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About Varied / Hobbyist Alex QuahMale/United States Groups :iconaquanfriends: AquaNFriends
 
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Deviant for 6 Years
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May as well since no one else has yet, plus it's my first so what the heck(don't expect it to be good or "up to date"). Coloring is gre...

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Literature
The Paolumu(MHW) - Review by LXthegamer
Paolumu a.k.a. Fluffy Boi
Concept: Prior to World’s release, if you were to ask me what kind of monster I would want to see, it would have to be a bat monster. I always thought of them as small, but wicked animals who find shelter in the dark. And if you know me personally, all pokemon resembling bats are my favorite, from Zubat to Noivern. So imagine my reaction when I gazed on the Coral Highlands trailer and saw this fluffy boi! Bearing resemblance to the Honduran White Bat, Paolumu is the very first bat-like monster. But what makes Paolumu unique, especially in the Coral Highlands, is an air sac, that lets him levitate in the air like a balloon. Paolumu may not be the threatening, edgy monster I was hoping for, but you cannot deny that the design around him is one of the more unique in World’s realistic ecology. 7/10
Design: Paolumu’s design is certainly an odd one. Even though he is a flying wyvern, most of Paolumu’s
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Literature
Tzitzi Ya Ku - Review by LXthegamer
Tzitzi-Ya-Ku a.k.a. Papparazi-Ya-Ku
Concept: Tzitzi-Ya-Ku is a very interesting monster. We always had raptor variants that can spit poison, tranquilizing saliva, and recently throw rocks at you like some punter. Not in this case, however. Tzitzi-Ya-Ku uses light-enveloped frills to blind opponents that threaten him. And inspite of being a carnivore, Tzitzi is one of few monsters to be pacifistic, fleeing from opponents and using his purple hide to hide in the coral. Overall, a unique concept, supported by a well-established ecology in game. 7/10
Design: Befitting of the environment he lives in, Tzitzi-Ya-Ku’s design is something of oddity. His body is based off of the Dilophosaurus, and the theory that it had frills when it was living. When closed, they resemble thin bull horns that make Tzitzi look pretty cool. When opened, they are well decorated, having blended greens and whites that contrast the purple hues in his body. And along with his f
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Literature
Kushala Daora(4th gen) - Review by Solkeldeo99
The Kushala Daora
Concept: The flagship monster of Dos and Tempest of the Wind, Kushala Daora is one of the many feared elder dragons in the Monster Hunter universe. Distancing himself from other monsters, the steel dragon does not use normal breath attacks or physical strength. Kushala Daora has the exceptional ability to manipulate wind around him. Whether it serves to defend or smite foes, Kushala Daora is feared for literally being the eye of the hurricane. That is boss.
8/10
Design: Whereas you have monsters that are chimeric or inspired by real life animals, Kushala Daora is as basic as a dragon you can get. Enwrapped around him is a metallic exoskeleton that reflects light around him. He sports a sleek body, majestic wings, and a long neck. His head is adorned with hazardly, metallic spikes that give him a fierce expression. The tail may seem rather short, but holds spiked, metal plating that makes it a good weapon. To wrap up, his wings
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Mature content
The Khezu(4th gen) - Review by Solkeldeo99 :iconsolkeldeo99:SolKeldeo99 0 5
Literature
Azure Rathalos(4th gen) - Review by Solkeldeo99
The Azure Rathalos
Concept: …Oh dear. We have another genetic mutation. I mean, I’d prefer if they at *least* tried to make a reason for why it’s blue, like eating machalite ore, but…I don’t know. I could think of better ways for its sudden transformation. 1/10
Design: Basically a blue Rathalos in a nutshell. I definitely like the parallel between the more fiery, hotheaded red Rath. Combined with the black spikes and moss green wings, Azure Rathalos has a nice color scheme. 8/10
Sound: The same as the regular Rathalos. Heaven’s Mount is the better music in my opinion. 7/10
Gameplay: Azure Rathalos just SUCKS at giving a fun fight. Most people have complained how Rathalos has stayed in the air for god knows how long. And Azure Rathalos takes this to ELEVEN. Unless you’re packing an Insect Glaive or a Gunner weapon, or use a Flash Bomb(which I swear never works for me), you won’t be hi
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Literature
The Berserk Tetsucabra - Review by Solkeldeo99
The Berserk Tetsucabra
Concept: A subspecies of the Tetsucabra. With the sudden change in environment, the Berserk Tetsucabra have learned how to adapt to the Volcanic Hollow. Although his behavior is largely the same, he now uses explosive rocks to his advantage, causing the change in color and hardening of his scales. Pretty nice. 8/10
Design: As a subspecies, Berserk Tetsucabra has a really nice color scheme. While there are some hints of orange and blue, Berserk Tetsucabra is covered in black soot, with yellow markings over his shells. The yellow markings and black strongly imitate magma, which fits well with Berserk Tetsucabra’s habitat and camouflage. And when an explosive rock bursts in his jaws, his face is covered in soot that is shaped like a Kabuki Mask, further emphasizing his family’s wild nature. An amazing job done on this monster’s design. 9/10

