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WARNING:

This will only work between these two figures or between their male counterparts.  It will not work between any previous figures, or between these and previous figures.



For this tutorial you need:

Genesis 3 Female from Daz3d.com.
Genesis 8 Female from Daz3d.com.

An item of clothing for one of them that you want to convert to the other one.

Scene Tab and Parameters Tab in Daz Studio 4.9+.  If you lack a tab, you can add it using Window--Panes (Tabs) and clicking the one that you need.

THE CONTENT MANAGEMENT/SMART CONTENT HAS TO BE INSTALLED AND WORKING TO USE THIS METHOD.  IF YOU CANNOT SEE THE COMPATIBILITY BASE IT IS NOT ON.  CHECK THE BOTTOM OF THE SMART CONTENT TAB FOR A "START CMS" BUTTON.  IN YOUR DAZ INSTALL MANAGER IT'S CALLED POSTGRES SQL CMS OR SOMETHING SIMILAR.


Genesis 3 to Genesis 8 Clothing

Load Genesis 8 into your scene.

Deselect Genesis 8 by clicking elsewhere in the scene.

Load your clothing item from the library.  It is important that G8 is not selected because we're not using AutoFit.

Click on the clothing item in Scene Tab.

Also in Scene Tab, find the small button at the top right of the tab. Click on it and choose Edit--Scene Identification.

Click on the "..." to the right of "Preferred Base."

A big list pops up.  Find Genesis 8 and Female under that.  Click Accept.  Then click Accept again.

Before you perform the transfer step, pose the clothing to match the target figure (arms down for G8, arms up for G3) and click the Bone Editor.  It looks like a bone with a pencil across it.  Now right-click in the 3d window and choose Edit and Bake Joint Rotations.

In the Scene tab, Left-click on Genesis 8 Female.  Hold down shift and left-click on your clothing item, so both are selected, but Genesis 8 is selected FIRST.  The order matters.

Now click the little button on the top right of Scene Tab again.

Choose Edit--Rigging--Transfer Rigging (Figure Space).

Now you can fit the clothing item to Genesis 8 and it should work!  Notice how we didn't distort the geometry at all?  The base FBMs are also identical, so they should still work properly.  The JCMs are not completely identical in my testing, but they're close.  If you save the item to the library again (File--Save As--Support Asset--Figure/Prop Assets) make sure you give it a new name so that it doesn't overwrite the original.

Hair

Even easier.  For hair you only need to change scene identification.  There's no need to rerig at all.

Genesis 3 to Genesis 8 High-Heeled Shoes

Load Genesis 8 Female into your scene.

Make sure Genesis 8 is not selected.

Load your high-heeled shoes into the scene.  I'm using the Austrani boots in the video.

Select the shoes or boots in the Scene Tab. 

Find the small button at the top right of the tab. Click on it and choose Edit--Scene Identification.

Click on the "..." to the right of "Preferred Base."

A big list pops up.  Find Genesis 8 and Female under that.  Click Accept.  Then click Accept again.

Before you perform the transfer step, pose the shoes to match the target figure (arms down for G8, arms up for G3) and click the Bone Editor.  It looks like a bone with a pencil across it.  Now right-click in the 3d window and choose Edit and Bake Joint Rotations.

If the boots came with a foot pose, you can usually just apply it directly to G8 at this point.  I did this with the Austrani boots.  I also changed the shin bends to -0.72 to minimized visible clipping, and you may need to fiddle with the shin/foot pose to do that too, since G8 has no heel bone.

In the Scene tab, Left-click on Genesis 8 Female.  Hold down shift and left-click on your shoes, so both are selected, but Genesis 8 is selected FIRST.  The order matters.

Now click the little button on the top right of Scene Tab again.

Choose Edit--Rigging--Transfer Rigging (Figure Space).

Now you should be able to fit the boots to Genesis 8 Female and have them work fine. 


Adding a Push Modifier to Fix Clipping

This is something most clothing items don't include that can get rid of pesky clipping easily on many items.

Click on the clothing or shoes in the Scene Tab.

Click the little button at top right of the tab.

Choose Edit--Geometry--Apply Push Modifier.

The push modifier is usually applied at a very high value of 1.00, which tends to distort most clothing unacceptably.  You can find it in the Parameters Tab under General, where it is now called "Mesh Offset."  A value closer to 0.1 or 0.2 is often enough.


Reversing the Process (Genesis 8 Clothing to Genesis 3)

Obviously I don't have a lot of clothing with which to test this, so I had to use my own work-in-progress (haven't bought the bundle yet).  But when I did test it, the same process in reverse worked fine.  I didn't even include a pose because all you really need to do is set each of Genesis 3's Shoulder bends to 45 or -45 and each thigh's Side-Side to 6/-6.

Load Genesis 3 Female.

Deselect by clicking on anything else or the background.

Load a Genesis 8 Female clothing item into the scene WITHOUT Genesis 3 selected.

Click on the clothing item in the Scene Tab.

Also in Scene Tab, find the small button at the top right of the tab. Click on it and choose Edit--Scene Identification.

Click on the "..." to the right of "Preferred Base."

A big list pops up.  Find Genesis 3 and Female under that.  Click Accept.  Then click Accept again.

