A Christmas Story, Starship Troopers, the original Star Wars trilogy (and I like the two new ones, too), The Godfather I and II, Easy Rider, Interstellar, and Monty Python and the Holy Grail. It's hard to find a common thread among all of them.

2. That's a great question, because I've basically lived in a theater for roughly seven years. Let's me narrow down my favorites...
-Pirates of Penzance by Gilbert & Sullivan. I even got to see a steampunk version, which was even cooler: period costumes with a mild sci-fi flair, but same classic music.
-Either Our Town or The Matchmaker/Hello Dolly! by Thornton Wilder. Our Town is a great post-modern look at plays, while The Matchmaker is good ol' romance comedy.
-42nd Street, the musical that basically launched the "country girl moves to the city to become a star and hits it big" genre of musicals.
-West Side Story
-The Rocky Horror Show
-The Eugene Trilogy by Neil Simon (Brighton Beach Memoirs, Biloxi Blues, Broadway Bound).
-Raisin in the Sun
-The Glass Menagerie and A Streetcar Named Desire. For an English class, I got to read for Tom in Glass Menagerie, which was fun.

But let's see... if I had to pick a favorite, it'd probably be Pirates of Penzance for being the happiest of the bunch and holding up the best over time.

3. Utsuho Reiuji Edition, hands down. We made it in a week, zero hiccups along the way, nothing but solid sketches. DitR was fun and satisfying, but it took two years and had a lot of bumps along the way. With URE, we made a solid video in a short amount of time with zero problems, and it's pretty much the best video me and my friends ever worked on.
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:iconbyakurent:
Byakurent Featured By Owner Jun 3, 2018
1. After messing around with Overwatch during the free trial weekend, are you considering actually buying the game?
2. Have you seen Deadpool 1 and/or 2 yet?
3. The Obama "Then Perish" meme gives off a powerful vibe unlike anything else, yes or no?
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:iconspaztique:
Spaztique Featured By Owner Jun 3, 2018  Hobbyist Digital Artist
1. Yep. Just gotta save up for it.
2. Both and loved em!
3. It would have, until Obama showed up, then it becomes impossible to take seriously. There’s just something inherently funny about Obama.
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:iconbyakurent:
Byakurent Featured By Owner Jun 3, 2018
that's what makes it so powerful
Reply
:iconomegastar1997:
Omegastar1997 Featured By Owner Jun 3, 2018
as a man who tends to enjoy making comics have you enjoyed reading american comics or web comics and if so what are some of your favorite ones
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:iconspaztique:
Spaztique Featured By Owner Jun 3, 2018  Hobbyist Digital Artist
I’m more of a webcomic guy, but I do like Scott Pilgrim. I’m also an unironic Garfield fan.

For webcomics, it’s quite a list:
-Megatokyo, a romance comedy I followed for a while, which inspired my gmod series Loveless City.
-VG Cats, video game spoofs.
-Perry Bible Fellowship, satirical/surreal comedy
-chainsawsuit, 3koma/4koma goodness
-Sexy Losers (warning: hideously nsfw). Despite the author’s breakdown, it’s still great dirty humor.
-xkcd, good ol’ nerd humor
-Gone With The Blastwave, post-apocalyptic dark comedy
-Dinosaur Comics: same panels, different dialogue each time!
-Sweet Bro & Hella Jeff (and while we’re at it, does Homestuck count?)

That’s my western comic favorites. As far as manga, anything by Ken Akumatsu or Junji Itou, plus the Madoka manga. And, obviously, the Touhou official comics.
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:iconhikarubaskerville-0:
HikaruBaskerville-0 Featured By Owner Jun 3, 2018  Hobbyist Writer
This one may as well be about something that I've seen/used to see a lot of from ya.

You, along with Stevo, used to do quite a bit of riffing in the past. Ranging from inconsistent to Gappy fics to god awful crossovers. From among those, which one would you say was either the most fun or the most constructive to deconstruct?
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:iconspaztique:
Spaztique Featured By Owner Jun 3, 2018  Hobbyist Digital Artist
Why must you make me choose?!

