Elder God Class:
Elder god class is a rank reserved for the four elder gods. These beings cannot be harmed by normal means.
S+++ class is the highest rank of any non-elder god being. This unnatural level of power is physically impossible for any normal human being, including the old gods.
S++ class is the highest rank that one could hope to achieve.
S+ class is a level of power that is exceptionally strong, but not to the terrifying degree of S++.
All those within S class or above are considered elite. It is rare for mortals to ever reach such status.
Considered to be the highest "normal" rank, even mortals can become A class if they put in the effort.
Somebody who is in B class should have little problem with self-defense against your average person or monster, though handling more than two at a time can be overwhelming.
Those belonging to C class are quite competent at self-defense, but even one-on-one combat can be dangerous.
People in D class are capable of fighting, but often have difficulty physically or mentally dealing with a violent scenario or are pacifistic.
Those in F class often have a physical or mental disadvantage. Children, the elderly, and the otherwise impaired often fit into F class.
Rank: Elder God
The obsidian star elder god of oblivion, the existence of himself and all other things fills him with disgust and contempt. Stirred from his eternal slumber by the other elder gods and that which they have created, he desires nothing more than to return the universe to the vast and silent emptiness it once was. He sometimes appears in the world and offers to grant wishes to mortals who would sign a contract with him. These dark wishes always lead to grave misfortune. He absorbs the souls of those under contract at the end of their lives, and with each soul his power grows ever stronger.
Rank: Elder God
The silver star elder goddess of creation, she is kind, gentle, and loving. Having become self-aware in a dull and empty void, she was able to form the universe and the planet Galmiun with the help of fellow elder gods Lumstigethers and Yatsalkin. This act drained her and the others, though she still watches over her creation in her slumber and shares what power she can with the people of Galmiun in the form of wish stars, as well as granting part of her power to a handful of individuals known as star-blessed.
Rank: Elder God
The gold star elder god of nightmares, he is unable to exist in the physical plane and is confined to the world of dreams. This fact has made him spiteful, gradually turning him from mischievous to malevolent. Though he is almost entirely unable to interact with the physical world, he does have command over straw and scarecrows. He can inhabit and take control of scarecrows, as well as form them from straw, but these bodies are weak, slow, incapable of speech, and quickly drain his energies. He is able to navigate the dreams of beings that exist even in other universes, and while he primarily likes to cause nightmares, he is also able to grant wishes to those he makes deals with.
Rank: Elder God
The charoite star elder god of chaos, they are actually a collective of several entities. With countless diverse and often conflicting ideas and interests, the thing they have most in common is that they are typically curious and enjoy creating anomalies. With Silver's assistance, they were able to create the insectoid demons and their homeworld. They are also responsible for a number of strange relics and artifacts that exist in these worlds, as well as the terrifying Valley of Curses that exists on Silver's world, Galmiun. Those foolish and insane enough to enter the Valley of Curses more often than not find themselves permanently stuck with a curse that can only be removed through the power of wish magic.
Casino Grayleaf (Casino the Destroyer form)
A version of Casino Grayleaf from an alternate timeline where she wished to become the hero of prophecy. Standing at 8'11" (272 cm), she became powerful beyond imagination, but this form caused such great mental agony that she quickly went mad. Unstoppable, Casino the Destroyer wiped out all life on the planet. Fortunately, this bad future never actually came to pass.
Dr. Letra Relse
Once nothing more than a mortal scientist, the ambitious Dr. Relse created the aquatic automatons, with Nautilus being his crowning achievement in this field. These creations were no mere robots, but gods made from alloy instead of flesh. He came to abandon this work in favor of a new goal. Believing divine beings to be a force of oppression, he stole away from Galmiun in the midst of the night in a rocket he had been creating in secret. Genetic engineering became his focus. He left a mere mortal, and returned as something else.
Skunk (Skunk Starlight form)
Skunk holds within her a significant portion of the elder goddess Silver's power. During the full moon, her hidden potential is unlocked.
Thanks to the VanVoder bloodline and the intense training of the VanVoder school of combat she had endured since childhood, she has become the most powerful knight who has ever lived. Despite lacking magical potential, her strength and combat skill are so great that she has surpassed even Dragon himself.
As a result of VanVoder genetics and the brutal training of the VanVoder school of combat he had suffered since childhood, he has become the second-most powerful knight who has ever lived. While he lacks Lydia's sheer speed and power, he possesses a strong grasp of light magic that she does not. He too has managed to surpass Dragon's power.
Dragon (Ruby Dragon form)
Dragon keeps himself tempered. A raging fire burns within him, and when he stops restraining his wrath, his true destructive power is unleashed.
The most powerful of the old gods, he was considered the most powerful being throughout much of history. Dragon enjoys fighting for sport, but lacks the determination that the VanVoder siblings possess, and prefers a simple existence over an ambitious one.
