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Smash Ultimate is shaping up to be one colossal and fantastic-looking game. While the only character(s) I would really desire right now would be a Gen 7 Pokemon (Decidueye or Dusk Lycanroc), I would be perfectly satisfied with the roster we currently have.

Masahiro Sakurai has given us some modes and features that I didn't even know I wanted until now such as the Stage Morph and Smashdown features! 

Adventure Mode?

I do believe a story/adventure mode is coming, as Rathalos was stated to be a "Boss" rather than a stage boss or stage hazard like Ridley and Yellow Devil have been referred to in the past. In addition, I don't believe the area Rathalos was initially shown in was a stage but a boss arena for a story/adventure mode. The area is far too bland to be a standard stage, and without Rathalos it would be huge and empty. In addition, if this were just a stage, I don't see many reasons why the stage wouldn't have been completely shown off and showcased under the stages segment. So, I do believe this is a indication of some sort of story mode.

While I don't desire any huge story mode, I would love to see some form of one, and it looks like we are going to get one. While I would be satisfied with all of these features and modes that are being brought to Ultimate, there are two things that I would love to see in the game:

Custom Stats

Amiibo Functionality is returning with this game, so anyone should be able to train their Amiibo character just like in Smash 4, but it looks like a few features will be missing this time around. Custom Moves have all but been deconfirmed for this game, with characters such as Miis and Palutena gaining a single moveset with their previous custom movesets being mashed together into one. It makes sense for this feature to be gone because it didn't seem terribly popular and having to create 2 more sets of custom moves for every single character is a very time-consuming task. I did use custom moves a lot and found them to a very fun addition to Smash 4, but I can understand why they are potentially being rid of. However, I would still like to see Custom stats return in this game. Not only would this give Amiibo more customizability than the normal training, but it would be one part of custom fighters that would remain in Ultimate. I would not expect these stats to take a ton of development time either. Custom moves requires the creation of brand new animations and effects twice for each special move of every character. Custom stats, however, only change the properties of a fighter, something that seems as easy as changing a fighter's attack or defense or agility values in the game's code. As a huge fan of custom stats and Max Attack Little Mac cage fights, I would love to see this feature return in Ultimate.

Stage Builder

While this is certainly a feature that I could do without, like Custom Moves and Stats, I used this feature quite a lot in the Wii U version of Smash 4. Sometimes I used it to recreate my own fan favorite stage such as Fourside and Fountain of Dreams, but more often I would create some interesting stages for myself and friends to play on. Simple "Tournament Legal" stages with a cool theme or platform setup or a giant valley stage with a small bridge in the middle. I love the drawing the stage feature in the Wii U version, and I would love to see it return, though unlikely, in Ultimate. If I were to get my perfect Stage Builder, it would be a mixture of Brawl and Wii U's stage builders, with the base stage being drawable and there being a large variety of placeable objects and obstacles to use.


But most importantly...

KING K. ROOL IS HERE!!!

Okay so Smash Bros for Switch has been announced, and I had journal I was writing on this topic before the game was actually announced, assuming that it would be an enhanced port. Nothing is confirmed (people need to stop assuming anything is set in stone from the short, vague, cinematic trailer), so I'll keep the stuff I had pre-announcement that assumes that it is a port. 

You see most people focus on the same thing, What characters are most certainly absolutely going to be in the game just because I want them or Which characters do I want to be in the game. Sometimes people discuss the potential for 3DS content, mostly stages, to come to this deluxe version of Smash 4 or Smash 5. There are some things that some people don't discuss really. I'd like to do just that.

Controllers

Controllers are a very important aspect to Smash Bros, specifically the Gamecube controller. USB controllers such as Gamecube controllers that use the Gamecube adapter are currently compatible with the Switch, and I absolutely see them still being usable with Smash 4 on Switch. What about the Switch's controllers though? It's pretty much guaranteed that the Switch Joy-cons will be usable in the grip or in portable mode, and the Pro controller also is a good bet.

What about sideways Joy-cons, however? Could these small controllers take on the new (awful) controller setup that the sideways Wiimotes were? I believe so. With the two shoulder buttons, analog stick, and four face buttons, all Smash 4 functions could be done, although taunting may be awkwardly locked to pressing two buttons simultaneously like the Wiimote had. 

