That's right, I'm going to be working on making my first video game. I've been inching closer to working on it for the past few months. I've been considering the world, outlining the story as well as a number of characters. I've written up some dialogue that I plan to use in the game as well.
I plan to start work on concept art and sprites pretty soon. I'm working on learning openal, opengl and some other libraries to potentially use with the game and I'm going to be looking at game engines. The part that I don't have any real plans for as of yet is the music, partially because, well, I'm not a musician, and partially because I don't really
So, first thing's first. I will definitely be posting my reference art on here. Though don't worry, I'll still be posting a decent amount of my non-reference art.
You can probably get an idea of my style from my gallery. I won't draw mechs and complex machinery of the sort. As you can probably tell, people and ponies are some of the main things I have experience with drawing, though I am able to draw a variety of other creatures.
I guess I'll start this at:
5 points per character[creatures in the foreground included]
5-10 points for a background
2-5 points for color
So if you want to commission me to draw something, either
So I was considering what I said last journal about reference art, and I guess I don't give my reference art the acceptance it deserves. I often put the most work into my reference art, and it's often my best, though that's probably because of the quality of the references.
I suppose what I'm getting at is, do you guys want to see more of my reference art or should I just keep it off of DA? I'm not really sure what to do on the matter.
Also, I'm gonna try and open up to point commissions, see how that goes. I don't remember if I've tried this before or not. If you'd be interested, I'll post the rates and stuff in my next journal.