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Memic Species Guide by SlayersStronghold Memic Species Guide by SlayersStronghold
Wrong Year by SlayersStrongholdMaster List Folder
Other Isomara-Island ARPG Species Guides: 
Isomara Species Trait Guide
Isomara Species Information
Goom Species Guide

Memic Awareness Month

    Memics are predatory creatures. They were named after their ability to mimic an Isomara by using their saliva to paint over their feathers and turn them white. Other ways they mimic Isomaras are by puffing out their chest feathers, arching their winged arms back, rearing their head back, and styling their tail feathers.

What do memics do in the game?
    Memics are often encountered while exploring or partaking in events. Isomara can attempt to fight or flight from memics. Successfully fighting or flighting from a memic could reward your Isomara with stat gains, items, or eggs. Some Isomara are even attempting to domesticate memics by hatching them and raising them as companions.

Companion Rules-
- Isomara can only have one Memic companioned at a time (unless stated otherwise such as a class perk)
- Isomara cannot have a memic companioned along with a goom (unless stated otherwise such as a class perk)
- Memics must be tamed/domesticated to be equipped as companions

Companion Perks-
- Increased chance to successfully fight in encounters
- Can drop feathers and provide memic eggs
- Gives +1 stat bonus to Isomara when training together

Traits Explained-
Unlike Isomara and gooms, memic do not have a wide variety of different traits. They always have the same large wings and long feathery tails.


Bare: A standard and common beak type. It ends just around the four eyes and beyond the edge of the mouth and bridge of the nasal canal. 
Billed: A smooth protrusion in the center of the memics head. When viewing from head on it almost looks like a uni horn of an Isomara.
Para: Another smooth protrusion like the billed, however, the para mask is much larger and longer extending almost over the entire top of a memics skull. Para masks are great for knocking into objects and digging
Shell: Thin horn like protrusions on both sides of the mask just above the eyes. The shell mask causes the feathers on the memics head room to grow, but keeps the side feathers short. This can be seen as a disadvantage as mimicking certain ear types would be impossible.

    Adult memics reach up to 9 feet tall at the head. juvenile memics normally are around 3-4 feet tall.
    On average a memic is plump and rather round due to its many layers of feathers, and they appear heavy. Although memics have large wings, great for flying, a memic has a disadvantage when needing to land. Their back claws are not great for grabbing and landing. When coming to the ground a memic will catch itself with its winged claws coming down on its large round paw pads. It will take a good couple seconds for it to stabilize itself making that the perfect time for prey to make an escape. 

    ~27 years. This is purely a guess by Isomara as no one has taken the time to track and record the age of any memics as it is far too dangerous.

    Giant raptor birds one may call a memic and that is pretty accurate. Their body is rather streamlined with a slight curved neck that is very flexible. Memics are covered in feathers aside for their feet which are scaled and their masked face. They have three claws on their wings and each foot. 
    Four "soulless" eyes which are always dark and near black like the endless void. 
    Memics come in all sorts of colors and markings. As far as Isomara can tell they can come in all colors and markings that any other bird could.

    Driven mostly by instinct memics are infact smart creatures as they have learned and adapted to fooling Isomara. They have developed ear shattering screeches that can catch prey off guard as well as alert other memics in an area. Often working alone to catch prey a memic will stand and bath in sunlight as to blind an Isomara from recognizing the memic for what it truly is. 
    Memics go into hibernation in late October/ early November, and awake late February/ early March. Early March is when the eggs normally hatch emerging new feisty chicks. 

    Purely carnivorous a memics diets range from any land mammals such as boars and rabbits, to birds like seagulls and owls. When food is scarce memics can be found in rivers fishing. Isomara and a couple other island species are seen as a delicacy to them and a great source of nutrition and meat. Memics will normally stay away from Isomara that have a goom companion or that are traveling in groups. 

    Memics will mate with many suitors over the course of their lives in hopes to produce many different and strong offspring. A female memic can lay one-three eggs per mating season which happens once a year. 
    Chicks (memic hatchlings) tend to be calm and their sharp beaks and teeth are not yet developed enough to hunt. Once they reach a few months old they are called juveniles. Juvenile memics might be the most dangerous as they are feisty, quick, and equipped with newly sharpened claws, masks, and teeth. They are not very good at hunting, but are very quick and do not need to stalk or fool an Isomara into an encounter.

Memic Egg by IsomaraIndexThe common memic egg. Memic eggs are always blue and spotted. Memic eggs are near two times smaller than Isomara eggs.

    Memics are not seen as very good companions. Gaining the trust of a memic like you would a good seems futile and taming them is most insane. Although, a small group of Isomara calling themselves Tamers have been getting together and plotting ways to "tame" memics perhaps through domestication. Most Isomara fear memics, but with an Isomara's growing intelligence they are learning better ways to combat memics and keep them at bay which in time they believe can help in keeping their species off the memic's menu. 

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Memics are part of an ARPG! An ARPG is an Art Role playing Game. Check out the group for more information!
GhoulishLich Featured By Owner Feb 28, 2018
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