The other thing to think about is the Wiimote and Nunchuck. Although it isn't my preferred controller setup, for many who started playing Smash Bros with Brawl are most comfortable with the Wiimote and Nunchuck. It is all but guaranteed that we'll see the Gamecube controllers be compatible but what about the second most popular controller setup? I have doubts that the Wiimotes in any form will be compatible with the Switch game, but could two separated Joy-cons take the place of this setup? Well it would not be exact with button placement, but it could very well work. Whether Shake-to-Smash would work on the Joy-cons, I'm not sure, but I would think so, but we can only wait to see.

Finally, could the 3DS be compatible for a controller? It's an easy extra controller for the system and great for those who were used to playing the 3DS version. I firmly believe that the 3DS communication feature will be absent between the Switch version and the 3DS version except for this controller feature. 

Stage Builder?

This doubles with my only doubt that a Super Mario Maker Port or Sequel will come to the Switch. The Wii U Stage Builder was very tailored to the Gamepad's touch screen. While the Switch has a touch screen, I am not too sure that any first party games will have any exclusive features to the handheld Switch mode in the form of the touchscreen, but I could see myself be proven wrong for something like Super Mario Maker. I do still have doubts with it. Let's say the Wii U stage builder returns and is only usable in handheld mode (see that just seems weird). Would there be any improvements to it? I loved the Wii U stage builder but I also wish it had some elements from Brawl's stage builder with more placeable objects and blocks. If the Wii U Stage builder had another theme and at least six more placeable objects to make stages more interesting, I be very happy. However, I still question, what will the fate of this stage builder even be?

Small Additions I want to see

Assist Trophies:

  • Kid Cobra - Arms
  • Any of the Champions - The Legend of Zelda: Breath of the Wild
  • Octoling - Splatoon
  • Melia - Xenoblade Chronicles
  • Funky Kong - Donkey Kong Country
  • Lumen Sage - Bayonetta
  • Rambi - Donkey Kong Country
  • Captain Toad - Captain Toad Treasure Tracker
  • Red Bulborb - Pikmin

Pokeball Pokemon:

  • Charjabug
    • Works as a bomb in someways. Is throwable and has periodic electrical surges. These surges can shock the holder of it too if not timed well.
  • Crabrawler
    • Hops a little and pummels any nearby players.
  • Toxapex
    • Stays wherever it is release and causes significant damage to any player who touches it.
  • Decidueye
    • Fires arrows that have a meteor smash effect.
  • Incineroar
    • Spins around using Darkest Lariat. Similar to Mega Man's dash attack.
  • Primarina
    • Sings waves that do light damage but push players away with great force.
  • Guzzlord
    • Hurts when touched. Does one giant chomp that does massive damage after remaining still for a while.
  • Pheromosa
    • Jumps high and does a forceful kick, targeting players. This happens three times.
  • Celesteela
    • Remains still for short time before taking off like a rocket, bringing any players it takes with it offscreen. 
  • Necrozma
    • Necrozma: Fires a Photon Geyser that is similar to Deoxys in Brawl

Alternate Skins & Colors:

  • Daisy - Peach
  • Pink Gold Peach - Peach's Metal Form
  • Breath of the Wild Outfit - Zelda (Assuming this is happening with Link in his)
  • Hyrule Warriors Outfit - Ganondorf
  • Outset Island Outfit - Toon Link
  • Power Suit - Samus
  • Detective Pikachu - Pikachu
  • Actual Shiny colorings for all playable Pokemon (Cmon Lucario, Charizard, Greninja)

Bosses (If any type of Adventure mode is present):

  • Zygarde - Pokemon
  • Fawful - Mario and Luigi
  • Hedlok - Arms
  • Dr. Eggman - Sonic
  • Hinox - The Legend of Zelda
  • King K. Rool - Donkey Kong
  • King Boo - Luigi's Mansion
  • Andross - Star Fox
  • King Hippo - Punch-Out!!
  • DJ Octavio - Splatoon
  • Bahamut SIN - Final Fantasy
  • Dr. Wiley - Mega Man

New Final Smashes:

  • Mario - I honestly cannot think of anything that isn't too much like Cappy capture, but anything that isn't his current one.
  • Kirby - Robobot Suit 
  • Donkey Kong - Animal Buddy Attack
  • Link - 4 Divine Beasts
  • Falco - Arwing
  • Lucas - PK Love
  • Samus - Melee Counter
  • King Dedede - Buff Dedede Punch

Miis

As a big fan of the Mii Fighters, I would like to see some expansion on the customization of these fighters. I believe most of this is a stretch, but I would like to see:

At least one new class

I don't see a lot that they could do that is outside the three established classes, but I'll get to that. One of the only ones that I do think could work is a mage/magic user class.

