Jim's a great guy to work with and gave me a really good design brief for this. It was a pleasure to work on and I am really happy with the result. I'm glad I was able to work with him on this.
I am available for map commissions as well at this time. Cheers.
Some people had asked about getting a print of this map so I made them available on Red Bubble.
You can check them out at the link - www.redbubble.com/people/sirin…
Other places of interest...
There is a numbered and named list of buildings that corresponds to the numbers on the map.
Not sure what more you would be looking for.
That's definitely something I need to work on.
I was going to make the shore more of a rocky coast thing but the client wanted it more sandy.
So the rocky colored hills stayed.
I like having rocky outcropping popping up in my grasses.
I think each of us brings a bit of the environment we like, or are familiar with, into our work.
The client had stated that the city was in decline and out on the very edge of civilization.
The docks/piers area was based on what the client had supplied to me as reference.
I have another city that is slowly being finished that is more like what you'd expect.
You can see that over at the cartographer's guild site - www.cartographersguild.com/sho…
More docks, piers, and boats...
I hadn't thought of putting them on RB. I don't sell many prints on there.
The margins aren't particularly good.
If you are truly interested I could try to get prints to sell though.
When we were younger, we played a game called "The black eye",
and we made such maps for every game to play in that world, but ofc
they were crap compared to this masterpiece^^
This particular map was commissioned by a guy that runs a large campaign world and wanted to have some maps done for use on Obsidian Portal, for his players.
I am developing several game/story worlds with the plan of trying to make a salable product from them.
Many maps I have on here are from the world of Luma, as well as some of the building drawings and some of the weaponry.
Yep, that is how I started out doing it too.
When I was young my friends all designated me as the DM so I would develop stories and maps and such for those games.
detailled city maps^^
Haha yeah I also came into map making, cause I was the "master"
in that roleplay games. At first my continents looked unrealistic
cause as kid you have no clue how it must be, but then I learned
more and more. And didn´t use random names, but choose a real
culture, with certain endings of the words etc.
Tho what I often see in such maps and games, that people love names
that have a good balance of vowels and consonants.
For example Luma, Mara, Kanolas, Maran all that seems to sound good to people,
while Zrbihl or chlamiehn etc. are usually seen as not good sounding XD
I still tried to add some, cause I needed different cultures, and there is always
a language sounding not good, when u grew up.
I found that people seem less interested in things that are very 'non-human' or very unfamiliar.
Be that strange or hard to pronounce names or ecologies or social structures.
I guess if one is looking to play a fantasy game and escape from reality for a while they don't want to have to focus a lot and think overly much regarding the game world.
I used to do some very strange and hard to pronounce/spell creature and place names.
People didn't seem to like it as much.
But I do still like to make the cultures seem distinct and their words/places seem noticeably different.
Regarding the vowels and consonants thing - it might have to do with the cadence or rhythm that the word creates.
Luma or Paloket have a nice bouncy rhythm to them. Paer'Zivrash... not so much.
loved reptile-humans and cat-humans at some point, just
like in Skyrim Argonians and Khajit XD
Yes indeed. Tho some also use the cultures of Europe for a fantasy world.
Then there is an empire in the middle with german names,
in the west with french names in the east with slavic names and so on,
which works quite well, too.
If you are interested send me a note and give me some details on what you're wanting done.
Beautifully done. That looks like quite an awesome city, and the surrounding lands are quite lovely as well. Not only is the map great but the textures and colors give the feeling of an actual map that's warped by the color sinking into the thick paper.
The only thing is that the name of the stables gives me a sad visual image. Still, awesome job.
All the names are from the client.
I'm not sure what that was to mean, I suspect it wasn't literal, but I agree that it is an unpleasant visual.