[As posted here: http://www.avpgalaxy.net/forum/index.php?topic=42097.msg1282584#msg1282584 ]
Adam Adamowicz has done some of my favorite concept art (and as far as to the actual in-game locations/models) ever contributed to gaming. He helped shaped some of the most personally resonant character and worlds designs I've had the pleasure of interacting with. Part of Bethesda's title of being one of, if not THE greatest developers of open world RPGs comes through in their ability to seamlessly cast the player into a believeable, living, and beautiful world, be it bleak and lonely or lush and vibrant; Adam's work was a major contribution to this title.
Not only was he a creator of work for all to adore, but he was, and is, a personal influence to me with his magnificent work on Fallout 3 as a standout of classic pulp science fiction clashed with a gritty, detailed, and modern practicality; a truly brilliant and stylish concept brought into the game with ease and accepted by all with overwh