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Base Coats:


The Snjorrir comes in four base coat colours;

Black is expressed as E_/cc
Chocolate is expressed as ee/C_
Dark Chocolate is expressed as E_/C_
Chestnut is expressed as ee/cc
Grun is expressed as E+_/cc


Modifiers


The Snjorrir breed comes with a range of unusual coat modifiers and dilutions, all of which can result in different coat effects. The simplified range will be listed below:

Black

[EE or Ee]

Black by orengel
+ Vanilla (single) ---------------> Saple ------------------------> E_ / cc / Vv
+ Vanilla (double) --------------> Ceramic ----------------------> E_ / cc / VV
+ Gem -------------------------> Midnight ---------------------> E_ / cc / _Gm
+ Gem + Vanilla (single) --------> Blue --------------------------> E_ / cc / _Gm / Vv
+ Gem + Vanilla (double) -------> Porcelain ----------------------> E_ / cc / _Gm / VV

Chocolate

[CC or Cc]

Chocolate by orengel
+ Vanilla (single) ---------------> Apricot -----------------------> ee / C_ / Vv
+ Vanilla (double) --------------> Peach ------------------------> ee / C_ / VV
+ Gem ------------------------> Amethyst ---------------------> ee / C_ / _Gm
+ Gem + Vanilla (single) --------> Lilac --------------------------> ee / C_ / _Gm / Vv
+ Gem + Vanilla (double) -------> Vanilla ------------------------> ee / C_ / _Gm / VV

Dark Chocolate

[Ee/Cc or EE/Cc or Ee/CC or EE/CC]

Dark Chocolate by orengel
+ Vanilla (single) ---------------> Mocchachino -------------------> E_ / C_ / Vv
+ Vanilla (double) --------------> Latte --------------------------> E_ / C_ / VV
+ Gem ------------------------> Royal Bleu ----------------------> E_ / C_ / _Gm
+ Gem + Vanilla (single) --------> Chinableu ----------------------> E_ / C_ / _Gm / Vv
+ Gem + Vanilla (double) -------> Bleufros ------------------------> E_ / C_ / _Gm / VV

Chestnut

[ee/cc]

Chestnut by orengel
+ Vanilla (single) ---------------> Merle -------------------> ee/ cc / Vv
+ Vanilla (double) --------------> Blanc -------------------> ee / cc / VV
+ Gem ------------------------> Ruby ----------------------> ee / cc / _Gm
+ Gem + Vanilla (single) --------> Rose ----------------------> ee / cc/ _Gm / Vv
+ Gem + Vanilla (double) -------> Opal ------------------------> ee /cc / _Gm / VV

Grun

[E+E+ or E+E or E+e]

Grun by orengel
+ Vanilla (single) ---------------> Maron ------------------------> E+_ / cc / Vv
+ Vanilla (double) --------------> Pris ----------------------> E+_ / cc / VV
+ Gem -------------------------> Merr ---------------------> E+_ / cc / _Gm
+ Gem + Vanilla (single) --------> Moss --------------------------> E+_ / cc / _Gm / Vv
+ Gem + Vanilla (double) -------> Lich ----------------------> E+_ / cc / _Gm / VV


Flaxen and Silver


Base Coat ------------ Flaxen -------- Silver
Chestnut -------------- Yes ------------- No
Chocolate ------------- Yes ------------- Yes
Dark Chocolate -------- Yes ------------- Yes
Black ------------------ No --------------Yes
Grun ------------------ No --------------Yes

Diamond Modifier


Diamond --------------- nDi or DiDi ----------------> Dilutes the base coat to white
NOT the same as Dom. White - Dom white covers the base coat and markings, Diamond makes the base coat white. Only active when paired with the gem modifier.

Dun Modifier


Dun --------------- nD or DD ----------------> Dun darkens legs, may darken the mane/tail, nose, eye ridges and withers and adds striping on the joints and a dorsal down the spine.

