Frequently Asked Questions

6 min read

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Sirius-sdz's avatar
1. What are your rules for using your textures?

No rules for any creative usage, non-commercial or commercial, use them however/wherever you want. This doesn't include using/uploading/selling my textures as they are or claiming ownership, I still made them. 
You dont have to credit, but if you want just put a link to this account or use my name Sascha Duensing.

2. Where can I find you online?

My Social Media and Microstock Accounts are listed here:
A selection of my "out of cam"-textures that i use to create these textures are on this account: ooc-sdz
my art stuff is here Darkzero-sdz

3. Do you accept commissions?


4. I want to donate / support you, how?

Feel free to grab any of my Premium Packs on Deviantart or my whole account on Gumroad , thanks for your support!

5. How do you make your textures?

It depends on my mood, but basically i take photos (walls, skyshots, bokeh, scratches) and mix them in photoshop.
You can see some progress here…

6. What's your setup?

- Canon 6dMK2 + 50mm f 1.4 (wonderful brightness, colors, low light) + 100m macro f 2.8 (the small details, wonderful bokeh)
- in 2022 my phone for any sharp textures

7. How do you use textures?

Mainly as layers or a background in programs, that can handle images and layers. you can enhance your photos, drawings, manipulations or 3d models with textures in many interesting ways. here is a tutorial for using them as layers…
and here is a wonderful example of how they look used…
another great journal about how to 1) create your own textures and 2) use them:
Tutorial Feature - TexturizingTextures are neat way to add extra punch on your artworks. They're fun to create yourself or you can use endless resources various artists here in dA are providing. If you're using textures made by other artists, always remember to read and follow their stock rules and credit your source!
This feature consists of two different parts: At first I am introducing tutorials teaching how to create textures yourself; both traditional and digital methods. In the second part of this journal I am featuring tutorials advising how to use textures in your artworks. The tutorials are mainly using Photoshop to create and edit pictures but there are similar tools in most of the photoediting programs.
Creating Your Own Textures
Traditional Textures
a) b) c)
a) If you want to learn how to create your own textures in traditional way, this tutorial gives you all the advices you need. Just follow the instructions, scan the results of your experiments and vo

8. Some other cool texture accounts from other artists? 

check these out… :D
besides them, your first stop for unmanipulated textures could be for paper… for abstract textures kuschelirmel-stock.deviantart.……
Quality Textures - FeatureThere are still usable high resolution Textures, where artists made the effort to get the resources themself.

Palmera by DavxakRock
Clouds Collab Part 2 with albrecht995 by MultiartisMore blue by DivsM-stock
Ur texture also by DivsM-stockTexture-047 by mishkenzieLandscape background maybe. UR by DivsM-stock
Water58 by stockicide136 by Infrablack-stock134 by Infrablack-stock
Texture-016 by TehAngelsCryTextCha59 by jojo22
Feature: Quality Textures IICheers to every artist who goes the extra mile to get, create and offer their own unique textures in a generous resolution.
Enjoy! :heart:

Marmorierung 3 free texture by Xenarischemical wedding pt 2 by synestheseaNecronomicon CD-STOCK by CD-STOCK
Digital Texture Artwork 356 by mercurycodepeacock glass shattered by synesthesea
Digital Texture Artwork 351 by mercurycodeTexture Venice by Lumina-Obscura
Texture 01 by BenjaminHaley

i will update this every now and then. thank you for your support :heart:
© 2013 - 2023 Sirius-sdz
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mzclark's avatar
Hope all is well dear. Quick question. This texture shows its 5184x3456. For premium texture of full resolution for 30 points, are they bigger than this one by a substantial amount?:…

Sorry for the odd question. I had hoped to print on an item using a few textures, but so far they are too small. It says the smallest pixels i can use is 8570x11250. the max is 13500x11462