So after 4 years of sticking to behind-the-scenes community work and tutoring, I have a new plan for 2019 based on a few conversations I've had with folks.
Here are the big plans I have for 2019.
1. A new sketch video every single month.
I've gotten way, waaay better and more efficient at animating then when I first started, and considering my friends and I made Utsuho Edition in only a week, I'm pretty sure we're gonna blow that out of the water with even more sketch stuff if it becomes a regular thing. This means a new video in January, February, March, and so on.
They probably won't follow a theme like my previous videos that were inspired by beats0me: instead, it'll follow more of the format of INDY Edition or the holiday specials, with runners and smaller sketches.
2. Finish Ao Usagi Tribute Show.
My original plan was to finish it in 2015 before my physical and emotional health went to shit. Well, I'm slightly better (at least good enough to work), I got all my appropriate software back up and running, and I'm gonna finish that series. Luckily, it only takes about three days to finish each episode, so it won't cut into regular sketch time. My goal is to finish this by Spring.
3. A new Walfas tutorial (that will also cover createX).
I've learned a whole lot since my original Walfas tutorial, and this new tutorial will cover everything the original didn't and more, including createX functions, how to write comics/videos, community etiquette, marketing, and more. My goal is to get it out within January so people can start making new content at the top of the year.
Ideally, this new tutorial will equip aspiring animators will everything they need, from editors to ideas, to make great videos and comics from scratch. I'll be likely going around asking folks what could be useful in a comprehensive tutorial like this, so feel free to suggest stuff!
4. Splitting my Youtube Channels into different parts.
Most people only come to my Youtube channel for either my sketches, riffs (which I really want to do more of eventually), or music anyway, so I'm planning to split my channel into different parts: a production channel specifically devoted to Spaz & Co. Make Stuff LIVE!, and possibly a gaming channel (though, I'm thinking of just sticking my gaming videos on Twitch for now).
And since Spaz & Co. Make Stuff LIVE! will be its own channel and whatnot, I don't know whether or not I'll make a separate community-independent production Discord for that. At the moment, my stream voice chats are hosted within the Walfas Station Wagon, but I'm thinking a separate server will allow for folks not currently in the WSW who wish to contribute/hang out.
5. And, of course, finish Wrath of the Amanojaku.
Wrath of the Amanojaku is the follow-up project to my previous feature-length work Diamond In The Rough, but in reverse: instead of an abstract meta-story about "love my OC" fanfiction that can only be truly appreciated if you read Touhou self-insert fics, WotA is a straight-forward love letter to Touhou. And also unlike DitR, where I held regular screenings of the unfinished work and slowly published cut-up versions to Youtube in episodic-snippets (but also partly since Vegas can't handle rendering the whole thing), I don't plan on releasing WotA to the public until it's 100% done (well, at least widely to the public: there is an open beta for it available). There'll be a major announcement when we finally go gold, and there'll be a giant release party when it comes time to unleash it unto the public.
If you want to get an idea of the scale and scope of WotA, here's The Quick Version
, a comically abridged version of the final comic. Hopefully, the final version will set the gold standard for all Walfas comics to come.
I'm going to get on all this in the first week of January. Until then, good luck to everyone working on Christmas videos/comics for December!