Sound: The same as Tetsucabra. The Sunken Hollow seems to b
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Literature
The Gravios(4th gen) - Review by SolKeldeo99
The Gravios a.k.a. The Groovious
Concept: One of the more interesting concepts from the first Monster Hunter game was meeting a juvenile creature and then fighting it in its mature state. In the original’s case, it would be facing off the enormous monster, Basarios, and then running into the even more enormous monster, Gravios. The Gravios would not only encourage this concept to be used again(e.g. the Magala family), but also the trend of the hulking, apex monsters of the volcano. Unfortunately, most monsters like Uragaan would do a better job, not to mention Gravios himself hasn’t really aged well. 7/10
Design: Gravios may have another generic, wyvern design but in conjunction to Basarios, he looks pretty cool. Gone are the days of holding clunky boulders as armor and now we have a more sleek, skeleton-esque design. In contrast to the flat face of Basarios, his head looks very rigged and skull-like, with one, sharp horn on the front. The
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Literature
The Gobul(3rd Gen) - Review by Solkeldeo99
The Gobul
Concept: Underwater combat was introduced as a new game mechanic in Tri. So what better way than to introduce a monster that gives you an all unique experience when in the water? As the only Leviathan that spends his time near the seabed, Gobul has a very interesting concept. He is not a combination of an angler fish and other fish, but a combination of different angler fish: Frog, Batfish, Goosefish, Deepsea, Black-Bellied, etc. And what’s more, the Gobul you hunt in third generation are in their juvenile state. Even though we have not discovered him as an adult, the Gobul stands out both as an interesting monster and interesting part of the lore. He may not be the most fun when hunting, but you cannot deny that gobul is an intriguing monster. 10/10
Design: Take an anglerfish, puff it up like a pufferfish, give it the tail of a stingray, and legs of a frog. That’s the Gobul, correct? Surprisingly, no. As I’ve mentioned bef
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Literature
The Plesioth(3rd Gen) - Review by Solkeldeo99
The Plesioth
Concept: Welp, here he is. The boi that almost everyone hates. Oh well, let’s do it. The Hip-check King and first, aquatic monster in the series, Plesioth is infamously known by hunters around the world. If you were to ask why people don’t like Plesioth, it would be (a) too much water, and (b) his horrid, insufferable hitboxes (THAT GODDAMN HIP CHECK). Many people didn’t like him at first, especially when you have to fish him out or he will spend the entire hunt swimming like Cephadrome. In third generation, Plesioth turned from somewhat annoying to downright hated by many hunters. You’d think hunting Plesioth in water rather than waiting for him to come on land would be better, but surprisingly no. With limited, underwater movement, and Plesioth’s adaptability in water, many 3 Ultimate hunters became frustrated when trying to best him. Generations came and Plesioth went back to how he was before. Only this time, he earned
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Literature
The Deviljho(4th gen) - Review by Solkeldeo99
The Deviljho a.k.a. The Picklesaurus Rex
Concept: You have all probably ran into two large monsters more than once. One monster is your target, while the other is a stray that came to ruin your day. But what if there was one monster that appeared in every hunt you went on? When Tri veterans began their campaign in High Rank, they are tasked with hunting down a Qurupeco. But what they didn’t know was that this Qurupeco could call a behemoth they never encroached before. This right here is the World Eater, Deviljho! As a destroyer of ecosystems, not to mention a T-Rex on steroids, Deviljho is literally running on food. Because of his high metabolism, Deviljho is always hungry and needs to eat, even if an environment is layed to waste. With all that said, I am not much of a fan of Deviljho’s concept. The idea of a creature that is literally destroying ecosystems is sort of like a good vs evil thing, in which Deviljho is the bad guy. Sure you have elder dra
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Literature
The Cephadrome(4th gen) - Review by SolKeldeo99
Cephadrome a.k.a. A complete waste of time
Concept: A big Cephalos.
In the PS2 era, if the Bullfangos weren’t the ones giving you a headache, it would most likely be Cephadrome. As the leader of the Cephalos, Cephadrome does exactly what his minions do: annoy the heck out of you by swimming for an hour. Thankfully, Capcom fixed this in 4 Ultimate, making Cephadrome a lot better than he certainly was before. Unfortunately, that’s not enough to make him a good monster. Cephadrome barely has any distinction between his pack, unlike other leaders such as Great Jagras or Royal Ludroth. So, as I said in the beginning, he’s pretty much “a big Cephalos”. 4/10
Design: I am not kidding when I said Cephadrome is just a big Cephalos. There is literally no distinction between the two other than their size, color and fins. In terms of his actual appearance, Cephadrome is not impressive in the slightest. He’s literally just
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Literature
The Seregios(4th Gen.) - Review by SolKeldeo99
Cm25’s birthday was a few days ago, so I’ll be deviating from World’s monsters and go back to older monsters. Just wanna say happy birthday man, and I hope you love these!
The Seregios a.k.a. Steve
Concept: Monster Hunter 4 Ultimate introduced a series of interesting teasers. A lot of the trailers presented what appeared to be a new monster, potentially becoming the game’s flagship. From the footprint to the shadowy silhouette, this monster built up hype for the expansion of 4. And once the game finally came out, we are greeted by a very…interesting monster. This was none other than Seregios, the flagship monster of 4 Ultimate. He has invaded the continent, and is now ready to join any fray you are in.  A terror to both Rathalos and Rathian, Seregios is a true force to be reckoned with. No breath attacks, no viruses, and no slime. Just an arsenal of blade-sharp scales and a pair of razor sharp talons. The idea of “sharpness
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Literature
The Rathian(World) - Review by SolKeldeo99
The Rathian a.k.a. Mother Earth/Gaia
Concept: As one of the original classics, Rathian is well remembered by veterans of the series, having appeared in every generation up to this point. Armed with a poisonous tail and waifu to Rathalos, the fabled, Queen of the Land is back and ready to show her stuff. Like Diablos and Rathalos, Rathian is ready to give newcomers a hunt they may never forget. Unfortunately, that’s all that stands out from Rathian. But as a contrast to the King of the Skies, with the ability to do acrobatics in the air, Rathian will be remembered as one of the original monsters that started it all. 7/10
Design: As you can no doubt tell, Rathian is pretty much a female Rathalos, but there’s more to it than just that. As an homage to her title, Rathian’s design is revolved around plants and wildlife. This is quite like gods such as Gaia and Venus, who were also depicted with plants and flowers around them. As for Rathi
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Literature
The Anjanath(World) - Review by SolKeldeo99
The Anjanath a.k.a. The Anguisher
Concept: Capcom wanted to make another Jurassic jungle in Monster Hunter’s fifth generation. So, what better way than to have a pink, tyrannosaurus, with lustrous flaps and a giant nose, leading the entire area and its wildlife? When players enter the New World for the first time, they are greeted by the behemoth himself. In later hunts and expeditions, Anjanath will frequently appear, giving hunters a run for their money. The buildup to Anjanath, from fleeing to facing the T-Rex himself, is what makes him recognizable.  And when you finally battle him for the first time, felling the beast is just as satisfying as hunting any flagship monster you aim for. 8/10
Design: In short, we finally have a Tyrannosaurus monster! But not just any T-Rex monster. Anjanath’s design is a mix of both funny and ferocious concepts mixed together. His head is based on a vulture’s beak, with a sharp, angular nose an
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Literature
The Tobi-Kadachi(World) - Review by SolKeldeo99
The Tobi-Kadachi a.k.a. Tobi/Nodachi
Concept: Here it is, my favorite monster of the new world, Tobi Kadachi! As another new addition to the Fanged Wyvern class, Tobi-Kadachi is an agile monster that stocks prey from the trees of the Ancient Forest. To hide from stronger monsters such as Anjanath, Tobi hides in the higher levels where most flying wyverns reside. A hybrid between a colubrid and flying squirrel is an intriguing design, representing more of the serpentine snake wyverns than the bestial fanged wyverns. Even though he has a Thunder Sac, Tobi actually doesn't conduct electricity with his organ. Instead, he uses static electricity to spike his fur up and strengthen himself to ridiculous levels. As my most favorite monster introduced in World, Tobi is a beast I hold in high regard. And you'll see why as we continue further. 8/10
Design: I mentioned before that Tobi is based on cobras and flying squirrels, but there is more to him than that. W
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Literature
The Jyuratodus(World) - Review by solkeldeo99
The Jyuratodus a.k.a. Yuri
I was unfortunate to come up with a pronounciation for Jyuratodus before his actual one came out and now it is stuck in my head. So for comedic purposes we'll be calling him "Yuri".
Concept: One of World's interesting innovatins was introducing monsters related to ones in the Old World. While not subspecies, they have unique abilities and appearences to make them different enough, when compared to their relatives. The same can be said for this week's monster: Jyuratodus. Instead of living in lava like the Lavasioth, Yuri inhabits the swamps of desert regions. And because he lives in bogs, he relies on mud for armor and breath attacks. Having contrasted his brethren, Yuri is quite an interesting monster. And a nice start on what can be a potential concept in later games. 7/10
Design: I could move on and say that Yuri is just a Lavasioth with mud, but the design itself is neat. The Lavasioth family is probably the close
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Paolumu a.k.a. Fluffy Boi

Concept: Prior to World’s release, if you were to ask me what kind of monster I would want to see, it would have to be a bat monster. I always thought of them as small, but wicked animals who find shelter in the dark. And if you know me personally, all pokemon resembling bats are my favorite, from Zubat to Noivern. So imagine my reaction when I gazed on the Coral Highlands trailer and saw this fluffy boi! Bearing resemblance to the Honduran White Bat, Paolumu is the very first bat-like monster. But what makes Paolumu unique, especially in the Coral Highlands, is an air sac, that lets him levitate in the air like a balloon. Paolumu may not be the threatening, edgy monster I was hoping for, but you cannot deny that the design around him is one of the more unique in World’s realistic ecology. 7/10

Design: Paolumu’s design is certainly an odd one. Even though he is a flying wyvern, most of Paolumu’s design elements are akin to the pseudowyverns, such as Nargacuga. When his air sac is deflated, he resembles a slim wyvern, with a head shaped like a weasel’s. His wings have sand brown spots, similar to his skin. And at the end is an elastic, yet durable-looking tail that resembles a beaver’s. I absolutely love when Paolumu inflates his neck. He looks like a silly-looking squirrel that stored a lot nuts in his cheeks! Finally, Paolumu’s textures are well done. You can tell the huge difference between the sturdy, plate-like skin on his talons and tail, compared to the hairier, yet plush-like fur around his body. Overall, Paolumu has a quirky, cute, and unique design that fits well into the Coral Highland’s exotic wildlife.

An interesting factoid is how Paolumu’s wings are the same shape as Pukei-Pukei’s. Possible relation? 8/10

Sound: Paolumu’s cries are just as weird as his appearance: high-pitched, gurgling noises that sound almost like bubbles popping. They are unrecognizable, with no animal I can think of sounding like that. But they work I suppose. The Coral Highlands’s theme works well for an already exotic monster. The beating drums make the battle dynamic, while the ambience creates a sense of mysteriousness and wonder. 8/10

Gameplay: He doesn’t just look and sound alien. Paolumu’s fighting style is something we never see other flying wyverns do. When you first fight him, you may not be impressed with Paolumu. You may even find him a little easy, with his pitiful charges and standard tail swipes. However, this is just a façade, underneath a very interesting ability. Throughout the fight, Paolumu will suck in air while leaping back. Once he gathers enough air into his body, Paolumu *immediately* inflates his neck, causing him to begin floating in midair. Paolumu’s gimmick involves sucking in air and then expanding his air sac to gain the upper hand. In this mode, Paolumu will either spiral towards or punish you with his tail. The tail itself can deal some ridiculous damage, especially if it is used for a downward slam. Paolumu can even launch projectiles of air at you, which can cause wind pressure and leave you open for an attack. Getting locked into wind pressure and then thrown by a tail slam, is the last thing you want from this rodent. The best way to counter Paolumu’s inflated form is to either mount or provoke him into launching air bullets until he starts deflating. Despite his plush-like appearance, Paolumu is pretty challenging around the level you fight him. So underestimate this fluffy boi, less that tail be the end of you. 7/0

New Stuff: Can we please have a wind element now Capcom? n/a

Equipment: Paolumu’s weapons are similar to Tzitzi’s, in a sense that they have a fantastic but hidden element. I forgot to mention this before, but in World, weapons with the hidden element have high elemental damage. However, as I said before, it is difficult to to get the Lvl 3 Free Element skill. Even though awakening the weapons would pay off, I wouldn’t recommend using them. They also have some odd designs, using fluffy hearts for a theme. What I would recommend is his armor, and boy is it amazing. To start with, I am all for this design. Paolumu’s armor resembles the suits worn by pilots: the male having a cap and the female owning a traditional plane helmet. Not only that, but the skills are really good for where you are in the game. Divine Blessing, Mounting Master, Windproof, and Stamina Surge are all useful skills for the upcoming monsters. If you are looking for an armor set to carry you throughout low rank, this is the best you can get. 7/10