More move options than the standard 3

For the normal roster, I think 2 custom variants plus their original move for each special is fair. However, I believe the Miis deserve at least 5 total variants for each special. Brawlers could use sport inspiration in some of their moves. Swordfighters could have more sword-based attacks but also more attacks based on ninjas, samurai, and warriors. Gunners could use more technological weapons such as tracking bombs, lasers, and drones. If a mage class was brought to the game, there are a plethora of magic based attacks that could be created, for attacking, defending, and also healing/stat changing. 

Many more costumes (and colors)

While a large library of headgear is present in Smash 4, the body gear library is very small for each class. In addition, I think more color options for certain costumes would be very nice as well.




What would you like to see in Smash Bros for Switch? Yes, I have characters and stages I want to see. However, what smaller additions or changes would you like to see? 

Just to clarify, no I do not mean which version should I buy, I mean should I actually buy one of the games or pass on them?

For me, Pokemon Moon was an okay game. The beginning of the game on Melemele Island was such a chore and was one of the times when I was not having fun with a Pokemon Game at all. I believe the other islands were definitely a lot more fun, and I did enjoy how the rest of the main game unraveled. With that in mind, I really haven't touched the game a whole lot since I completed the main story. I went and captured all of the Ultra Beasts in my version and Necrozma and did some shiny hunting. Other than that, I gave up on training my team to level 100 because there were not many places to do so and I really only touched the game to get event Pokemon. 

Pokemon Ultra Sun and Ultra Moon looked pretty bland to me for a while until they began introducing new Ultra Beasts and the Ultra Recon Squad. The game seemed exciting and like it would be really different from Sun and Moon, or at least more different than past third versions. Rainbow Rocket also looked really, really interesting.

Now that the games are out though, I am still very unsure whether I should actually spend $40 on these games. I believe Sun and Moon were okay games but certainly not the best in the series, in my opinion. Reviews have also said that Ultra Sun and Ultra Moon are extremely similar to the originals, only getting really different around Poni Island.

If I were to rate my experiences with the past three generations of Pokemon Games to help anyone's advice, these would be my ratings:

Gold and Silver: 7/10
Diamond and Pearl: 8/10
Platinum: 9/10
Heartgold and Soulsilver: 10/10
Black and White: 8/10
Black 2 and White 2: 6/10
X and Y: 7/10
Omega Ruby: 5/10
Sun and Moon: 6.5/10

The last game(s) I skipped in the Main Series were the Gen 3 games and Crystal before. I am thinking about skipping USUM or at the very least waiting another year before purchasing them.

What do you think? Should I buy Pokemon Ultra Sun and Ultra Moon or should I skip them? Are they worth it?
A friend of mine and possibly yours who's been on Deviantart for a while now just restarted on a new account:
:icondeku93:

I urge you to go check his art out and give him a watch!!
October 5 by deku93October 3 by deku93Gestralian Larvesta Line by deku93
He's also selling some mons:
Fakemon Sale Test -SOLD- by deku93

My Hiatus

I do have to apologize for my huge, extended hiatus. As of this moment, I haven't uploaded anything since June, and before those three Deviations it was January, and even then, I know I had had large breaks except for pre-Sun&Moon animations. I don't want to excuse my absence by any means, especially to those who I owe things to, but school has kept my hands full for quite a while, leaving me less time to work on things like animations. The loss of the drive with all of work on it (I had one animation that had not been uploaded and several PDN files of deconstructed sprites) made me lose a lot of motivation, pretty much completely for the Valina Region, and I am pretty upset by that. I'm especially upset that I wasn't able to fulfill my many promises of finishing that Dex whenever I originally planned to have it finished (I believe in like 2014 or 15 I said it would be done by the beginning of 2016 or something).

I've also switched to a Mac, which, doesn't have the sprite and animation utilities I use, but I did recently have Windows installed on it, so there is no issue there. When will I be back to uploading? I can't say I know exactly when. If nothing else, I always manage to find some time to animate the mass amounts of new Pokemon that are revealed before a new generation is released. Although, who really knows how long that will be considering Gen 8 will be on the Nintendo Switch, so I could maybe see a 1.5 to 2 year gap. I have to say, I have noticed many Pokemon artists, especially the sprite artists being fairly dormant as well, so we'll have to see what comes at the time. I don't make sprites after all, I only animate them.