Bay Modifier


Bay --------------- nAg or AgAg ----------------> Makes mane/tail and legs black.
NOT the same as dun. Dun darkens legs, mane/tail, nose, eye ridges and withers and adds striping. Bay does not.
See all bay coats here




Coat Anomalies and Genetic Mutations


Within the Snjorrir breed, there also exist some odd anomalies. Strange genetic curiosities that pop up seemingly at random, that can cause not only physical but mental differences too.

:star: Midas-touched

[Expressed in the genes as (M)]

The Midas-touched anomaly is an interesting genetic 'easter egg' that causes the coat to have an overlaying layer of golden hairs on their body, creating a golden sheen. The strength of this sheen varies from horse to horse. Some appear normal unless under direct sunlight. Others gleam brightly like a new coin fresh from the mint. There is no recognised way of ascertaining whether or not a foal will receive this trait. The Midas gene is passed down through bloodlines, but most horses will only ever be unknowing carriers. Horses that possess the Midas trait only have a 1 in 5 chance of throwing a similarly Midas-touched foal.


:star: Hellraisers

[Expressed in the genes as (H)]

The anomaly is expressed on the coat as large patches of red on the face and bulk of the body, interspersed by thick geometric and tribal markings. Hellraisers are also known for their red-yellow eyes with tiny pupils, their sharp yellow teeth and their blue tongues.
A genetically mutated subset of the breed, these creatures are used as berserkers in the war. Sent riderless into battles, they would take out large chunks of the enemy, fighting in a rage of bloodlust until they were killed. Despite their inbred tendencies towards insanity, they can be and are rehabilitated in secure conditions. The berserker bloodlust bred into them is only activated when they see or smell copious amounts of blood. Hellraisers are born infertile and are incapable of siring or carrying young.


:star: Mimics

[Random coat anomaly - no genetic expression]

Being re-worked! Within the breed, there exist a handful of highly unusual 'mimic' horses. There is no gene that results in this strange occurrence, it simply seems to appear randomly. It is believed that all Snjorrir foals have a 1/90 chance of being born with the anomaly.
Mimic horses are born with a certain coat colour and genotype, however they are unique in that their coat colour changes to match whatever horse they happen to spend the most time with - resulting in a mini physical imitation. The coat will change once the foal sheds their foal coat - after which it becomes static and unchangeable.
For example, if a black mimic foal spent all its foalhood with both its Midas-touched dam and another ruby foal, the mimic foal's coat could shift to match either of these two constants in its life. However once the foal coat is shed, the mimic will forevermore be either a Midas-gold or ruby red in appearance.
When bred, however, these horses will breed true to their original genotype - NOT their mimicked physical appearance.


:star: Mancers

[Expressed in the genes as (Mnc)]

A strain of Snjorrir descended from an experimental sector that took some of the more loyal and selectively aggressive horses and fused their genes with those of their riders - the dark elves - and some of the local predator packs, the Ghoulmoor Sabarids.
They see perfectly at night, and their eyes are iridescent. They have sharp teeth, and are omnivorous. Hunt in packs, and are prone to wolf-like behaviour, up to and including tactile tail language, mock fights and the tendency to sleep in piles and form packs.
Fiercely protective of their own - Mancers have a tendency to take over the running of a herd of Snjorrirs, and they force themself into the position of Alpha.

Male mancers will only breed if they achieve this alpha position, and control their herd. If not, the Mancer assumes a submissive role, and will refuse to cover any mares.

Female mancers are very fierce, and have a tendency to attack the stallions that try to cover them - a fact that makes breeders wary of them. Regular Snjorrirs tend to consider Mancers as a different species, and though they are willing to interact with them, they will often be unwilling to breed with them.

Of all the Snjorrir types, it is usually the gildeds that are most likely to reject or refuse a Mancer, while it is the inkglots that are most likely to accept a Mancer's attentions. Mancers are traditionally kept alongside the Hellraisers, and were often used to keep the Hellraisers in check and behaving while they were off the battlefield. Mancer genes are very dominant, and foals have a 3/5 chance of being born Mancer.


Add a Comment:
 
:icontesurii:
Tesurii Featured By Owner Feb 3, 2017  Hobbyist General Artist
Can anyone explain Shattered to me? It's the only thing holding me back on designing my new babe. 
I don't know the rules for it, or how it affects the coat. 