Cutscene: And here we see the hunter, walking through the dense forests of the Coral Highlands. Adrifting in the sky appears to be an enormous dandelion, stalking the hunter from coral covered trees. This harmless, curious dandelion, now has the courage to come out of the woods and greet our brave hunter. But wait, it is not a dandelion, but the adorable and harmless Paolumu, who is ready to shake hands with-

Paolumu: *bears fangs and blows on the hunter*

OH MY GOD, HE IS TRYING TO KILL ME! 8/10

Turf Wars:

Vs. Legiana - Encroached by the apex monster of the Highlands, Paolumu begins ballooning in size, in preparation to fight. The inflated bat makes the first move by breathing wind at the dancing wyvern, only for her to gracefully dodge his attacks with ease. Legiana immediately goes in and knocks Paolumu over, flipping him over. From above, Legiana begins to close the distance on Paolumu. But much to his horror, Paolumu’s wind projectiles have created gusts that have ensnared him. As Paolumu fruitlessly tries to flap away, Legiana grabs his neck, twirls him around, and then tosses him away like a ragdoll.

Vs. Odogaron - Odogaron begins to encroach Paolumu, cautiously walking around in search of an opening. Paolumu immediately shoots gusts, only for Odogaron to evade every single of his attacks. The Cruel Claw Wyvern then goes from behind and grabs him in the air. He then brutally smashes Paolumu to the ground and then swings him around like a chew toy, mercifully throwing him aside afterward.

Ouch, poor Paolumu. Legiana was just going easy, but Odogaron? Yikes. 1/10

Summary: He look odd, his tail smash is brutal, and most importantly, he is fluffy. But at the end of the day, you cannot hate Paolumu. This oddball is cute, his armor set is damn cool, and he does offer an interesting and challenging fight. His score may not be the highest, but I salute to the Fluffy Boi o7 Overall: 7.5/10
The Paolumu(MHW) - Review by LXthegamer
Thought I'd get this out of the way for y'all ;)
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Tzitzi-Ya-Ku a.k.a. Papparazi-Ya-Ku

Concept: Tzitzi-Ya-Ku is a very interesting monster. We always had raptor variants that can spit poison, tranquilizing saliva, and recently throw rocks at you like some punter. Not in this case, however. Tzitzi-Ya-Ku uses light-enveloped frills to blind opponents that threaten him. And inspite of being a carnivore, Tzitzi is one of few monsters to be pacifistic, fleeing from opponents and using his purple hide to hide in the coral. Overall, a unique concept, supported by a well-established ecology in game. 7/10

Design: Befitting of the environment he lives in, Tzitzi-Ya-Ku’s design is something of oddity. His body is based off of the Dilophosaurus, and the theory that it had frills when it was living. When closed, they resemble thin bull horns that make Tzitzi look pretty cool. When opened, they are well decorated, having blended greens and whites that contrast the purple hues in his body. And along with his frills are two nasty pairs of hooked claws and feet, the latter of which can easily kill a stunned Raphinos. Admittedly, if you forget about the details in Tzitzi’s design, it can be easy to dismiss it as simple: he is a purple Dilophosaurus with big frills that flash you (not that way). But considering he is a mid-tier boss, on the likes of the fanged and bird wyverns, he is pretty cool. 6/10

Sound: I don’t have much to say about Tzitzi’s sound effects other than they fit him. Most of them resemble deep chicken squeals and don’t really stand out. The ambience is not that memorable either. But unlike the Wildspire Waste and Ancient Forest, it makes the battle more dramatic. 5/10

Gameplay: If you couldn’t guess based on his frills, Tzitzi’s main strategy is to blind you and then strike when you’re immobile. The light, emitted from his frills, has wide range and can be difficult to run from unless you superman dive. Similar to the Gypceros, you can mitigate this by attacking his head and weakening them until their range decreases or they no longer function. If you *do* get stunned, however, Tzitzi will close in with a drop kick that can do more damage than you think. In fact, most of Tzitzi’s attacks involve him swiping with his hooked feet or spinning forward. There is not much to talk about his moveset, because like I said, he is a pacifistic monster. But if you do not pay attention to his flash, he can be challenging (or annoying if you fight three of them at once). 6/10

New Stuff: Aside from being the first raptor monster to inflict stun, there is nothing new. n/a

Weapons: Inspite of being a pacifist, Tzitzi’s weapons are actually pretty good. Their raw damage is not that bad, especially their elemental damage which contains thunder. Problem is is that the thunder element needs the Free Element skill in order to use it, which can be difficult to get decorations for. If the Awakening Charm is too much to give up for, stick to Tobi and Kirin. But if you can get pass that, they are worth the trouble. As for the armor, it’s unique. It has a wide-range of skills such as Wide-Range, Stun Resistance, and Constitution, which are nice for both mixed sets and entire sets. Overall, even though I don’t use them myself, I would say Tzitzi-Ya-Ku’s gear is pretty good. 7/10

Cutscene: Whilst the hunter explores the newly discovered Coral Highlands, a Tzitzi-Ya-Ku is spotted wandering the depths of the ocean floor. A pack of Shamos appear and begin cornering the photonic raptor. And that’s when the camera man opens his frills and blinds the meager lizards before leaving.

A decent cutscene that does a good job showing off Tzitzi’s abilities. It’s interesting that despite technically being stronger than them, Tzitzi can still be cornered by the Shamos, further emphasizing his lack of aggression. 7/10

Turf Wars:

Vs. Odogaron – As the Cruel Claw Wyvern goes in for the blow, Tzitzi-Ya-Ku’s frills begin to radiate and emit a blinding light. Unfortunately, unable to see himself, Odogaron easily recovers and bites into Tzitzi, greatly wounding and throwing him to the ground.

R.I.P. Papparazi-Ya-Ku. It’s bad luck when you’re a monster that doesn’t fight, and your only turf war is with Odogaron of all monsters. 2/10

Summary: Overall, Papparazi is a decent monster that has an interesting ecology and slick weapons to boot. Compared to more agro beasts in the monster hunter world, he is definitely nothing ground breaking. But like most of the New World monsters, he is a welcomed addition that brings more uniqueness to World’s diverse roster. 6/10
        Been a while, has it? Hey guys, LX_the_gamer, formelly known as SolKeldeo99 here. I thought about making this essay for long, after a decay from losing interest in deviantart. For those that actually have followed me for a while, yes I’m practically dead…sort of. I’m sure I will post a few blogs like countdowns and maybe the occasional monster hunter review, but I won’t be using this place for art or post as frequently as I used to. Although, with winter break coming, I may be going back to making a few journals.

        Well that’s enough about me. Blogs aren’t meant to be about the bad, so let’s talk about something good: Monster Hunter World. Or in this case, potential content for World. It has been quite a long time since the last update in July, and now everyone is begging for new content. New monsters, new maps, new weapons, new quests: basically, anything they can do after finishing the game.

        Now I wouldn’t say World doesn’t have “enough content”. In fact, it’s quite the number compared to other monsters like Tri, that only had 18 large monsters, and 4th gen, which had a larger but more familiar roster. In fact, World has had quite the number of new monsters that other games haven’t had in a while. Although, it would be interesting to learn what kind of monsters they could potentially. So…that’s exactly what I’ll be doing it today. For this countdown in a decade, I will be discussing some monsters I would like to see in World. I have a lot of favorite monsters and it would be awesome to see them in World one day.

        Before we begin, I should specifiy a few things before going into detail. The monsters I listed don’t *have* to be adaptable to the maps that are in World. Even if there is no tropical jungle or tundra, I’m still putting the possibility up, since many players have theorized a few maps will come out in the winter festival. I’m also going to explain who these monsters are, because even though it’s been quite the timespan, some newcomers may not know these behemoths. So I think a little explaination would help. All that out of the way, wherever you like these monsters, hate them, or enjoy hunting them, this is my Top 5 Monsters I Want to see in World! But first…here are a few honorable mentions:

Lagiacrus – The Lord of the Seas
MHGen-Lagiacrus Render 001
        
        I’m sure everyone was disappointed when they heard Lagiacrus was meant to be in World, but unfortunately was cut due to his model not functioning properly. For those who didn’t know, Lagiacrus was the flagship of Monster Hunter Tri, a game where they introduced Underwater maps. As the monster who spearheaded these features, Lagiacrus was a deadly leviathan that breathes and emits electricity from his mouth and shell shockers. Although Cruise couldn’t make it to the final roster, I still have hopes that he may appear someday. It’s unlikely that Capcom threw away their model, and with a few tweaks, he may come back in World Ultimate, once all the AT monsters are out. Whether on land or in water, here’s hoping the Lord of the Seas is given another chance to shine once the expanded version comes out!