My Goals for the Future

I have three goals here on Deviantart at the moment, and I only see one as super plausible at the moment, but that doesn't mean I won't strive to make the other two come true.
1. First I would like to submit more Pokemon (and even Fakemon and Trainer animations). They're probably what I'm most proud of (and for the most part most known for) on this account. And for the most part, I enjoy doing them, I just want to have the time to do more.

2. I would like to complete a second, brand new Fakemon project, a "Generation II." I have started a new spreadsheet with my ideas, concepts, and more on it, and I'm hoping to make it reality because I really love the ideas I have (also my old spreadsheet is gone with my drive, so it's a new new spreadsheet).

3. This one could go along with my other two, but I would like to beat my Deviation record in a single month. According to my Gallery Stats, my busiest month was way back in December of 2011, when 63 (6%) of my current 1,121 deviations were submitted. Granted, many of those were some crappy works I did for the holidays, with fairly little effort put into them (God I look back at my earlier gallery and think, yikes I didn't care), but I still would like to beat that month's Deviations with 64 or more quality Deviations, whether Fakemon, animations, or both, or something else along with the two.

It's not Goodbye

I really want to get back into the swing of things on Deviantart. It's been a hobby that I've really enjoyed over the years, but I am really busy at the moment and have lost some inspiration and motivation that I used to do art for the site. But I would not at all call this a goodbye, nor would I say I'm giving up. I simply need more time to get work done for school and to pull myself together. I know my watcherbase is not huge, but I appreciate that patience you all have had with me.

Thank you,
Chris

www.pokemon.jp/special/mystery…

I have seen the translations of the questions shown in this Japanese trailer, and they all seem to relate to the space, dimensional, and otherworldly parts of past Pokemon games. I will be honest, I'm not exactly sure what Ultra Sun and Ultra Moon have in store for us, and I wasn't really excited when I saw the original reveal trailer, but this mysterious trailer and page on the Japanese Pokemon website has me really hyped for the games now! 

To me, it looks like these games will do something with the alternate universe that has been described in past games, space, and of course Ultra Space. The thing that I like about the trailer is that it doesn't really use just Ultra Beasts but the dimensional rifts from ORAS, Deoxys's appearance in ORAS, Mt. Moon, the Distortion World, and the Unova alien Pokemon, Elgyem. The whole trailer gives off the impression that Ultra Sun and Ultra Moon will have a story centered around this type of stuff, and it really has me hyped!

I don't know whether these games will act as sequels or not, but I feel like given this trailer and how Ultra Sun and Ultra Moon were described as alternate tellings, the games will be similar to Platinum and Emerald in that they're games set in the same region, but I believe the stories will extremely different. So not a slightly different story with a similar general route like in Platinum and Emerald and even Black 2 and White 2, but a completely different story with a different regional path. Maybe we'll go from Melemele Island to Poni Island to Akala Island to Ula'Ula Island, and maybe we'll see a new area whether it's in a different dimension, island, region, or something else!

While this trailer may not be teasing Ultra Sun and Ultra Moon, I have a pretty big hunch that it is. We'll just have to see on the 19th!

---

Side note that I have stated this before, but I see no Sinnoh remake coming this generation for a couple reasons:
1. Being on the 3DS still, the Sinnoh games can still be played on the 3DS. I believe the Switch Generation of Pokemon will give us these remakes, given that the Sinnoh games would no longer be playable on the system.
2. Because Switch Pokemon Games are in development, I believe it would be pretty safe to say that Ultra Sun and Ultra Moon will be the last games in the Seventh Generation.
You know I've been here for over six years here on Deviantart and I've made a lot of friends, and I believe I've improved as a hobbyist artist. I've had my fair share of mistakes and learning moments, but I've also had a lot of great memories here.

What I would like to know is:

What do you think about me, Christopher White?

I'd like to hear what my watchers and friends think of me? What do you think of my art? My improvement? My attitudes? My personality? Anything, the sky really is the limit. Any opinions you may have about me, negative or positive, I really don't mind hearing negative thoughts/opinions about myself, fire away!
I would guess I should have seen this coming eventually, but the drive that I have kept all of my projects on has been lost this week and I am hesitant as to if I'll be able to find it or not. I probably should have made an effort a long time ago to have backed up all of my stuff to a backup cloud or storage device, but unfortunately, I did not. So unless if my drive is found, I will be cancelling all of my projects here on Deviantart. 

However, I am not done with Deviantart at all. Let me clarify. My Valina Region project will still exist, but all Pokemon will stay currently as is, with any unuploaded ones being thrown from the dex. A few numbers will be readjusted, but this will be the final dex most likely.

