As you can tell from recent uploads, I've been running a small-time Quest. Quests in this case are stories that play out with our heroes following the "commands" of the players (akin to old text adventure games, or maybe DnD games). I draw out what happens depending on what they suggest, and control the basic flow of the narrative. Everything else is in their hands.
Tezakia Quest is getting pretty close to its ending, so I will talk more about it then.