Zamtrios – The Monster Shark

File:MH4-Zamtrios Render 001.png
        I’ll try to keep this brief, since I might discuss Zamtrios in a different review. The reason I liked and chose Zamtrios was simple: his concept. Zamtrios is basically a shark with legs that patrols the icy terrains in 4U. That’s already cool enough, but what makes Zamtrios so interesting, both in design and fight, are his shapeshifting abilities. When enraged, the Frosty Boi encases himself in ice armor, making his attacks more dangerous than before. And once enough damage is dealt, he will instantly blow himself up in size, using his weight to crush you. The different modes Zamtrios can enter not only make his ecology unique, but also make the battle both dynamic and funny. It would also be interesting to see if he can use these forms in Turf Wars against other monsters, or basic ecological behavior. Zamtrios, however, can only exist if there is a frozen map, so I’m putting him in the honorable mentions.

Seregios – The Thousand Blade Wyvern
MH4U-Seregios Render 001

        With two invading monsters in the game (B-52 and Pickle Boi), I thought why not add another monster that invades players’ hunts? With razor-sharp talons, hooked wings, dagger-esque scales, a spear-shaped tail, and knife-like horn, Seregios is one of the edgiest monsters from the Old World. However, it is not just the fact he looks cool, but also the potential interactions Capcom could make. I can imagine Seregios duking it out with the Pickle and B-52 in a few turf wars. Or better, have the Bazel and Steve perform a Bond attack together. Or maybe it is revealed that Steve’s homeland is actually in the New World. The reason, however, I placed Steve in my “honorable mentions” is because I am not a big fan fighting him… If he does come back, let’s hope Capcom balances that cursed, dropkick he does(and make it easier to evade).

Gore Magala – The Black Eclipse Wyvern
MH4-Gore Magala Render 001

Gore has always had a special place in my heart. Having played the central antagonist in the 4th generation, Gore is one of few monsters that has personality: in which case, a viceful and villainous ego. What makes Gore stand out is his unique ability to pass the Frenzy Virus: a disease that increases agro in monsters and sends them on a- well, frenzy. Capcom could have a special event in World, where you have to face Gore and monsters that may have become frenzied. Maybe even face Shagaru if they can fit him in. However, if they *can* put him in, it may have to be, and only be, in an event quest. Gore does not really fit into the ecological web that World has established. And since it’s important to establish said ecology in the game, I placed him in my honorable mentions.
_______________________________________________________________________________________________


File:MHP3-Zinogre Render 001.png
Number 5. Zinogre – The Thunder Wolf Wyvern


Yep, you all saw this one coming. As one of my Top 10 favorite monsters, Zinogre is one I would love to have in World. From his kickass theme to the breakdancing he performs in battle, Zinogre just screams cool. He is a giant wolf that uses fulgurbugs to charge himself up. And when fully charged, the spikes are up and he’s ready to bring down the thunder. Considering the number of fanged wyverns in World, it would feel a little odd not to have the one that started it all. But the main reason I would love to have Zinogre come back is just because of how friggin cool and fun he is. The fight with him has always been about reading and adapting, from the way he headbutts you to how stomping you with his paws.  Heck, his moveset can leave you unprepared if you’re not careful. Watching him bodyslam from above, backflip you with his tail, to even breakdancing around you. The battle itself just feels dynamic in every sense of the way. It would be so fun having Zinogre return and strut his stuff like he did before. And that THEME. I’m sure people who have read my favorite monster list know I love the electric guitars playing in the background. Everytime I listen to it when the battle begins, I get amplified, ready to rumble with the Usurper of Misty Peaks. Listening to this soundtrack revamped in World would be amazing. And I would be extremely happy if I saw this puppy strut in HD.

MHGen-Glavenus Render 002FourthGen-Mizutsune Render 001File:MHGen-Astalos Render 001.pngFile:MHGen-Gammoth Render 001.png
Number 4. Fated Four – Glavenus, Mizutsune, Astalos, and Gammoth

        Let’s be honest, the Fated Four are some of the best monsters Capcom has ever made. Not even Zinogre, Tigrex, or Nargacuga could top them. For those interested, the Fated Four are considered some of the most dangerous monsters, having invaded the normal environments in the Old World. There is Astalos, a green-mean-electrocutin’ machine that mercilessly shocks enemies into ashes; Gammoth, a colossal mammoth that marches forward with pride and authority; Mizutsune, the calm, but bewitching dancer who immobilizes hunters with bubbles of all things; and finally, Glavenus, the leading ‘Rex, who dominates with a terrifying, scorching blade for his tail. The Fated Four were incredibly fun to fight in Generations. Whether it was Astalos trying to overpower you with his plasma-coated wings, Gammoth crushing you with her durable trunk, Mizutsune’s slippery, but unreadable dance-moves, or heck, preparing for Glavenus’s dreaded Whirlwind. I have not seen this amount of detail put into another monster’s fight. The environments also work well for most of them: Gammoth may need time until a snow map comes, but Glavenus, Astalos, and Mizutsune could easily inhabit the Wildspire Waste, Ancient Forest, and Coral Highlands respectively (although Mizu might need a map identical to Misty Peaks). As difficult as is to put all of them in, I honestly can’t imagine any of them without each other. But if they did, think how they would behave in an ecosystem. Maybe have them all in turf wars against Rathalos, Diablos, or Legiana. Or against the flagships they rivaled in Generations. Or have their special abilities revolve around the styles used in the game! I know I am asking for *way* too much, but I honestly like the Fated Four a lot. Even though the Generations games weren’t perfect, it’s clear that the selling point were the flagships that represented the saga. In the end, I was satisfied with all four of them. And hunting them again, only with updated features, would be a blessing. Even one of them in World would make me happy.

File:2ndGen-Tigrex Render 002.png
Number 3. Tigrex – The Roaring Wyvern

        Arguably the most popular monster in the franchise, Tigrex has been repeatedly requested to appear in World. And I am no exception to that. Newcomers may question what is so special about him? He is part Tiger- part T-Rex- part Wyvern. Simple as that, correct? You’re right. Tigrex is a very simple monster at his core. But said simplicity is what makes me love Tigrex. He is *not* just some Tiger-Reptile hybrid. He is a loud, charging, and aggressive dragon that will literally run you over with no mercy. I have mentioned that Tigrex’s fights are one of my favorites in Monster Hunter. Aside from Astalos, there really has not been a monster that can turn their fight into a thrill ride. The anxiety, running around, and appetite for charging makes the hunt incredibly fun. It is so satisfying to weave around the Tigrex after charge after charge, before swinging your hammer right into his face. And how about we talk about that mounting animation hunh? Tigrex arguably puts the most effort into throwing you off his back. It’s crazy how he even rolls over just so you would let go. It’s even better when you can use said roll over randumbs that may ruin your hunt. Arbitrary jokes aside(mostly), having Tigrex in World would make the game even more fun, not to mention show newbies what a real hunt is like. You hated Rathalos before? Wait till you meet my favorite freight train!!!

MH4U-Chameleos Render 001
Number 2. Chameleos – The Mist Dragon

        This is an interesting one. Prior to Teostra’s inclusion in World, if you asked about my favorite Elder Dragon, it would probably have to be Chameleos. Compared to the more apocalyptic demigods in the MH universe, Chameleos is a lot different. As his name implies, he is a chameleon-esque dragon that uses mist and camouflage to cover himself. He is bizarre, cryptic, and almost an enigma, but not in a threatening way. However, it is the bizarreness of Chameleos that makes him adored by many. Chameleos’s battle is also interesting. With a field covered in mist, added camouflage, and the ability to steal your items, Chameleos relies on tricks to overpower you. But the purpose for why I chose this oddball, especially at a high position, is due to other elder dragons in World. We first had Kushala and Teostra, which we thought was enough. And then, Lunastra returned, no longer a reskin of Teostra. In other words, Chameleos is the only 2nd generation elder dragon(besides Tsukami) that is not in World yet. It just does not feel right with one of them missing from the roster. There are also plenty of ideas Tokuda can make for Chameleos. For one, the turf wars would be very interesting. It would be fun to watch Chameleos try to fight back Nergiante: Chameleos could do a sneak attack whilst camouflaged, only for Nerg to thwart his attack and send him rolling. Even a turf war with Kushala would be awesome (although it would probably be a rehash of Teo and Luna…). Not only that, but with Chameleos’s invisibility, it could make for an interesting search for said monster, trying to pick up his tracks until you find him blending in the plants or something. Out of all the monsters I have seen and analyzed, Chameleos fits the most in World’s environment, making chances for his return high. Plus, he has some Uber-tier poison weapons, which I need.

