This is an intermediate tutorial. It assumes you already have modeled, textured and have completed material setup of a mesh in your modeler.
Babbling About Fluid Simulation
Interview with Matt Belshaw
Dress Making and Rigging Tutorial Custom Bones 03
Dress Making and Rigging Tutorial Custom Bones 02
Is there a version of this procedure for MORPHing an otherwise rigid object, instead of RIGging it?
Like, suppose I wanted to deform the door, such as by twisting it all out of shape, instead of pivoting the door on it’s hinges.
I once knew how to do this via Hexagon. But I have forgotten. And Now I feel more comfortable with Blender instead anyway.
I just posted this question to Daz’s Blender forum. So maybe you’d prefer to answer my question there: