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Minecraft's Creed
By soongpa
183 Favourites14 Comments9K Views
I built this cathedral on my friend's private server, it is inspired from the game Assassin's Creed.
The cathedral is used as a parkour map, with build-in command block reward system and checkpoint anti-cheat system. There's also a combination lock that opens up a hole to the secret basement.
I exported the build and uploaded it onto a online 3D model preview website
you can go check it out here: skfb.ly/BpMU
You can also download the map here:
www.mediafire.com/download/r9e…
Minecraft 1.7+ with Conquest texturepack
Map cleanup in MCEdit, exported with Mineways, unwrapped UV in ZBrush, baked various textures in 3ds Max, final texture compositing in Photoshop, preview picture rendered with Marmoset Toolbag.
The cathedral is used as a parkour map, with build-in command block reward system and checkpoint anti-cheat system. There's also a combination lock that opens up a hole to the secret basement.
I exported the build and uploaded it onto a online 3D model preview website
you can go check it out here: skfb.ly/BpMU
You can also download the map here:
www.mediafire.com/download/r9e…
Minecraft 1.7+ with Conquest texturepack
Map cleanup in MCEdit, exported with Mineways, unwrapped UV in ZBrush, baked various textures in 3ds Max, final texture compositing in Photoshop, preview picture rendered with Marmoset Toolbag.
Image details
Image size
1920x1080px 2.04 MB
Published:
Comments14
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I make half a section of the hall or a quarter of the dome first, from exterior to interior. And then I just copy and paste, rotate, or flip the sections using worldedit for the rest of the build. After that, I start joining up the sections, adding furnitures and finish up the interiors. The parkour and other mechanisms were added last.
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