For gags, Super Sonic Love Adventure for the variety of voices, a musical interlude, and the birth of Adam Sandler in Gensokyo.
For story criticism, Lost in Gensokyo.

We seriously need to get around to doing more. They've always been a total blast: I love bouncing story criticism/theories ideas off of Stevo, I love the gags, and the streams are always fun to perform. We both just need more time to do them.
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:iconhikarubaskerville-0:
HikaruBaskerville-0 Featured By Owner Jun 3, 2018  Hobbyist Writer
AND THE LAUGHS ARE COMING BACK XD
I remember busting a gut during Super Sonic Love Adventure just because of exactly those XD
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:iconaardvark1998:
Aardvark1998 Featured By Owner Jun 3, 2018  Hobbyist Writer
What aspects of Diamond in the Rough do you most like?
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:iconspaztique:
Spaztique Featured By Owner Edited Jun 3, 2018  Hobbyist Digital Artist
Perfect timing: I was actually rewatching DitR looking for references for some scenes in WotA.

Contrary to what some may say, I still love DitR and I can name many aspects that I like; I just don't like it when people warp DitR to mean something I never intended it to (i.e. that it's an anti-Touhou hatefic, that it's somehow based on events that didn't happen until a year after I wrote it, that it's "proof" I think Gensokyo is a selfish wasteland, etc.).

That being said, here's what I do like about DitR:
-It captures the sense of both the wonder of being in a distant fantasy land, but also the isolation, loneliness, and the descent into hedonism one gets with infinite power. DitR has always been about a power fantasy gone awry: like winning a superpower lottery, it eventually ends in a sense of existential dread and everyone using the person for their own benefit.
-I still love the world-building aspect of it all: the Kappa Valley is one of my favorite sets, I loved designing the Human Village and Tengu Village, I loved putting up the warning signs and other little details that both brought everything to life, but also suggested something sinister lurking underneath.
-Obviously, the battle scenes: from the destruction of the Scarlet Devil Mansion to the battle of the Kappa Valley to the retaking of the Tengu Village to Brolli's last stand, every battle is a blast to watch.
-All of the tiny, tiny details: the warning signs around the human village, Cirno and Koishi's "blink and you'll miss them" cameos, characters tics like Reisen wiping her mouth in between sips of her beer, and so on.
-For all the flak it gets, I still like the ending: Brolli has left Gensokyo a mess, it's ambiguous whether or not it will recover, his sacrifice wasn't as neat or perfect as he hoped for, and the final line, "You were different!," can be interpreted many ways, but my word-of-the-author interpretation is that even though Brolli screwed up, he was the first Gappy to let Gensokyo go. Whether or not Gensokyo comes back together is something else entirely, but Brolli took the decision most gappies (and subtextually, most self-insert fic writers) never do: to walk away and let Gensokyo just be itself. That's DitR boiled down to its most distilled: it's about not letting Gensokyo turn into a playground for fanfic writers, but just let Gensokyo be Gensokyo, but to do that, you have to remove yourself from the picture, whether it's literally in the form of an OC that needs to be removed, or metaphorically in the form of a pushy headcanon that needs to be removed. As I've said a million times before, the point of DitR is don't let Gensokyo become "grimderp fanfic Gensokyo."