File:3rdGen-Barioth Render 001.png
Number 1. Barioth – The Subzero White Knight

        Bet you never saw this one coming did ya? That’s right, the number one monster I want in World is Barioth! I know that he appeared in GU, and although that is nice, it feels more like he was copied and pasted, rather than improved. So I thought the best way to really make him feel new is add him to World’s roster. Yeah, he is an arctic monster, and yeah, there is no tundra map yet. But honestly, I like Barioth so much that I want him in the game with a tundra map. In past games, Barioth was pretty much the apex monster of the Tundra. A cross between sabretooth tiger and wyvern, Barioth could breathe whirlwinds of ice and use his sharp claws to leap on normally-slipper ice. Already we have a kick-ass design. But what I really like about Barioth is how fast-paced the battle is. I mentioned before that Barioth’s claws allow him to hold onto the frosted floors of the Tundra. This allows Barioth to dash around at surprising speeds, shifting positions around the player. His attacks range from a sweeping tail-swipe, to a sudden hip check, to a neck-breaking charge, or one of his snow-entrapping ice tornadoes. Once he takes to the skies you better watch out! Barioth’s signature glide-attack will send you flying, as he drifts through you. arioth’s signature glide-attack will send you flying back, as he drifts through you on the ice-covered field. And if you’re having trouble, you can just break his wings to loosen his grip. Deuling against the profound “White Knight” is incredibly fun, fast-paced, and challenging. And as a reward for standing up to this beast are some top-notch ice gear. I know I haven’t discussed much about armor and weapons in this countdown, but I am making an exception for World’s lack of weapon variety. With cool designs, incredible sharpness, and surprisingly good affinity, Barioth’s weapons have been some of the best in the MH series. And with skills like Constitution and Evasion, the armor set is just as viable. If you remove GU from account, Barioth has been absent for quite the long time. And I feel as though now is the perfect time to bring him back. His battle is fun, his weapons would add more variety to World’s meager arsenal, and his inclusion would immediately include a tundra map. And that is why I chose Barioth as my No. 1 Monster I want to see in World.

Thanks to everyone that sticked around for this countdown. Now that I am on break, I have a lot more freetime, so I may spend it on a few countdowns. What five monsters do you wanna see in World? Or is there only one you just want in the New World? Leave your thoughts in the comment section below, and I hope you all have merry Christmas and new year. Sayanora!
 Edit: There were a few uploading bugs so I had make a new journal

  Been a while, has it? Hey guys, LX_the_gamer, formelly known as SolKeldeo99 here. I thought about making this essay for long, after a decay from losing interest in deviantart. For those that actually have followed me for a while, yes I’m practically dead…sort of. I’m sure I will post a few blogs like countdowns and maybe the occasional monster hunter review, but I won’t be using this place for art or post as frequently as I used to. Although, with winter break coming, I may be going back to making a few journals.

  Well that’s enough about me. Blogs aren’t meant to be about the bad, so let’s talk about something good: Monster Hunter World. Or in this case, potential content for World. It has been quite a long time since the last update in July, and now everyone is begging for new content. New monsters, new maps, new weapons, new quests: basically, anything they can do after finishing the game.

  Now I wouldn’t say World doesn’t have “enough content”. In fact, it’s quite the number compared to other monsters like Tri, that only had 18 large monsters, and 4th gen, which had a larger but more familiar roster. In fact, World has had quite the number of new monsters that other games haven’t had in a while. Although, it would be interesting to learn what kind of monsters they could potentially. So…that’s exactly what I’ll be doing it today. For this countdown in a decade, I will be discussing some monsters I would like to see in World. I have a lot of favorite monsters and it would be awesome to see them in World one day.

  Before we begin, I should specifiy a few things before going into detail. The monsters I listed don’t *have* to be adaptable to the maps that are in World. Even if there is no tropical jungle or tundra, I’m still putting the possibility up, since many players have theorized a few maps will come out in the winter festival. I’m also going to explain who these monsters are, because even though it’s been quite the timespan, some newcomers may not know these behemoths. So I think a little explaination would help. All that out of the way, wherever you like these monsters, hate them, or enjoy hunting them, this is my Top 5 Monsters I Want to see in World! But first…here are a few honorable mentions:

Lagiacrus – The Lord of the Seas
MHGen-Lagiacrus Render 001
 
    I’m sure everyone was disappointed when they heard Lagiacrus was meant to be in World, but unfortunately was cut due to his model not functioning properly. For those who didn’t know, Lagiacrus was the flagship of Monster Hunter Tri, a game where they introduced Underwater maps. As the monster who spearheaded these features, Lagiacrus was a deadly leviathan that breathes and emits electricity from his mouth and shell shockers. Although Cruise couldn’t make it to the final roster, I still have hopes that he may appear someday. It’s unlikely that Capcom threw away their model, and with a few tweaks, he may come back in World Ultimate, once all the AT monsters are out. Whether on land or in water, here’s hoping the Lord of the Seas is given another chance to shine once the expanded version comes out!

Zamtrios – The Monster Shark

File:MH4-Zamtrios Render 001.png
      I’ll try to keep this brief, since I might discuss Zamtrios in a different review. The reason I liked and chose Zamtrios was simple: his concept. Zamtrios is basically a shark with legs that patrols the icy terrains in 4U. That’s already cool enough, but what makes Zamtrios so interesting, both in design and fight, are his shapeshifting abilities. When enraged, the Frosty Boi encases himself in ice armor, making his attacks more dangerous than before. And once enough damage is dealt, he will instantly blow himself up in size, using his weight to crush you. The different modes Zamtrios can enter not only make his ecology unique, but also make the battle both dynamic and funny. It would also be interesting to see if he can use these forms in Turf Wars against other monsters, or basic ecological behavior. Zamtrios, however, can only exist if there is a frozen map, so I’m putting him in the honorable mentions.

Seregios – The Thousand Blade Wyvern
MH4U-Seregios Render 001

      With two invading monsters in the game (B-52 and Pickle Boi), I thought why not add another monster that invades players’ hunts? With razor-sharp talons, hooked wings, dagger-esque scales, a spear-shaped tail, and knife-like horn, Seregios is one of the edgiest monsters from the Old World. However, it is not just the fact he looks cool, but also the potential interactions Capcom could make. I can imagine Seregios duking it out with the Pickle and B-52 in a few turf wars. Or better, have the Bazel and Steve perform a Bond attack together. Or maybe it is revealed that Steve’s homeland is actually in the New World. The reason, however, I placed Steve in my “honorable mentions” is because I am not a big fan fighting him… If he does come back, let’s hope Capcom balances that cursed, dropkick he does(and make it easier to evade).

Gore Magala – The Black Eclipse Wyvern
MH4-Gore Magala Render 001

Gore has always had a special place in my heart. Having played the central antagonist in the 4th generation, Gore is one of few monsters that has personality: in which case, a viceful and villainous ego. What makes Gore stand out is his unique ability to pass the Frenzy Virus: a disease that increases agro in monsters and sends them on a- well, frenzy. Capcom could have a special event in World, where you have to face Gore and monsters that may have become frenzied. Maybe even face Shagaru if they can fit him in. However, if they *can* put him in, it may have to be, and only be, in an event quest. Gore does not really fit into the ecological web that World has established. And since it’s important to establish said ecology in the game, I placed him in my honorable mentions.
_______________________________________________________________________________________________


See the source image
Number 5. Zinogre – The Thunder Wolf Wyvern


Yep, you all saw this one coming. As one of my Top 10 favorite monsters, Zinogre is one I would love to have in World. From his kickass theme to the breakdancing he performs in battle, Zinogre just screams cool. He is a giant wolf that uses fulgurbugs to charge himself up. And when fully charged, the spikes are up and he’s ready to bring down the thunder. Considering the number of fanged wyverns in World, it would feel a little odd not to have the one that started it all. But the main reason I would love to have Zinogre come back is just because of how friggin cool and fun he is. The fight with him has always been about reading and adapting, from the way he headbutts you to how stomping you with his paws. Heck, his moveset can leave you unprepared if you’re not careful. Watching him bodyslam from above, backflip you with his tail, to even breakdancing around you. The battle itself just feels dynamic in every sense of the way. It would be so fun having Zinogre return and strut his stuff like he did before. And that THEME. I’m sure people who have read my favorite monster list know I love the electric guitars playing in the background. Everytime I listen to it when the battle begins, I get amplified, ready to rumble with the Usurper of Misty Peaks. Listening to this soundtrack revamped in World would be amazing. And I would be extremely happy if I saw this puppy strut in HD.