Thank youuu!
Reply
:iconorengel:
orengel Featured By Owner Edited Feb 5, 2017  Hobbyist Digital Artist
Shattered is pretty straightforward ^^ What it does is it 'breaks down' bits of the coat. Think of it as something of an acid that melts through genes and modifiers :D

So if you have a, let's say, Shattered Midnight horse, it would be mostly all midnight, with little bits of black showing where the shatter gene has 'eaten through' the gem modifier.

If you have something like a Dom. White Apricot horse, the shatter gene will break through the white to the apricot coat below, and it can even then shatter the vanilla gene further to show the chocolate base coat underneath :)

Here are some examples of the shatter gene at work:
Snjorrir Import 105 by orengel   Snjorrir Import 629 by orengel   Snjorrir Import 984 by SWC-arpg Snjorrir Import 661 by orengel   Snjorrir Import 954 by orengel  
Reply
:icontesurii:
Tesurii Featured By Owner Feb 8, 2017  Hobbyist General Artist
It's really kind of obvious after you explained it lmao. Thank you!
Reply
:iconbovidaeloony:
bovidaeloony Featured By Owner Jan 24, 2016
I can't seem to find information on the Changelings. I know I read something about them somewhere once but I can't for the life of me find it again :P Can anyone lead me in the right direction? My apologies if I'm just blind!
Reply
:icondappleclaw:
Dappleclaw Featured By Owner Jan 24, 2016  Hobbyist General Artist
Changelings go on the very top of the coat (C) at the end, like mancers get their thing. So Changling (on Chocolate Dun) (for example, that's my boy's pheno) and geno: ee/CC/DD (C)
Reply
:iconsammythefloof:
SammyTheFloof Featured By Owner Jan 17, 2016
Oreng when did you change the mancers genos :stare:
Reply
:iconorengel:
orengel Featured By Owner Jan 17, 2016  Hobbyist Digital Artist
Oh gosh which? xD; The Mancer gene listing hasn't really been used, I'm afraid, so don't worry about the (Mnc). The only one that's being used (and has a bit of confusion) is the Howl Mancer -- some are listed as (H), some as (W) xDDD But so long as you have the horse's colour and whether it's a mancer written in any breeding notes, you don't need to worry ^^
Reply
:iconsammythefloof:
SammyTheFloof Featured By Owner Jan 17, 2016
lol no worries xDD

was just randomly going thru shtuff out of boredom n saw the Mnc++ and was like "wat :stare:"
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:iconorengel:
orengel Featured By Owner Jan 17, 2016  Hobbyist Digital Artist
XDDD back when we were trying to be organised and epic xD
Reply
:iconsammythefloof:
SammyTheFloof Featured By Owner Jan 17, 2016
xDD

what is 'organise' i dont understand that wurd xDD
Reply
:iconorengel:
orengel Featured By Owner Jan 17, 2016  Hobbyist Digital Artist
Right? >>;
Reply
:iconawesomeowl321:
awesomeowl321 Featured By Owner Jan 9, 2016  Hobbyist Digital Artist
Hi sorry for another bajilion question, but when foal designing, are there any restrictions on normal markings like blazes, stars, socks, coronets, stockings, stripes stuff like that? And what determines the eye color, hair color and hoof color?
Reply
:iconorengel:
orengel Featured By Owner Edited Jan 10, 2016  Hobbyist Digital Artist
No worries, questions are what we're here for!

Normal markings can appear at your own discretion, but must obey general design restrictions ^^ So for a face marking, you can do any white star/snip/blaze/etc down the strip of the face, but can't make it extend out towards the cheeks, eyes etc. without a paint marking in the genes.