Animations will not cease either. The past month I have been getting back into animating, and finishing a couple commissions that have been long overdue. Of course, these will unfortunately need to be restarted, but I will continue to animate Fakemon and Pokemon sprites, especially with the new games on the way, Pokemon UltraSun and UltraMoon. The unfortunate part is that I will not have any chance to go back and redo any or fix any animations or other uploads, seeing that I have lost their assets, without redoing them from scratch.


I will keep all of you updated, but for now, all projects of mine are going to stay as is, and animations will continue.
Disclaimer: This is not about any rumored, leaked, or official game. These are simply my own ideas.

Mario Kart on Switch Currently

As of May of 2017, there are nine official Mario Kart Games on Nintendo Consoles. With the first game being on the Super Nintendo Entertainment System, the franchise has had a game on every Nintendo console, except for the Gameboy, the Gameboy Color, and the Virtual Boy. While later entries have adopted "retro tracks" from previous titles in their many tracks, every installment in the Mario Kart franchise has had a handful of brand new tracks. Mario Kart 8 Deluxe, the latest entry in the franchise, has all of the tracks from Mario Kart 8 on Wii U, including all 16 DLC tracks, and it also has eight brand new battle courses to coincide with its brand new Battle Mode. 

While Mario Kart 8 Deluxe is a great game, receiving nearly universal praise from critics and fans, many pointed out the lack of brand new race tracks in the game. Seeing that only one Mario Kart has traditionally been released per Nintendo console, would this enhanced port of Mario Kart 8 be the only title in the franchise on the system? If so, while a huge amount of content is available in the game, most of this content is already three years old, and the Nintendo Switch is looking to have a lengthy life cycle (I would give it at least six years).

While more DLC for the Switch-exclusive Mario Kart 8 Deluxe may be possible, I see it less likely, at least for race tracks, seeing that it already has a sizable amount of tracks. Maybe a few characters and/or battle tracks, but I don't see a lot of DLC coming to this game. But would another Mario Kart game on the Switch be possible? I do not see another traditional one coming on Switch, it would just seem to compete with Mario Kart 8 Deluxe, even if they added even more content, I still do not see it likely. I do see the possibility of another Mario Kart game coming to the Switch though. How then you may ask?

Mariokartlogo by Snivy101 X Diddy Kong Racing logo by Snivy101

A Mario Kart Spin-off

Mario Kart and Diddy Kong Racing?? Well while I am not suggesting a direct sequel to Diddy Kong Racing or a Mario Kart game with all of the DKR cast in it, I am suggesting a spin-off Mario Kart Game, with a similar style to Diddy Kong Racing! 
This game would take a lot of elements from the Diddy Kong Racing games and mash them together with the Mario Kart franchise!

A Large Hub World

One thing that Diddy Kong Racing did differently than other racing games such as Mario Kart was that it had a hub world that you could drive around to get to the worlds of the game, each with four courses. This Mario Kart spin-off would have an even large world to take advantage of the hardware, beautifully sculpted with little details just like Mario Kart 8's courses. This hub world in my mind would be a city, with certain areas of it accessible. The different "worlds" of the game would be accessed through different stations, for example, a subway station could take you to four courses such as another city, an underground level, etc; a helicopter or could take you to sky, mountain, space, or other distant levels; a boat could take you to an under water level, an island level, etc. 
Each course/level in each world though would still be very different. Just because you be taking a boat doesn't meant you would encounter all underwater courses. You could encounter a beach course, a jungle course, an underwater course, and maybe another city course. Of course, all of the courses would have their own Mario flair to them.

Adventure Mode

Just like Diddy Kong Racing, this Switch Mario Kart spin-off would have an adventure mode that would take the place of the traditional Grand Prix mode. Only to differentiate it from DKR, this game would make it so not every course in a world/cup would be a race. It could be a battle too! Or perhaps one cup could be race-oriented while another could be battle-oriented. After winning all four races in a world/cup, you would be able to face off against a boss. Each boss would not always be a racer though. Sometimes you may battle them like in Mario Kart Wii! This mode would also have a multiplayer mode!

