It's hard to explain, but what Blender allows you is to art direct your scene by selecting what type of lighting you want, what type of camera lens and camera angle you want, what type of materials you want down to their every detail, you can also sculpt 3D objects when you want to create something very organic, or such as the dripping honey and you can tell it you want air bubbles to appear in a material it will scatter them for you, it also has post processing like photoshop. It has many more tools than that.
Thanks for taking time to explain. It's folks like you that make DA worthwhile. So, does this mean I don't need a camera any more? Anyone want to buy a D750? I've seen work from another program that does similar for portraits. Comes with perfect looking computer models. Is anything "real" anymore LOL.
That's very kind of you to say.. Well things are becoming that way with computer graphics now, and with a thing called Unreal engine 5, people can put together photo-realistic environments faster than ever.
I started my environmental research career before the P.C.. By the time I retired we were using tools that weren’t even dreamed of in the 70’s. So I don’t consider myself a technophobe. But photos without cameras? It’s like babies without sex, and test tube babies are the ultimate symbol of technology gone too far. However, I can admit that any tool that more directly connects an artist’s mind to their art is an advancement. But I still think that making babies with sex is more fun.