Eye colour is always green in the Snjorrir breed, and it can be any shade of green. There are a few genes that can change the eye colour but these are the only ways the eyes can be different. The genes are:
- Gilded (causes eyes to turn gold)
- Mancer/Howl Mancer/Howl-coated (Yellowish-green slit eyes)
- Noctil (green eyes with white pupils)
- Spectre (silvery white eyes)
- Snowkiss (blue eyes)

Hair colour depends on the base coat colour and any modifying genes like silver or flaxen. Hoof colour is like regular horses -- determined by the colour of the skin leading to the hoof. However so long as the colour is natural (cream/grey/black/tan/etc) we don't usually fuss that much over the hooves :)
Reply
:iconawesomeowl321:
awesomeowl321 Featured By Owner Jan 10, 2016  Hobbyist Digital Artist
Okay :D thank you so much!
Reply
:iconawesomeowl321:
awesomeowl321 Featured By Owner Jan 5, 2016  Hobbyist Digital Artist
Does the vanilla have an example on what it looks like? I would like to know the rarity too. :D
Reply
:iconorengel:
orengel Featured By Owner Jan 5, 2016  Hobbyist Digital Artist
You can check out all the coat colours here: snjorrir.deviantart.com/galler… ^^

For rarity... Coat colours are all generally around the same availability -- the only ones that count as really rare would be the Midas-touched ones like Mint/Jade, Topaz, Bronze, Emerald, Black Gold, etc :3 However if you mean in terms of how difficult Vanilla is to breed, it's probably one of the more difficult ones, since it requires both the gem modifier and a double copy of the vanilla gene :D
Reply
:iconbadazal:
badazal Featured By Owner Dec 30, 2015  Hobbyist General Artist
I am having a little bit of trouble understanding star finder ^^ Should I show it on my horse all the time? Or only when the horse is in a cave with crystals or something? It says that it gives the horse the "ability" to have markings, what does that mean? :? 
Thankies <33
Reply
:iconsamurai-same:
samuRAI-same Featured By Owner Dec 30, 2015
Since yours is a starter the stones are embedded into the body so it will always look like it does. if it was a foal the stones are not put into the body since well its cruelty X'D so wont always have the effect present if they are not always around the gems
Reply
:iconbadazal:
badazal Featured By Owner Dec 30, 2015  Hobbyist General Artist
Oh that's cool!! So it's just like a normal horse besides the fact that it has glory gemstones in its skin? Haha! That's neat!
Also, on the other side of the horse can I have a different layout of stones or does it have to mirror the other side? 
Reply
:iconsamurai-same:
samuRAI-same Featured By Owner Dec 30, 2015
pretty much xD

it can be different just keep in mind the stone size to spreed of the marking and it probably wouldnt have to many more stones then whats shown on the one side.
Reply
:iconbadazal:
badazal Featured By Owner Dec 30, 2015  Hobbyist General Artist
Yes! For sure :D I probably won't change them very much on the other side but I might have more blue and salmon on the other side just cause I have a soft spot for blues <3 plus that she will be different and fun to draw on either side! I am in love with her design and markings *dances in excitement* 
Reply
:iconsamurai-same:
samuRAI-same Featured By Owner Dec 30, 2015
Yep just make sure its the same colour blue and what not as what is shown as it cant have more then whats given and your good X3 <3
Reply
:iconbadazal:
badazal Featured By Owner Dec 31, 2015  Hobbyist General Artist
Of course :D So much fun <333
Reply
:iconxhunterbeatsx:
xHunterBeatsx Featured By Owner Oct 20, 2015  Hobbyist General Artist
How would gilded act with dom white and spectre?
Also, gilded, fawn and spetre?
Reply
:icondappleclaw:
Dappleclaw Featured By Owner Oct 20, 2015  Hobbyist General Artist
 I believe gilded and dom. white, the gilded is under the coat and only the eyes appear gold, add in spectre and by then this horse is like a walking sparkly white and tinted thing of madness. X'D the spectre would/could glaze over the eyes with grey, but it'd probably be more golden where the gilded is concerned (however gilded is on top of spectre apparently).

