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spasquini

Sauro Pasquini
Deviant for 22 years
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My Bio

Current Residence: Arezzo (Italy)
Favourite genre of music: Melodic Rock
Favourite style of art: Comic style
Operating System: MacOS X
Favourite cartoon character: Dexter, of Dexter Laboratory


Favourite Movies
Star Wars or any SF movie
Favourite TV Shows
Futurama
Favourite Bands / Musical Artists
Queen, Pink Floyd, U2, Daniele Silvestri
Favourite Writers
Asimov, King, Russell, Tiptree Jr.
Favourite Gaming Platform
WII
Tools of the Trade
Adobe Creative Suite
Other Interests
Everything is Graphic
We're almoste there ... in the first dungeon! Just a quick update for all of my followers: the Dungeon Generator is finished. I have almost everything ready: Code The javascript page is ready, and as you can see, it produces nice dungeons already. The example above represents the result for a 12x12 modules dungeon, 3 modules deep. In the page you can select all dimensions you wish and the generation starts. There always be a route leading to each and every room, with a monumental entrance on level 0. Booklets All booklets for the Starter Kit are ready: 22 different modules in order to recreate every dungeon generated by the code. Instructions This is the incompleted part. I'm still writing an how-to guide in order to use the code at its best.  Decorations All modules represents clean rooms and corridors, with no decorations at all. But worry not! I will include a booklet with plenty of furniture, decorations and sorts, in order to let each dungeon be unique and personal. Show I also
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Today I completed some more modules, as you can see in the image above. I also decided that the modules will be distributed divided in three packs. The Starter pack will provide all regular modules: stairs, corridors, small rooms, big rooms, circular rooms and pits. The Dungeon Generator will be also included, limited to the modules included in the Starter pack. In the image above, these modules are highlighted with a green block on top. The Elements Expansion pack will contain special modules involving lava and water canals. If I figure out how to create a convincent poison canal, they will be included. The Dungeon Generator included will be able to create dungens using both Starter pack and Elements Expansion pack modules. In the image above, some of these modules are highlighted with a yellow block on top. The Special Rooms pack will contain modules with peculiar shapes in rooms, different corridors and passages. The included Dungeon Generator will be modulated to include these
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Dungeon modules status This is the amount of modules ready. I need to create a few more than this, probably to fill the missing parts of the square, probably a couple more.
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Profile Comments 279

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thanks for favorite

Hello there! I'm here because you supported me in some way! Gave me a llama, a watch, etc.!



From the bottom of my heart, your support means the absolute world to me, and I wouldn't be here without you! No words can describe how much a single watch or llama can be to me.



May you be blessed with happiness! ❤⃛ヾ(๑❛ ▿ ◠๑ )

Hey thanks! Have 2 AMAZING ALPACAs! ;-)

cyberlad AMAZING ALPACA (39)

Thnaks to you!

hello I'm letting you know I finished building the bakery it was such a lovely build and a perfect addition to my village, I'm doing the ship yard next :)

I'm really happy to hear this! Share with me some screenshots, if you want!

he i look for a horse raceetrack can you help my?