Even more Battle Modes

One of my main ideas with this game was to give a variety of game modes, so the main focus was not just racing like Mario Kart usually is. Although Mario Kart 8 Deluxe's battle mode is emphasized greatly, I believe some less traditional battle modes could spice up this spin off. 
  • Marathon: A race-battle hybrid where racers must race to a checkpoint, and then another on the course is revealed to them and they must keep racing to each checkpoint. There may be 3-5 each game. It would be team-based, but possibly with three or four teams rather than two. Based on the place they come in, they get certain amounts of points. The racers can obviously try to prevent others from getting to the checkpoints first with items.
  • Capture the Flag: Essentially its capture the flag with two different teams, so it has a bit of Shine Thief in it. The difference, however, is that each team must get the other team's flag or Shine Sprite or whatever the flag would be and bring it to the other side successfully. 
In addition, I could see several other real-life games, such as Sharks and Minnows, possibly Hide and Seek, and even Hot Potato (Bring back the Thunder Cloud Item??) for new battle modes in the same way that Mario Kart 8 Deluxe's Renegade Round-up is essentially Cops and Robbers.

Mission Mode

Another mode that I believe would need to come back for this spin-off to be less like most traditional Mario Karts would be Mission Mode. This mode could really take advantage of all of the different battle courses well. Honestly, I believe it could even be integrated into the Adventure Mode! This mission mode could be a much more expanded version of Mario Kart DS's Mission mode.

3 Racing Styles

Diddy Kong Racing is very different from Mario Kart in that it has three different vehicle types: Karts, Hovercrafts, and Planes. While it would be cool to see all of these appear in this spin-off game, I still believe the "Kart" part of Mario Kart should be maintained. However, the Mario Kart Franchise has done this successfully without breaking the Kart branding. There are of course Bikes and ATVs, but the past three entries in the franchise have introduced gliding and underwater racing, so I believe these two could be used more heavily in this spin-off. But hey, it would still be really cool to see planes and hovercrafts come into play as well!

Different Cast of Characters

Just another way to differentiate the game from Mario Kart 8: Deluxe, I believe the game should have different Mario characters thrown into the mix, with possibly a smaller roster than Mario Kart 8, but sparing many of the "clone" or C-list characters from the game. Of course this game, being a spin-off in the vein of Diddy Kong Racing, Diddy Kong would make his triumphant return to Mario Kart. Here is the character roster I came up with:
Mario | Luigi | Peach | Daisy | Bowser | Bowser Jr. | Yoshi | Birdo | Donkey Kong | Diddy Kong | Wario | Waluigi | Toad | Toadette | Koopa |
Rosalina | Boom Boom | Pom Pom | Kremlin | Pianta | Funky Kong | Dixie Kong | Nabbit | Petey Piranha | Dry Bones | Plessie | Professor E. Gadd | Magikoopa | Lubba | Shy Guy |

For a total of 30 characters! While I am aware that people like the idea of Nintendo characters joining the roster, I believe that they would be better for the next traditional Mario Kart game. (Although I've never been traditionally fond of the idea at all)


And that's it! Let me know what you think about this idea of a Mario Kart Spin-off game, and let me know if you have any other ideas for it! I would love to hear all of your thoughts!

Welcome to the Fakemon of the Month!

Where I recognize a Fakemon or Fakemon line that shows impeccable creativity in design, type, background, and lore!

This month's Fakemon line is another really cool concept with even cooler designs! They are ScalySchisms's "Lords of the Beach!"

Lords of the Beach by ScalySchisms

First off, I think the concept of a siphon Fakemon is an extremely unique one. I haven't seen one at all until these! For those of you unsure as to what a siphon is, it's a a tube-like structure in molluscs that allows them to breath, eat, and sometimes reproduce. I love how these Fakemon are often hiding under the sand and are seemingly shy in there first two stages, but Deograke then adopts the Dragon typing and is a such a powerful Fakemon!

Do you have any suggestions for Fakemon of the Month? Send them to me! Please however, I would only like Fakemon submitted after this Fakemon of the Month journal.

Welcome to the Fakemon of the Week!

Where I recognize a Fakemon or Fakemon line that shows impeccable creativity in design, type, background, and lore!

This week's Fakemon line is a unique concept with really great designs! They are EventHorizontal's Echocho and Caerntrance!

118 Echocho, 119 Caverntrance  by EventHorizontal
Now I'll be honest, I really don't care for unofficial new types in Fakemon, but that's just a personal thing with me. I do, however, believe that these two Fakemon are really great with this "Sound" typing. These cave/cavern Fakemon are not only aestheically pleasing, but using the echoing of the inside of caves and incorporating it into the Sound type is genius! I absolutely love these to Fakemon!

Do you have any suggestions for Fakemon of the Week? Send them to me! Please however, I would only like Fakemon submitted after this Fakemon of the Week journal.

Welcome to the Fakemon of the Week!