Gilded fawn spectre - in order would go Fawn, Spectre, Gilded, so the spectre would lightly glaze over the fawn and the gilded would lay on top  of all that.
Marking Set Order - Updated by evil-firewolf
Reply
:iconxhunterbeatsx:
xHunterBeatsx Featured By Owner Oct 20, 2015  Hobbyist General Artist
Ahh this is why I asked XD  I've seen imports marked Dom. white but the gilded shows through, with only things like Arctic covering it up.
And I figured that's how the second set would work, I just wanted to ask since I was commenting~

Thank you! <3
Reply
:icondappleclaw:
Dappleclaw Featured By Owner Oct 20, 2015  Hobbyist General Artist
Dom. White is sometimes a mystery I swear XD I believe it falls right between skyfall and gilded actually now that I think about it.
But some of the old dom.whites probably have mistakes like the wrong markings showing through and such X'D

You're very welcome!
Reply
:iconxhunterbeatsx:
xHunterBeatsx Featured By Owner Oct 20, 2015  Hobbyist General Artist
I just realized Diamond is a coat color and can help me get around it?  Because gildeds without the darker stuff on the hooves and head is kind of what I'm going for (Oren's design contest omg)  but if I can't get that and it be right, I'll just abandon the idea XD  But yeah, that makes sense <3  You're great at explaining the things I'm too tired to understand! OwO
Reply
:icondappleclaw:
Dappleclaw Featured By Owner Oct 20, 2015  Hobbyist General Artist
Diamond should fix that, yes! Since it's like a normal coat color c:
and I try!! Thank you hehe!
Reply
:iconxhunterbeatsx:
xHunterBeatsx Featured By Owner Oct 20, 2015  Hobbyist General Artist
Aaaaahhhh Yeeeessss <333  Thank you again XD 
Reply
:iconadoettei:
adoettei Featured By Owner Jul 25, 2015
Snjorrirs are so diversely colored! I love all of these *O*

However, I am confused about something. So, Howl Mancers are only caused by a bite from another Howl Mancer, and if they are bred otherwise they create a natural foal? With normal Mancers, though, can you breed a Mancer?
Reply
:iconorengel:
orengel Featured By Owner Jul 30, 2015  Hobbyist Digital Artist
To further that explanation...

Howl Mancer x Regular = 60% Mancer/Howl Mancer or 40% Regular
Mancer x Regular = 60% Mancer/Howl Mancer or 40% Regular

Howl Mancer x Mancer = 50% Howl Mancer or 50% Mancer

Howl Mancer x Howl Mancer = 100% Howl Mancer
Mancer x Mancer = 100% Mancer

Hope that makes sense! And so glad you like the breed! :la:
Reply
:iconadoettei:
adoettei Featured By Owner Jul 30, 2015
Oh thank you so much! :D This helps a lot. :) 
Reply
:iconorengel:
orengel Featured By Owner Jul 30, 2015  Hobbyist Digital Artist
My pleasure <3
Reply
:icondappleclaw:
Dappleclaw Featured By Owner Jul 25, 2015  Hobbyist General Artist
Here's a bit on Mancers: "Mancer genes are very dominant, and foals have a 3/5 chance of being born Mancer."
Howl Mancers can make normal Mancers, with the same chance (I believe that's how it works but don't quote me on that... XD) - but if you want a howl mancer then you need to have them bite the mare in question.

I'm not 100% certain on Howl mancer breedings, but I wanted to attempt to help you out, in case no one else saw this!
Reply
:iconadoettei:
adoettei Featured By Owner Jul 26, 2015
Ah okay thank you so very much! That really clears everything up for me. :)
Reply
:iconbovidaeloony:
bovidaeloony Featured By Owner Jul 5, 2015
Is shattered considered a mutation?
Reply
:icondappleclaw:
Dappleclaw Featured By Owner Jul 5, 2015  Hobbyist General Artist
It's just a normal marking, and it would be counted as 1vp
Reply
:iconowlvis:
Owlvis Featured By Owner Edited Jun 23, 2015  Hobbyist Digital Artist
Regarding mimics.
I see there's no rule stating what a mimic can't copy, and I also see there exists a mimic Changeling (the Changeling isn't owned by the foal's owner so I'm guessing with permission from an outside party copying coats is allowed?)
Does this mean mimics can copy anything, as long as they spend enough time around that coat? Including Hellraisers and Changelings?

