Retro gaming/art design hardware buildRetro gaming, program design and retro graphic development is entirely practical!
The bad thing about not throwing away old stuff is that your house can soon become full of clutter. The good thing about not throwing things away is that there is always something to dig into and there is always a useful gem hidden in amongst all that stuff. We have a family of eight or nine members living in this house (dependent upon how well we treat the daughter's latest boyfriend) and so there is enough stuff here to fill a large-sized house. It is my boy's birthday so I thought I'd build him a test rig, a machine to test and build new hardware and install new/old software and also a machine that is retro enough to gain access to a library of old 16bit software that modern windows just cannot run. It would also act as a test bed for installing ReactOS and Kubuntu, our intended o/ses in the near or far future.
So, looking around the garage, loft and the spare parts bin I realised I easily have enough
RainWallpaper - a slightly biased review.RainWallpaper is just a wallpaper tool, nothing more, nothing less. You can select an animated wallpaper from the default list or take a wallpaper from the online gallery. It displays an animated wallpaper image on your system background, on the main monitor or the second.
So, on to two installations to test the product, first of all the bad review and then the much more positive review. I give you my reactions in the order I tested.
The installation was easy and simple though the download was quite large and took a while to complete. When installed it is easy to run and places a small RainWallpaper icon (a raindrop) in your systray for access to configuration options.
This was the point at which I started to worry - using the Wallpaper functionality on my base system (a quick enough 2.5ghz core2duo laptop with 4gb or RAM and a fast hybrid drive) it consumed 65-85% of system resources to place an animated background image with moving snow or steam or smoke... My immediate reactio
Interview with LukasKokoskaINTERVIEW
It's my pleasure to feature a custoCREATORS Interview with someone who raises the bar in terms of design and aesthetic! Welcome LukasKokoska
Q: Let's start with an intro, for those that may not know you... could you give us a little biography?
A: Sure. As you can see from my nickname, my name is Lukas. I’ve been here on Deviant Art for quite some time(10 years), ever since I began to learn basics of user interfaces and how to create them. Currently working as UX Designer at a large company (I work mostly on smartphone products) and in my free time continue to dabble a bit in customization, although I am not as active as I used to be.
Q: Let's talk about your work. When did you start to design?
A: I honestly don’t remember anymore. I know it was a long time ago, when classic Winamp skins ruled the world of customization and ICQ was still popular form of
What Xwidget could have been...What Xwidget could have been and how it should have succeeded? Just a short rant this time.
In this rant I am just proposing an alternative path for the Xwidget engine that probably would have led to success and the widespread adoption of a tool that the world does actually need but still doesn't quite have.
The developer Tony, built a g