Hey, mate. I’m working on a modern-setting Cthulhu Mythos boomer shooter that I’m gonna be funding through my Patreon. Here’s the thing: I’m working on story notes, & I can code, but I need people for everything else. In your case, I’m asking if your drawing skills cover locational stuff, for the sake of providing visual references when making the maps.
Dude, if anything, I'm more of a coder than an artist.
I mean, I can do traditional art well... but I haven't done anything that'd translate well into Doom sprites. Although you seem to be more in the market for concept art, which would be more my schtick.
BTW, I actually have ideas for a game of my own, which I'd be making in the GZDoom Engine.
It's an improvement for sure! Could use further work.
- She looks quite barrel-chested, like her ribcage is swollen and puffed up. You should thin that down.
- This also causes her shoulders to become broader, even broader than her hips.
- Her jaw is huge there, and her face is wide.
A good rule of thumb: if you splay your hand across your face, your fingers should be able to span across your face. This should give you a better idea of the proportions concerning hands and faces.