And do they copy that coat exactly, or are some changes allowed? C:
Reply
:iconsoulswitch:
soulswitch Featured By Owner May 25, 2015  Hobbyist Digital Artist
Since oryx mottled goes over flamed, would the colour of the mottle be affected by the black hairs?

I recently purchased a flamed oryx mottle foal and have yet to find any instances of flamed mottles within the breed, so I'm at a complete loss ><
Reply
:iconorengel:
orengel Featured By Owner May 25, 2015  Hobbyist Digital Artist
Yes, oryx mottle is affected by the black hairs :) So the mottle would not follow the base-most coat, but would go over the shown flamed coat.
Reply
:iconthems0kitty:
TheMs0kitty Featured By Owner Mar 28, 2015
Ok, so I just got some genos back and I'm quite confused cx
It's about gem roan- while the description mentions the "gem mutation" I haven't been able to find anything, and the actual geno itself confuses me.
Gilded Bleufros Dun Gemroan (Dark chocolate points)
EE/Cc/VV/nD/GmRGm/GdGd

Gilded Porcelain Dun Gemroan Skyfall (Saple)(Black points)
EE/cc/VV/nD/nGmR/GdGd/nSF (EE/cc/Vv)

I'm just not entirely sure about how the gem affects any coat. But the second geno confuses me especially, because of the Saple at the end- isn't it just porcelain because of this thing:

Black+ Gem + Vanilla (double) -------> 
Porcelain ----------------------> E_ / cc / _Gm / VV
?

I just have no idea what I'm doing xD
Reply
:iconhorsepoint:
Horsepoint Featured By Owner Mar 31, 2015
Okay, gem roan - just think of it as the normal gem gene, except it leaves out the legs and head (the same distribution as the roan gene). So the body will be a certain gem-influenced colour, and the legs and head will be whatever colour it would be without the gem c: So the first one will have a bleufros body, but the head and legs will still be dark chocolate as they aren't affected by the gem and such. On the second one, the body will be porcelain, and the head and legs will be black (the base coat of porcelain).

The saple at the end of the second pheno denotes the skyfall colour - represented by the bit of the geno in brackets (EE/cc/Vv) Because there's only one vanilla there and no gem, it'll be saple. c: Porcelain is indeed your base colour, but that's the first part of the geno.

Does that help at all? c:
Reply
:iconthems0kitty:
TheMs0kitty Featured By Owner Mar 31, 2015
Omg yes, that makes so much sense! It probably would've helped if I had remembered that skyfall colors exist too xDD
Thank you so much <3

However! I have one more question. Because the gemroan acts like roan, will the face and legs be of a Saple color? Or will they be black, because of the "black points" thing?
Reply
:iconhorsepoint:
Horsepoint Featured By Owner Mar 31, 2015
No problem, everyone forgets things when they least expect to :giggle:

I believe gem roan negates vanilla as well as gem in the points, so the face and legs would be black (which is indeed why they mention "black points" c: ). (Otherwise they'd be ceramic because of the two vanillas)
Reply
:iconthems0kitty:
TheMs0kitty Featured By Owner Mar 31, 2015
Ooh, ok! Thaks! :la:
Reply
:iconsagawolf:
SagaWolf Featured By Owner Feb 16, 2015  Hobbyist Digital Artist
How does Splash act with Fawn? Does it sit on top? 
Reply
:iconorengel:
orengel Featured By Owner Feb 16, 2015  Hobbyist Digital Artist
Splash sits on top ^^
Reply
:iconsagawolf:
SagaWolf Featured By Owner Feb 17, 2015  Hobbyist Digital Artist
Thaaaaaanks :D
Reply
:iconowlvis:
Owlvis Featured By Owner Jan 21, 2015  Hobbyist Digital Artist
I'm not 100% sure what nGm/GmGm is. In what way does it affect the rest of a geno? @_@;;;
Like I got: ee/cc/VV/nGm/nGd/nGhl and was just wondering what the nGm was, as far as phenos go.
Reply
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