But the biggest thing I love about DitR is the marriage between canon Gensokyo and fanon interpretations. Why? Because since I tried to ground the story setting in canon Touhou (but play everything out as fanon would), it predicts a lot of things that would happen in later Touhou stories. (Note: DitR was originally conceived in early 2012, and what we know now as the latter half premiered on August 12, 2012. The former half was developed between 2013-2014 as an afterthought due to fan demand.)
-It was originally conceived before Forbidden Scrollery (October 2012, three months after DitR's original premiere), a story all about how the youkai maintain the balance by scaring humans, though whereas DitR has it with Yukari putting the youkai in power and Brolli as their trump card, FS says that the youkai already fooled the humans into thinking the youkai are more dangerous than they are thanks to disinformation campaigns and don't really have to do much else (and plus, the youkai protect the humans because without them, they won't exist).
-The original story and premiere predates Hopeless Masquerade (December 2012, five months after DitR's original premiere), which happens after a great calamity causes the humans to cling to one faction or another, causing many to joke HM takes place after DitR.
-Although it doesn't predate Symposium of Post-Mysticism (April 2012), it predated the western translations. SoPM is about the fragile political state of Gensokyo, which luckily gets (somewhat) resolved after HM, and Kanako's summation that it's the youkai that truly control Gensokyo, not anyone else, and that disrupting this balance could prove dangerous to Gensokyo.
-It predates Urban Legend In Limbo (December 2014, a few months after the full release of DitR), which is basically canon DitR: outsider goes to Gensokyo in hopes to attain power, only to end up in a plot beyond their understanding.
-It predates Double Dealing Character and Impossible Spell Card (both released a year after the premiere of original DitR, with ISC released near the full version's end), in which spell card rules go out the window to fight an existential threat to Gensokyo who is nullifying/warping everyone's powers, and when this got released, I couldn't stop laughing after all of DitR's critics told me this would never happen, and if it did, it'd be the end of Gensokyo, and yet ISC is still a normal goofy Touhou game.
-Lastly, it way, waaaay predates Antimony of Common Flowers (2018, six years after original DitR, four years after the full release), wherein Tenshi (at least her dream self) decides to take advantage of a Gensokyo in conflict to tear down and rebuild Gensokyo in her own image.

Looking at all these points, it's pretty easy to prove all the false claims about DitR wrong: I don't hate DitR, I don't hate Touhou, and every other "theory" about DitR dissipates in the face of the facts.

Hell, I might just do another screening of DitR eventually, just out of protest.
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:iconaardvark1998:
Aardvark1998 Featured By Owner Jun 3, 2018  Hobbyist Writer
Wow, that was quite a reply! Thank you.

Diamond in the Rough was definitely a great story (dare I say that, compared to some amateur films published on YouTube, it was a diamond in the rough?), so I'm glad you haven't let anyone convince you it was rubbish.
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:iconkimuramoto:
KimuraMoto Featured By Owner Edited Jun 2, 2018  Hobbyist Writer
1. What's your most favorite song by Linkin Park?
2. Any opinions on Victor Hugo's Les Miserables?
3. Which one of the recent (started in 2016-2017) memes is your favorite?
4. What is the most annoying thing that can happen when you're working on something?
5. You have to listen to one rock musician/band for the rest of your life. If you had to pick between Queen, The Beatles, David Bowie, Van Halen, U2, AC/DC and Bob Dylan, who would you choose?
Reply
:iconspaztique:
Spaztique Featured By Owner Jun 3, 2018  Hobbyist Digital Artist
1. Hmm... There's so many subcategories to this one alone...
-Chester-Focused: Little Things Give You Away, a haunting song about Katrina, closing out with a guitar solo that solidifies Linkin Park's leap from 00's Nu Metal to Alt Metal maturity.
-Shinoda-Focused: it's a toss-up between When They Come For Me, a diss track about the critics who didn't like Linkin Park's evolving style between the first two albums and Minutes to Midnight, and the classic Step Up, Shinoda's calling out of those who see rock-rap as a novelty (because it's been around since the 80s with Aerosmith and Run DMC and is still here today) and that if you're going to do the genre, you should at least know how to rap (and considering Shinoda has been doing this going on two and a half decades, I'd say it definitely holds up).
-Duo-Focused: Also a tie between Faint and Wretches and Kings, which both encapsulate Linkin Park in their eras. Faint is a summation of Hybrid Theory/Meteora-era Linkin Park, with lyrics about trying to be heard through a wave of misunderstandings, while Wretches and Kings is a summation of Minutes To Midnight/A Thousand Suns Linkin Park, about political corruption and battling the powers that be.
-And if I had to pick one song out of all of these, When They Come For Me probably tops out for two reasons: first, it's musically amazing, with excellent use of percussion and the exotic wailing chorus. Second, I can obviously relate to the lyrics: I always try to evolve my own style, but people always keep judging me by what I've done in the past. Hell, if anyone complains that WotA is too idealistic, too happy, and doesn't try to break no ground story-wise, I might as well link them to the song. "Y'all ought to stop talking, try to catch up mothafucka!"