Where I recognize a Fakemon or Fakemon line that shows impeccable creativity in design, type, background, and lore!

This week's Fakemon is a really cool Fairy/Dragon Fakemon along with its Mega Evolution! It's BradSimonian's Drixane!
Fornawa 157 - Drixane by BradSimonianFornawa 157 - Mega Drixane by BradSimonian
The colors of its design look really good and make it look like a Fairy and a Dragon Type, and it's wings look really elegant! Mega Drixane's ability, Pixie Powder, has Mega Drixane's body releasing a field of fairy dust that encompasses the battle that boosts the power of Fairy-Type moves (Damaging and non-damaging) of Mega Drixane and teammates by 20%! 
I also recommend going over to the Deviation to read about its really interesting lore!!

Do you have any suggestions for Fakemon of the Week? Send them to me! Please however, I would only like Fakemon submitted after this Fakemon of the Week journal.

Welcome to the Fakemon of the Week!

Where I recognize a Fakemon or Fakemon line that shows impeccable creativity in design, type, background, and lore!

After a few months hiatus, I bring you this weeks Fakemon of the Week, a very cool concept by Coonae, Heliwisp and Howillow!
#039-040 Heliwisp line by Coonae
These greatly designed Fakemon are based on a maple tree and their seeds which are sometimes called "helicopters." These helicopter seeds have not been used in a Fakemon that I've seen yet, and this line is a great use of the concept! It's colors work really well with the Ghost type as well!

Do you have any suggestions for Fakemon of the Week? Send them to me! Please however, I would only like Fakemon submitted after this Fakemon of the Week journal.
It's here! Sun and Moon are here! I have gone 30 days without major spoilers to the brand new 7th Generation games, even after the demo datamining and the full game leaks! I wanted to make a change with this generation just as these games are changing so much of the Pokemon formula. I wanted to completely avoid spoilers from not only the story of the games, but also the soundtrack of the game and most importantly: the Pokemon! With the exception of one Alolan Form line and a brief glance at a new Pokemon, I have completely stood clear of all of the new Pokemon, Alolan forms, and Ultra Beasts that have not officially been revealed! 

It hasn't been an easy month, but I have managed to stay 98% spoiler free with these games, and my hype level is very high right now! I cannot wait to dive into these new games and discover all of the new areas and Pokemon!

To be honest though, this is the first time in about 10 years that I haven't completely planned my team out before playing the game. I really only have an idea of two Pokemon I want on my team, one being my starter, Rowlet, but I think that it will be really fun and interesting to make up my team as I go along. Plus, it'll encourage me to catch as many Pokemon as possible! In addition, I will be trying to avoid the use of all guides (I have tended to use Serebii to figure out movesets and Pokemon areas), but I would really like this experience to be fresh and exciting, so I'm refraining from using these guides.

Au revoir Kalos! Aloha Alola!
GameFreak screwed up again. I'm no game developer, but I wouldn't think you would need to put all of the Pokemon's sprites in the Sun and Moon Demo for it to work... and if you needed all of the Pokemon in the game, could they not have put placeholders in?

This is going to be really, REALLY difficult, but I like many others are going to try to avoid spoilers about the new Pokemon that were datamined and leaked from the Sun and Moon Demo. I will only read some comments and notes, but please no spoilers, not just for me, for others. I may submit something, but I will not touch any of the leaked Pokemon until they are officially revealed.

Peace out~
Slightly delayed! Forgive me!

Welcome to the Fakemon of the Week!

Where I recognize a Fakemon or Fakemon line that shows impeccable creativity in design, type, background, and lore!

This week's Fakemon the Carios Region's mascot Legendary Fakemon, Setheaval! This spectacular Fakemon is by DevilDman!
Fakemon - Setheaval by DevilDman

This is a Fakemon that has a design that is truly "Legendary!" This Fakemon looks like powerful one that one wouldn't want to scrap with! In addition, the Dark/Ground type works very well with its concept! And the concept too! It's fantastic!
And this monstrous tyrant has an even more frightening ability: Total Desolation- When an opposing pokemon faces this pokemon, it'll immediately loose 1/4 of it health and have its attack and defense lowered by one stage.

Do you have any suggestions for Fakemon of the Week? Send them to me! Please however, I would only like Fakemon submitted after this Fakemon of the Week journal.

Welcome to the Fakemon of the Week!

Where I recognize a Fakemon or Fakemon line that shows impeccable creativity in design, type, background, and lore!

This week's Fakemon, made by Malamarvellous is based off another concept that I really love in a Fakemon, Tasmanian devils!