MHGen-Glavenus Render 002


FourthGen-Mizutsune Render 001
See the source image
See the source image

Number 4. Fated Four – Glavenus, Mizutsune, Astalos, and Gammoth

  Let’s be honest, the Fated Four are some of the best monsters Capcom has ever made. Not even Zinogre, Tigrex, or Nargacuga could top them. For those interested, the Fated Four are considered some of the most dangerous monsters, having invaded the normal environments in the Old World. There is Astalos, a green-mean-electrocutin’ machine that mercilessly shocks enemies into ashes; Gammoth, a colossal mammoth that marches forward with pride and authority; Mizutsune, the calm, but bewitching dancer who immobilizes hunters with bubbles of all things; and finally, Glavenus, the leading ‘Rex, who dominates with a terrifying, scorching blade for his tail. The Fated Four were incredibly fun to fight in Generations. Whether it was Astalos trying to overpower you with his plasma-coated wings, Gammoth crushing you with her durable trunk, Mizutsune’s slippery, but unreadable dance-moves, or heck, preparing for Glavenus’s dreaded Whirlwind. I have not seen this amount of detail put into another monster’s fight. The environments also work well for most of them: Gammoth may need time until a snow map comes, but Glavenus, Astalos, and Mizutsune could easily inhabit the Wildspire Waste, Ancient Forest, and Coral Highlands respectively (although Mizu might need a map identical to Misty Peaks). As difficult as is to put all of them in, I honestly can’t imagine any of them without each other. But if they did, think how they would behave in an ecosystem. Maybe have them all in turf wars against Rathalos, Diablos, or Legiana. Or against the flagships they rivaled in Generations. Or have their special abilities revolve around the styles used in the game! I know I am asking for *way* too much, but I honestly like the Fated Four a lot. Even though the Generations games weren’t perfect, it’s clear that the selling point were the flagships that represented the saga. In the end, I was satisfied with all four of them. And hunting them again, only with updated features, would be a blessing. Even one of them in World would make me happy.

See the source image

Number 3. Tigrex – The Roaring Wyvern

  Arguably the most popular monster in the franchise, Tigrex has been repeatedly requested to appear in World. And I am no exception to that. Newcomers may question what is so special about him? He is part Tiger- part T-Rex- part Wyvern. Simple as that, correct? You’re right. Tigrex is a very simple monster at his core. But said simplicity is what makes me love Tigrex. He is *not* just some Tiger-Reptile hybrid. He is a loud, charging, and aggressive dragon that will literally run you over with no mercy. I have mentioned that Tigrex’s fights are one of my favorites in Monster Hunter. Aside from Astalos, there really has not been a monster that can turn their fight into a thrill ride. The anxiety, running around, and appetite for charging makes the hunt incredibly fun. It is so satisfying to weave around the Tigrex after charge after charge, before swinging your hammer right into his face. And how about we talk about that mounting animation hunh? Tigrex arguably puts the most effort into throwing you off his back. It’s crazy how he even rolls over just so you would let go. It’s even better when you can use said roll over randumbs that may ruin your hunt. Arbitrary jokes aside(mostly), having Tigrex in World would make the game even more fun, not to mention show newbies what a real hunt is like. You hated Rathalos before? Wait till you meet my favorite freight train!!!

MH4U-Chameleos Render 001
Number 2. Chameleos – The Mist Dragon

  This is an interesting one. Prior to Teostra’s inclusion in World, if you asked about my favorite Elder Dragon, it would probably have to be Chameleos. Compared to the more apocalyptic demigods in the MH universe, Chameleos is a lot different. As his name implies, he is a chameleon-esque dragon that uses mist and camouflage to cover himself. He is bizarre, cryptic, and almost an enigma, but not in a threatening way. However, it is the bizarreness of Chameleos that makes him adored by many. Chameleos’s battle is also interesting. With a field covered in mist, added camouflage, and the ability to steal your items, Chameleos relies on tricks to overpower you. But the purpose for why I chose this oddball, especially at a high position, is due to other elder dragons in World. We first had Kushala and Teostra, which we thought was enough. And then, Lunastra returned, no longer a reskin of Teostra. In other words, Chameleos is the only 2nd generation elder dragon(besides Tsukami) that is not in World yet. It just does not feel right with one of them missing from the roster. There are also plenty of ideas Tokuda can make for Chameleos. For one, the turf wars would be very interesting. It would be fun to watch Chameleos try to fight back Nergiante: Chameleos could do a sneak attack whilst camouflaged, only for Nerg to thwart his attack and send him rolling. Even a turf war with Kushala would be awesome (although it would probably be a rehash of Teo and Luna…). Not only that, but with Chameleos’s invisibility, it could make for an interesting search for said monster, trying to pick up his tracks until you find him blending in the plants or something. Out of all the monsters I have seen and analyzed, Chameleos fits the most in World’s environment, making chances for his return high. Plus, he has some Uber-tier poison weapons, which I need.


See the source image
Number 1. Barioth – The Subzero White Knight

  Bet you never saw this one coming did ya? That’s right, the number one monster I want in World is Barioth! I know that he appeared in GU, and although that is nice, it feels more like he was copied and pasted, rather than improved. So I thought the best way to really make him feel new is add him to World’s roster. Yeah, he is an arctic monster, and yeah, there is no tundra map yet. But honestly, I like Barioth so much that I want him in the game with a tundra map. In past games, Barioth was pretty much the apex monster of the Tundra. A cross between sabretooth tiger and wyvern, Barioth could breathe whirlwinds of ice and use his sharp claws to leap on normally-slipper ice. Already we have a kick-ass design. But what I really like about Barioth is how fast-paced the battle is. I mentioned before that Barioth’s claws allow him to hold onto the frosted floors of the Tundra. This allows Barioth to dash around at surprising speeds, shifting positions around the player. His attacks range from a sweeping tail-swipe, to a sudden hip check, to a neck-breaking charge, or one of his snow-entrapping ice tornadoes. Once he takes to the skies you better watch out! Barioth’s signature glide-attack will send you flying back, as he drifts through you on the ice-covered field. And if you’re having trouble, you can just break his wings to loosen his grip. Deuling against the profound “White Knight” is incredibly fun, fast-paced, and challenging. And as a reward for standing up to this beast are some top-notch ice gear. I know I haven’t discussed much about armor and weapons in this countdown, but I am making an exception for World’s lack of weapon variety. With cool designs, incredible sharpness, and surprisingly good affinity, Barioth’s weapons have been some of the best in the MH series. And with skills like Constitution and Evasion, the armor set is just as viable. If you remove GU from account, Barioth has been absent for quite the long time. And I feel as though now is the perfect time to bring him back. His battle is fun, his weapons would add more variety to World’s meager arsenal, and his inclusion would immediately include a tundra map. And that is why I chose Barioth as my No. 1 Monster I want to see in World.

Thanks to everyone that sticked around for this countdown. Now that I am on break, I have a lot more freetime, so I may spend it on a few countdowns. What five monsters do you wanna see in World? Or is there only one you just want in the New World? Leave your thoughts in the comment section below, and I hope you all have merry Christmas and new year. Sayanora!
The Kushala Daora

Concept: The flagship monster of Dos and Tempest of the Wind, Kushala Daora is one of the many feared elder dragons in the Monster Hunter universe. Distancing himself from other monsters, the steel dragon does not use normal breath attacks or physical strength. Kushala Daora has the exceptional ability to manipulate wind around him. Whether it serves to defend or smite foes, Kushala Daora is feared for literally being the eye of the hurricane. That is boss.
8/10

Design: Whereas you have monsters that are chimeric or inspired by real life animals, Kushala Daora is as basic as a dragon you can get. Enwrapped around him is a metallic exoskeleton that reflects light around him. He sports a sleek body, majestic wings, and a long neck. His head is adorned with hazardly, metallic spikes that give him a fierce expression. The tail may seem rather short, but holds spiked, metal plating that makes it a good weapon. To wrap up, his wings clearly show the anatomy of his skeleton that really looks like actual sheets of metal. Admittedly, Kushala’s design isn’t particularly noteworthy, at least not until World. But for a dragon, Kushala’s design isn’t too bad. 7/10

Sound: I don’t know what to say about Kushala’s roar honestly. On one hand, it is a highpitched screech that sounds like metal scraping hard on a surface, which sort of fits the monster. On the other, it could be something you never want to hear again like nails on a chalkboard. As for his theme, it’s honestly not noteworthy. It sounds like a natural disaster, but I honestly feel like other Elder Dragons have themes that better highlight their terror. 5/10

Gameplay: If you were to ask me what was the most annoying monster I have ever had to face in my playthrough, look no further than Kushala Daora. I don’t know why Dos hunters think he is fun, because Kushala is the most annoying, MONOTONOUS monster in the series. To start with, Kushala’s wind serves to drive you insane during the fight. His Wind Barrier can annoy the crap out of you by constantly pushing you back, leaving you open, and letting Kushala blast you with his Tornado Breath. You thought getting pushed away by his wind was bad enough? How about getting shoved into a stationary tornado that is right behind you!? With all of this said, if you’re using a Blademaster weapon, do *not* attack Kushala anywhere but the head. Speaking of, the Tornado Breath itself is an absolute pain. Most of Kushala Daora’s attacks send you flying into the air, causing you to land on your head, get back up, and then get wailed on again. It’s arguably just as bad when he starts charging or diving straight at you while you’re recovering from the wind pressure. You don’t know how many times I find myself getting thrown around exhaustingly like a volleyball. Oh, and did I mention that this mother****er likes to spend most of the time in the AIR? If you ever want to make the battle any easier, bring Flash Bombs, a poison weapon, and break those horns of his. Because you will need every ounce of patience just to deal with the bullcrap this dragon gives you. The only good thing about all this is that Kushala’s wind power causes the battlefield to be filled with strong gusts and hurricanes. But honestly, it’s pretty hard to take notice of the atmospheric effects when Kushala basically plays tetherball with you. 1/10