The most powerful of the insectoid demons, he lacks the sheer power of Dragon, instead utilizing abilities that are difficult to contend with. Able to conduct swarms of locusts like an orchestra, his most terrifying ability is to himself take on the form of a swarm of locusts. In so doing, he is able to take possession of the body of all but the most formidable of foes.
The most powerful of the aquatic automatons, Nautilus is a powerhouse, his tough and heavy metal body able to take significant punishment and dish out hard-hitting blows. He specializes in extremely devastating charged physical and energy attacks. His speed, however, leaves much to be desired.
The combined form of Solar and Polar. Standing at 6'6" (198 cm), greater physical strength than even the VanVoder siblings, surprising speed, and command over powerful ice, light, and dark magic, she is a force to be reckoned with.
Moose (Crescent Moose form)
Moose becomes more powerful during the crescent moon, granting a boost to strength, speed, dexterity, and magic.
Snake has little in the way of physical strength or powerful magic, but what she does have is swift precision and deadly venom. The deadliest assassin to have ever lived, she more often than not lands the first, last, and only hit in a fight.
Though he lacks the great physical strength of Horse and Ox, he has nonetheless exceeded them in combat prowess. Possessing significant dexterity, mastery of several different forms of weaponry, and specialization in earth, wind, and light magic, his fast-paced and unpredictable fighting style makes him quite a challenging opponent. In addition, he is able to mirror enemy abilities, and his power grows even stronger during the crescent moon.
Skilled with an axe, Ox is primarily a blacksmith who also serves as a knight. Nonetheless, he stands at 6'8" (204 cm) and possesses unmatched physical strength, making him an opponent not to be taken lightly.
Skilled with a lance, Horse is a seasoned knight who truly shines when fighting as part of a group.
Much stronger and faster than she appears, Dog is skilled at subduing opponents through unarmed combat skills such as punching and grappling. Simple, but effective.
Tiger's fighting style is much like Dog's. He's a bit faster than Dog, but not quite as physically strong.
One half of the duo that is Solar and Polar, she possesses great physical strength and powerful ice magic.
The other half of the duo that is Solar and Polar, he lacks physical combat ability, but possesses powerful fire and light magic.
A hero who specializes in magic, she's also not too shabby with a sword. Fortune tends to favor her.
A skilled and serious agent who specializes in precision weaponry, her grasp of ice magic exceeds that of Skunk, Polar, and even Goat.
Strong and fast, Domino practices an unrelenting berserker style of fighting.
An archer without rival, her skill with a bow is not to be taken lightly.
A jack-of-all-trades, Skunk is a talented adventurer versed in a number of weapons, magic schools, and fighting styles, as well as various other tricks and talents. She primarily specializes in ice and poison magic, and has a fondness for curses. Her innate poison abilities allow her to fill an area with poisonous mists, as well as afflict foes with a permanent curse that only she can remove, causing them to be stuck with an extremely unpleasant odor. While she is overall less powerful than others in her rank, her versatile skillset and clever and resourceful nature earn her S class status.
More interested in the study of magic than in its practical and combat uses, he doesn't have much experience with fighting, but his powerful mastery of several schools of magic make him far from a pushover.
A strong woodsman skilled with an axe and projectile spikes.
A so-called "Hero of Legend", Cock is something of a bumbling fool. Though he's not the strongest of heroes, his heart is in the right place, and things tend to work out in the end, albeit with some collateral damage.
A wandering healer and thief, her survival skills are greater than most healers. While she prefers to elude dangerous situations through non-violent methods such as persuasion, Vulture knows the value of a well-placed dagger through the back.
Cockroach is quick to run at the first sign of danger, though he's gotten into his share of scraps before. Unless he gets lucky, he tends to lose.
While weak physically and magically, the brilliant Platypus should not be underestimated. This is the man who took down Dragon and tried to enact a new world order, after all. He specializes in technology, chaos magic, and has a poison barb attack that can be used in pressing situations.
Though Turtle practices self-defense as a hobby, she often becomes too frightened to actually apply it in a combat situation.
A clothier and enchanter, as well as sister of the hero Casino Grayleaf, Mint knows a few helpful spells, but isn't much of a fighter at all.
Lacking in combat skill, Dr. Arken enlisted the help of several gods and goddesses in order to defeat Platypus. Unable to exist in physical form due to Platypus' machine, the weapon she created allowed her to summon her allies and their abilities into battle.
By no means a fighter, Rat's greatest weapon is his wits and charisma. Also the powerful bodyguards he keeps with him.
A pacifist healer by nature, Duck has little aptitude for combat and dislikes causing harm.
Disinterested in the ways of fighting, Lars is an aspiring bard who instead prefers to support his allies with the magic of melody.
Monkey can kick, punch, and bite with all of the strength of a normal child, and is uncomfortable with fighting. They are, at least, quite fast and agile.
Lynx is physically too weak and delicate to defend herself very well.