Where do I even start with this one?! Okay it's mainly the type and the design that make me love this Fakemon, but the information on it adds to it! This one reminds me of a rebooted Houndour. But even tough it shares the same type, the design is very different and has its own unique taste! I especially love the "devil horn" ears! 

The abilities are so spot on with a Tasmanian devil Pokemon too! I couldn't think of better abilities myself!

Do you have any suggestions for Fakemon of the Week? Send them to me! Please however, I would only like Fakemon submitted after this Fakemon of the Week journal.

Welcome to the Fakemon of the Week!

Where I recognize a Fakemon or Fakemon line that shows impeccable creativity in design, type, background, and lore!

This second week of fantastic Fakemon has xXDeviousPixelXx's Scaphard! 
Scaphard, the Scabbard Fish Fakemon by xXDeviousPixelXx 
I love swordfish Fakemon, and I'm actually surprised we don't have one as an official Pokemon as of now, but I digress. Even though I do love swordfish-inspired Fakemon, I think a scabbard-inspired one is so much more unique! Mladen's Fakemon puts a twist on the swordfish concept, and the design is really great! I love the dark colors in this one and the typing to go along with it!

Do you have any suggestions for Fakemon of the Week? Send them to me! Please however, I would only like Fakemon submitted after this Fakemon of the Week journal.
I've been wanting to start this for a while now, but I'm only now getting around to it now! Regardless, I'm happy to announce that every week (hopefully on every Wednesday), I'll be doing a Fakemon of the Week journal! It's exactly what the name implies! I'll be selecting a Fakemon or Fakemon line that I think has an interesting, eye-catching, creative design from all of the Fakemon I see each week! I'll also be considering the background surrounding the Fakemon, the type, and any lore behind the Fakemon. Now of course, it's impossible for me to see every single Fakemon submitted in a single week, so feel free to suggest some other artists' Fakemon!


Welcome to the Fakemon of the Week!

Where I recognize a Fakemon or Fakemon line that shows impeccable creativity in design, type, background, and lore!

Our first Fakemon of the Week are Cactice and Cactundra, two brilliantly designed Fakemon by EventHorizontal!
063 Cactice, 064 Cactundra by EventHorizontal 
I see many Snowmen Fakemon all over Deviantart, but none are quite like these. The artist used the background of snowy deserts (which do exist) behind the design, and it lead to a very unique result. These cactus-snowmen hybrid Fakemon are certainly Fakemon that I would put on my team!

Do you have any suggestions for Fakemon of the Week? Send them to me! Please however, I would only like Fakemon submitted after this Fakemon of the Week journal.
Okay I'll never stress enough how much I hate leaks. While Sun and Moon look like they will be a fun, fresh experience, all of the leaks surrounding the game have only been detrimental to the "hype" and excitement for the game (at least mine).

People didn't appreciate Sun and Moon's reveal because the game was leaked or I guess trademarked too early. In addition, the trademarks for the names of the three starters and the two Mascot legendaries were put out before the first Gameplay trailer was shown. From the names of these Pokemon, people were able to decipher that the starters would be an owl, a cat, and a seal and the starters would be a lion and some winged creature. While some could say that this wasn't all bad because people were then able to make their own predictions and design speculations based on the species, it just takes away some of the surprise that the trailers hold. 

Since the games announcement, we've had screenshots of Pokemon revealed in a gameplay trailer in July. Most of us would have liked to see them revealed in the actual video trailer rather than static screenshots leaked early. 

And of course we cannot forget that Chinese leak that has been going around. I've believed the leak for a while, and what seals it as being almost confirmed is that one of the new characters introduced, Mallow, is seen clearly in the Litten evolution reference sheet. 

I just find it very disappointing that one of the big exciting parts of a Pokemon region has been spoiled yet again. It happened with Unova, it happened with Kalos, and now it's happened with Alola. And what disappoints me is that the leaker keeps leaking info about the game. People say you should avoid the leaks or get off the Internet, but we shouldn't have to! We should be able to speculate, socialize, etc. online without having all of this info leaked and spoiled for us! Come opening day, everything is fair game, but it's disappointing that we've gone six years with no surprises for our final Starter Evolutions. The only surprise to me is that it's gone on for this long!

I know it's a little of everyone's fault. Clearly Gamefreak for still not being tight enough to contain their project (which is insanely difficult), the leakers who do the shit, and even us who spread it around and make it a big deal. I can't stop the leaks, but I can rant about them I guess.