New Stuff: Kushala, like most of the 2nd generation monsters, was greatly improved compared to the PSP era. He now no longer needs to be repelled, having smaller health than back then. He limps whenever close to death, and his head, wings, and tail can be broken. He can even inflict Iceblight outside of the Frozen Seaway, and his Dragon Wind is black. I guess some of these changes are good, considering Kushala came from the day where punching someone a block away was possible. 7/10

Equipment: I will say this right now: in all his faults, Kushala has the best ice weapons you could ever find. With fantastic raw and elemental damage, high affinity, and decent sharpness near endgame, Kushala’s weapons are perfect for your arsenal. Part of what I like about Kushala’s arsenal is that apart from the dual blades, all of his weapons are designed after animals. It would be more than long enough if I listed them out, but the ones I use are an eagle-shaped Great Sword, a Longsword designed after a Scorpian’s tail, a Tortoise-like Charge blade, a Gunlance with a lion-like shield, and a squid-shaped Insect Glaive. I’m sort of torn on the armor set. One on hand, the gladiator themed design looks awesome. But holy crap are its skills worthless: Heat Cancel and Evasion +1 are situational at best, while those elemental weaknesses are hard to look at. 8/10

Cutscene: After battling the vicious blizzard, the hunter finally reaches the top of the Frozen Seaway. Among the black winds is the lifeless skin of their target. Immediately, the glooming clouds vanish and sunlight is brought back. All is too quiet, however. Another blizzard enters the area, along with an ominous shadow casted on the hunter. The Kushala Daora lands on the peak, with his metallic sheen shining majestically. And as he judges the hunter below him, he violently swings his head and unleashes a terrible scream.

As far as elder dragon cutscenes go, this one is not half bad. 7/10

Summary: If you were to ask me my thoughts on Kushala, I can sum him up in one word: overrated. I don’t understand why so many people like him. I had high hopes that Kushala would be a fun monster, since he controls wind of all things. But instead, my opinion went south. His design is okay, his theme is marginal, and fighting him is the worst. Heck, I even went to ask my friends who fought him, and none of them even liked him for a bit. My thoughts on Kushala have definitely improved in World. But I will not deny that my first impressions were incredibly low when I first hunted him. At least his weapons are cool... Overall: 6/10
 Edit: There were a few uploading bugs so I had make a new journal

  Been a while, has it? Hey guys, LX_the_gamer, formelly known as SolKeldeo99 here. I thought about making this essay for long, after a decay from losing interest in deviantart. For those that actually have followed me for a while, yes I’m practically dead…sort of. I’m sure I will post a few blogs like countdowns and maybe the occasional monster hunter review, but I won’t be using this place for art or post as frequently as I used to. Although, with winter break coming, I may be going back to making a few journals.

  Well that’s enough about me. Blogs aren’t meant to be about the bad, so let’s talk about something good: Monster Hunter World. Or in this case, potential content for World. It has been quite a long time since the last update in July, and now everyone is begging for new content. New monsters, new maps, new weapons, new quests: basically, anything they can do after finishing the game.

  Now I wouldn’t say World doesn’t have “enough content”. In fact, it’s quite the number compared to other monsters like Tri, that only had 18 large monsters, and 4th gen, which had a larger but more familiar roster. In fact, World has had quite the number of new monsters that other games haven’t had in a while. Although, it would be interesting to learn what kind of monsters they could potentially. So…that’s exactly what I’ll be doing it today. For this countdown in a decade, I will be discussing some monsters I would like to see in World. I have a lot of favorite monsters and it would be awesome to see them in World one day.

  Before we begin, I should specifiy a few things before going into detail. The monsters I listed don’t *have* to be adaptable to the maps that are in World. Even if there is no tropical jungle or tundra, I’m still putting the possibility up, since many players have theorized a few maps will come out in the winter festival. I’m also going to explain who these monsters are, because even though it’s been quite the timespan, some newcomers may not know these behemoths. So I think a little explaination would help. All that out of the way, wherever you like these monsters, hate them, or enjoy hunting them, this is my Top 5 Monsters I Want to see in World! But first…here are a few honorable mentions:

Lagiacrus – The Lord of the Seas
MHGen-Lagiacrus Render 001
 
    I’m sure everyone was disappointed when they heard Lagiacrus was meant to be in World, but unfortunately was cut due to his model not functioning properly. For those who didn’t know, Lagiacrus was the flagship of Monster Hunter Tri, a game where they introduced Underwater maps. As the monster who spearheaded these features, Lagiacrus was a deadly leviathan that breathes and emits electricity from his mouth and shell shockers. Although Cruise couldn’t make it to the final roster, I still have hopes that he may appear someday. It’s unlikely that Capcom threw away their model, and with a few tweaks, he may come back in World Ultimate, once all the AT monsters are out. Whether on land or in water, here’s hoping the Lord of the Seas is given another chance to shine once the expanded version comes out!

Zamtrios – The Monster Shark

File:MH4-Zamtrios Render 001.png
      I’ll try to keep this brief, since I might discuss Zamtrios in a different review. The reason I liked and chose Zamtrios was simple: his concept. Zamtrios is basically a shark with legs that patrols the icy terrains in 4U. That’s already cool enough, but what makes Zamtrios so interesting, both in design and fight, are his shapeshifting abilities. When enraged, the Frosty Boi encases himself in ice armor, making his attacks more dangerous than before. And once enough damage is dealt, he will instantly blow himself up in size, using his weight to crush you. The different modes Zamtrios can enter not only make his ecology unique, but also make the battle both dynamic and funny. It would also be interesting to see if he can use these forms in Turf Wars against other monsters, or basic ecological behavior. Zamtrios, however, can only exist if there is a frozen map, so I’m putting him in the honorable mentions.

Seregios – The Thousand Blade Wyvern
MH4U-Seregios Render 001

      With two invading monsters in the game (B-52 and Pickle Boi), I thought why not add another monster that invades players’ hunts? With razor-sharp talons, hooked wings, dagger-esque scales, a spear-shaped tail, and knife-like horn, Seregios is one of the edgiest monsters from the Old World. However, it is not just the fact he looks cool, but also the potential interactions Capcom could make. I can imagine Seregios duking it out with the Pickle and B-52 in a few turf wars. Or better, have the Bazel and Steve perform a Bond attack together. Or maybe it is revealed that Steve’s homeland is actually in the New World. The reason, however, I placed Steve in my “honorable mentions” is because I am not a big fan fighting him… If he does come back, let’s hope Capcom balances that cursed, dropkick he does(and make it easier to evade).

Gore Magala – The Black Eclipse Wyvern
MH4-Gore Magala Render 001

Gore has always had a special place in my heart. Having played the central antagonist in the 4th generation, Gore is one of few monsters that has personality: in which case, a viceful and villainous ego. What makes Gore stand out is his unique ability to pass the Frenzy Virus: a disease that increases agro in monsters and sends them on a- well, frenzy. Capcom could have a special event in World, where you have to face Gore and monsters that may have become frenzied. Maybe even face Shagaru if they can fit him in. However, if they *can* put him in, it may have to be, and only be, in an event quest. Gore does not really fit into the ecological web that World has established. And since it’s important to establish said ecology in the game, I placed him in my honorable mentions.
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Number 5. Zinogre – The Thunder Wolf Wyvern


Yep, you all saw this one coming. As one of my Top 10 favorite monsters, Zinogre is one I would love to have in World. From his kickass theme to the breakdancing he performs in battle, Zinogre just screams cool. He is a giant wolf that uses fulgurbugs to charge himself up. And when fully charged, the spikes are up and he’s ready to bring down the thunder. Considering the number of fanged wyverns in World, it would feel a little odd not to have the one that started it all. But the main reason I would love to have Zinogre come back is just because of how friggin cool and fun he is. The fight with him has always been about reading and adapting, from the way he headbutts you to how stomping you with his paws. Heck, his moveset can leave you unprepared if you’re not careful. Watching him bodyslam from above, backflip you with his tail, to even breakdancing around you. The battle itself just feels dynamic in every sense of the way. It would be so fun having Zinogre return and strut his stuff like he did before. And that THEME. I’m sure people who have read my favorite monster list know I love the electric guitars playing in the background. Everytime I listen to it when the battle begins, I get amplified, ready to rumble with the Usurper of Misty Peaks. Listening to this soundtrack revamped in World would be amazing. And I would be extremely happy if I saw this puppy strut in HD.