2. Would you be surprised I've yet to actually see it? It's been on my to-read/to-watch list for ages, and I've never gotten around to it.

3. Given all the hypocrisy I've faced in those years, the "superhero with two buttons" meme.

4. Hitting writer's block. It's part of why I always write on streams or in groups: other people can jar me out of it, even if it's just asking me to review my own notes. Sure, it sounds obvious, but sometimes I'd never think to do that myself. That, and being interrupted by my important matters, but I've learned during DitR's production to try delegating some of those matters to others.

5. Does it have to just be rock? If it's just rock, Metallica (yeah, I know I said I loved Linkin Park, but Metallica has a wider library of music over time, so if we're going long-term, I'd go with Metallica). If it's any music, then BT, because BT has made music in every genre. Basically, I'd want tons of variety if I had to listen to the same artist forever... Then again, maybe Weird Al?
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:iconkimuramoto:
KimuraMoto Featured By Owner Jun 3, 2018  Hobbyist Writer
5. That's good and all, but I gave you an exact list of artists. Why are you stepping out of it? ^^;
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:iconspaztique:
Spaztique Featured By Owner Jun 3, 2018  Hobbyist Digital Artist
Oh! I thought those were just examples. If I had to pick from that group, The Beatles. They, too, have variety.
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:iconblulitning:
Blulitning Featured By Owner Jun 2, 2018   General Artist
Which of your walfas sketches(ie:yse,ure,indy) was your favorite to work on?
Reply
:iconspaztique:
Spaztique Featured By Owner Jun 2, 2018  Hobbyist Digital Artist
Oooh! I like this one! Let's see...

Per video, it would be...
-YSE: The rampaging butterflies sketch. It had the most elaborate animation of the video (and mind you, that was my first-ever foray into Walfas), a cameo by beats in his prime, and it was fun to think up all the ridiculous ideas. I loved it when they hid behind the giant bucket of chicken.
-INDY: The opening sketch with the final boss fight of TD. I loved the danmaku battle, got to voice several characters, it used Miko when she was brand new, and I got to make a remix for True Administrator for it.
-URE: For pre-written sketches, it's a toss-up between the SCIENCE! sketch and the Arfenhouse sketch (CHICKEN IN A BASKET!). For original sketches, the runner with Utsuho trying to find out what's in Satori's chest: silent storytelling at its best, plus the ending is a mix of tearjerker and pure comedy when Satori fires a mouth laser at Utsuho.

But if I had to pick a favorite sketch out of all of these to work on, it'd probably be the Rampaging Butterflies sketch: it was my introduction to Walfas and the Walfas community, it still holds up, it was ridiculous fun, I loved coming up with gags for it, there's just so much I love about it.
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:iconkawaiiwolfophi:
KawaiiWolfOphi Featured By Owner Jun 2, 2018  Hobbyist General Artist
What makes a good indie game in your opinion?
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:iconspaztique:
Spaztique Featured By Owner Jun 2, 2018  Hobbyist Digital Artist
The same things that makes a good regular game:
1. Is it fun?
2. Is it replayable? And if not, is it at least memorable in its experience?

Beyond that, music, sound, graphics, and story are all dressing. I can handle good games with bad stories, bland music/sounds, and terrible graphics, but I can easily forget bland games with AAA production values.
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