MHGen-Glavenus Render 002


FourthGen-Mizutsune Render 001
See the source image
See the source image

Number 4. Fated Four – Glavenus, Mizutsune, Astalos, and Gammoth

  Let’s be honest, the Fated Four are some of the best monsters Capcom has ever made. Not even Zinogre, Tigrex, or Nargacuga could top them. For those interested, the Fated Four are considered some of the most dangerous monsters, having invaded the normal environments in the Old World. There is Astalos, a green-mean-electrocutin’ machine that mercilessly shocks enemies into ashes; Gammoth, a colossal mammoth that marches forward with pride and authority; Mizutsune, the calm, but bewitching dancer who immobilizes hunters with bubbles of all things; and finally, Glavenus, the leading ‘Rex, who dominates with a terrifying, scorching blade for his tail. The Fated Four were incredibly fun to fight in Generations. Whether it was Astalos trying to overpower you with his plasma-coated wings, Gammoth crushing you with her durable trunk, Mizutsune’s slippery, but unreadable dance-moves, or heck, preparing for Glavenus’s dreaded Whirlwind. I have not seen this amount of detail put into another monster’s fight. The environments also work well for most of them: Gammoth may need time until a snow map comes, but Glavenus, Astalos, and Mizutsune could easily inhabit the Wildspire Waste, Ancient Forest, and Coral Highlands respectively (although Mizu might need a map identical to Misty Peaks). As difficult as is to put all of them in, I honestly can’t imagine any of them without each other. But if they did, think how they would behave in an ecosystem. Maybe have them all in turf wars against Rathalos, Diablos, or Legiana. Or against the flagships they rivaled in Generations. Or have their special abilities revolve around the styles used in the game! I know I am asking for *way* too much, but I honestly like the Fated Four a lot. Even though the Generations games weren’t perfect, it’s clear that the selling point were the flagships that represented the saga. In the end, I was satisfied with all four of them. And hunting them again, only with updated features, would be a blessing. Even one of them in World would make me happy.

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Number 3. Tigrex – The Roaring Wyvern

  Arguably the most popular monster in the franchise, Tigrex has been repeatedly requested to appear in World. And I am no exception to that. Newcomers may question what is so special about him? He is part Tiger- part T-Rex- part Wyvern. Simple as that, correct? You’re right. Tigrex is a very simple monster at his core. But said simplicity is what makes me love Tigrex. He is *not* just some Tiger-Reptile hybrid. He is a loud, charging, and aggressive dragon that will literally run you over with no mercy. I have mentioned that Tigrex’s fights are one of my favorites in Monster Hunter. Aside from Astalos, there really has not been a monster that can turn their fight into a thrill ride. The anxiety, running around, and appetite for charging makes the hunt incredibly fun. It is so satisfying to weave around the Tigrex after charge after charge, before swinging your hammer right into his face. And how about we talk about that mounting animation hunh? Tigrex arguably puts the most effort into throwing you off his back. It’s crazy how he even rolls over just so you would let go. It’s even better when you can use said roll over randumbs that may ruin your hunt. Arbitrary jokes aside(mostly), having Tigrex in World would make the game even more fun, not to mention show newbies what a real hunt is like. You hated Rathalos before? Wait till you meet my favorite freight train!!!

MH4U-Chameleos Render 001
Number 2. Chameleos – The Mist Dragon

  This is an interesting one. Prior to Teostra’s inclusion in World, if you asked about my favorite Elder Dragon, it would probably have to be Chameleos. Compared to the more apocalyptic demigods in the MH universe, Chameleos is a lot different. As his name implies, he is a chameleon-esque dragon that uses mist and camouflage to cover himself. He is bizarre, cryptic, and almost an enigma, but not in a threatening way. However, it is the bizarreness of Chameleos that makes him adored by many. Chameleos’s battle is also interesting. With a field covered in mist, added camouflage, and the ability to steal your items, Chameleos relies on tricks to overpower you. But the purpose for why I chose this oddball, especially at a high position, is due to other elder dragons in World. We first had Kushala and Teostra, which we thought was enough. And then, Lunastra returned, no longer a reskin of Teostra. In other words, Chameleos is the only 2nd generation elder dragon(besides Tsukami) that is not in World yet. It just does not feel right with one of them missing from the roster. There are also plenty of ideas Tokuda can make for Chameleos. For one, the turf wars would be very interesting. It would be fun to watch Chameleos try to fight back Nergiante: Chameleos could do a sneak attack whilst camouflaged, only for Nerg to thwart his attack and send him rolling. Even a turf war with Kushala would be awesome (although it would probably be a rehash of Teo and Luna…). Not only that, but with Chameleos’s invisibility, it could make for an interesting search for said monster, trying to pick up his tracks until you find him blending in the plants or something. Out of all the monsters I have seen and analyzed, Chameleos fits the most in World’s environment, making chances for his return high. Plus, he has some Uber-tier poison weapons, which I need.


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Number 1. Barioth – The Subzero White Knight

  Bet you never saw this one coming did ya? That’s right, the number one monster I want in World is Barioth! I know that he appeared in GU, and although that is nice, it feels more like he was copied and pasted, rather than improved. So I thought the best way to really make him feel new is add him to World’s roster. Yeah, he is an arctic monster, and yeah, there is no tundra map yet. But honestly, I like Barioth so much that I want him in the game with a tundra map. In past games, Barioth was pretty much the apex monster of the Tundra. A cross between sabretooth tiger and wyvern, Barioth could breathe whirlwinds of ice and use his sharp claws to leap on normally-slipper ice. Already we have a kick-ass design. But what I really like about Barioth is how fast-paced the battle is. I mentioned before that Barioth’s claws allow him to hold onto the frosted floors of the Tundra. This allows Barioth to dash around at surprising speeds, shifting positions around the player. His attacks range from a sweeping tail-swipe, to a sudden hip check, to a neck-breaking charge, or one of his snow-entrapping ice tornadoes. Once he takes to the skies you better watch out! Barioth’s signature glide-attack will send you flying back, as he drifts through you on the ice-covered field. And if you’re having trouble, you can just break his wings to loosen his grip. Deuling against the profound “White Knight” is incredibly fun, fast-paced, and challenging. And as a reward for standing up to this beast are some top-notch ice gear. I know I haven’t discussed much about armor and weapons in this countdown, but I am making an exception for World’s lack of weapon variety. With cool designs, incredible sharpness, and surprisingly good affinity, Barioth’s weapons have been some of the best in the MH series. And with skills like Constitution and Evasion, the armor set is just as viable. If you remove GU from account, Barioth has been absent for quite the long time. And I feel as though now is the perfect time to bring him back. His battle is fun, his weapons would add more variety to World’s meager arsenal, and his inclusion would immediately include a tundra map. And that is why I chose Barioth as my No. 1 Monster I want to see in World.

Thanks to everyone that sticked around for this countdown. Now that I am on break, I have a lot more freetime, so I may spend it on a few countdowns. What five monsters do you wanna see in World? Or is there only one you just want in the New World? Leave your thoughts in the comment section below, and I hope you all have merry Christmas and new year. Sayanora!

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SolKeldeo99
Alex Quah
Artist | Hobbyist | Varied
United States
Haven't updated for two years but oh well. Hey guys this is SolKeldeo99 also known as Alex a.k.a. Kenji_Juanlao but you can call me any of the above! As of right now I'm no longer active on this account but I'll still leave it with all of my submissions for you to view in glory!

I like anime, video games, and drawing. I am a fan of Nintendo, Pokemon, Super Mario, Monster Hunter and many other games I'd like to talk about but I don't have that much time to list! I tend to draw mostly pokemon fanart, that being Pokemon Andraia, and anime in World's End: Warped.

As usual take a look on my account. And if you're interested feel free to watch me! Until then sayanora!
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Thank you for the favourite!
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youtu.be/sp8nTUw5bwQ We finally got it. No we have both portable and console. 
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Cm25 Featured By Owner May 6, 2018  Hobbyist Writer
Happy Birthday, my fellow hunter!
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SolKeldeo99 Featured By Owner May 6, 2018  Hobbyist General Artist
Thanks Cotton! Means a lot!
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SolKeldeo99 Featured By Owner May 6, 2018  Hobbyist General Artist
Thanks Cotton! Means a lot!
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Greninja-in-training Featured By Owner May 6, 2018
Happy Birthday!
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SolKeldeo99 Featured By Owner May 6, 2018  Hobbyist General Artist
Thanks Gren!
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Thank your for the favourite!
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SolKeldeo99 Featured By Owner Apr 24, 2018  Hobbyist General Artist
Don't mention it!
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Sakura-Araragi Featured By Owner Mar 26, 2017  Student Digital Artist
:iconlovelyhugplz: Thanks so much for the watch! I really appreciate it :heart:
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