In the Scene tab, Left-click on Genesis 3 Female.  Hold down shift and left-click on your clothing item, so both are selected, but Genesis 3 is selected FIRST.  The order matters.

Now click the little button on the top right of Scene Tab again.

Choose Edit--Rigging--Transfer Rigging (Figure Space).

It's exactly the same with shoes, except that you need to also pose the feet to fit inside the shoes if they are high heels before you do the transfer of rigging.

A Note on the V8 Pro Bundle Lingerie Arms Issue

Some items have an issue on back-conversion where the arms snap down on conforming even when this process is followed, including the robe from the lingerie set in Daz's Victoria 8 Pro Bundle.  If this happens it may be fixed by going to Parameters/Misc and changing the Fit To Mode to Redirect Transforms instead of Auto Follow Transforms.
  • Listening to: Spotify
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Add a Comment:
 
:iconhylas-erotic-art:
hylas-erotic-art Featured By Owner Jan 15, 2019  Hobbyist Digital Artist
Used this to fit my heeled Desperado Boots to G8M, thank you!
Reply
:iconkydie2:
kydie2 Featured By Owner Jan 5, 2019
Thanks very much! Very helpful indeed!
Reply
:iconratorama:
ratorama Featured By Owner Dec 21, 2018  Professional Digital Artist
For me it doesn't work with high heels. I've posed the heels with the G8F and did all the process, but when I apply to fit fo G8F the sandals go to center (in the middle of the legs).
Reply
:iconapple5g:
apple5g Featured By Owner Edited Dec 3, 2018  Hobbyist Digital Artist
very useful thank you very much
Reply
:iconkenzino:
kenzino Featured By Owner Nov 9, 2018  Professional General Artist
Nice tutorial..thanks
Reply
:iconredantarts:
REDANTArts Featured By Owner Aug 30, 2018  Hobbyist Digital Artist
Thanx a million, It all makes sense now,, problem I have is I have nothing under the compatibility base screen. its empty :|
Reply
:iconsickleyield:
SickleYield Featured By Owner Aug 30, 2018  Professional Digital Artist
Is your Smart Content on?
Reply
:iconredantarts:
REDANTArts Featured By Owner Aug 30, 2018  Hobbyist Digital Artist
I cannot login, other than that there is nothing showing up under my smart content :(

Reply
:iconsickleyield:
SickleYield Featured By Owner Aug 30, 2018  Professional Digital Artist
Did you install Postgres from Install Manager?
Reply
:iconredantarts:
REDANTArts Featured By Owner Sep 2, 2018  Hobbyist Digital Artist
yes I did, ive deleted it and reinstalled it, its not blocked by my firewall so I am at a loss
Reply
:iconsickleyield:
SickleYield Featured By Owner Sep 2, 2018  Professional Digital Artist
If you look at Smart Content tab is there a "start CMS" button down at the bottom?
Reply
:iconredantarts:
REDANTArts Featured By Owner Sep 3, 2018  Hobbyist Digital Artist
Yes, when I click it nothing happens!! :(
Reply
:iconsickleyield:
SickleYield Featured By Owner Sep 3, 2018  Professional Digital Artist
That's an odd one.  I'm afraid I don't know what would fix it except maybe an uninstall and reinstall of the postgres. :(
Reply
(1 Reply)
:icontaishobee:
TaishoBee Featured By Owner Aug 16, 2018  Hobbyist Traditional Artist
Does this work with wings?
Reply
:iconsickleyield:
SickleYield Featured By Owner Aug 16, 2018  Professional Digital Artist
It will if they're a conformer to begin with.  Some of the wings that are sold are actually just props parented to the back, in which case you wouldn't even have to do this, you could just reparent them to the figure you want to use them on in Scene Tab.
Reply
:icontaishobee:
TaishoBee Featured By Owner Aug 20, 2018  Hobbyist Traditional Artist
Okay, I'll try again. I'm also wondering if this will work with Poser using the tool on Rendo, the Genesis 3 updater and tutorial on getting clothes, ect to work. I have had success with pretty much everything but wings.
Reply
:iconsickleyield:
SickleYield Featured By Owner Aug 20, 2018  Professional Digital Artist
I wouldn't expect it to work at all with Poser given that the rigging is different from the rigging of SmithMicro's figures?
Reply
:icontaishobee:
TaishoBee Featured By Owner Aug 20, 2018  Hobbyist Traditional Artist
I use Genesis 3 and 8 in Poser, so it would be using them.
Reply
:iconsickleyield:
SickleYield Featured By Owner Aug 21, 2018  Professional Digital Artist
No, that's not going to work at all, I don't think.  Poser does not have the specific features in DS you'd be using to do the scene ID change and the transfer of rigging.
Reply
:icontaishobee:
TaishoBee Featured By Owner Aug 21, 2018  Hobbyist Traditional Artist
Dang. Do you know of a way to fix them so that they can work properly in Poser?
Reply
:iconsickleyield:
SickleYield Featured By Owner Aug 21, 2018  Professional Digital Artist
Sorry.  I haven't owned or worked with Poser for many years now.
Reply
(1 Reply)
:iconwickedprince:
WickedPrince Featured By Owner Aug 5, 2018
Thank you for this, don't suppose it will work as well with G2 though? I'm mostly using G2 while I get used to the Genesis models. I like G2s faces better than G3 and G8 faces. I picked up a bunch of G3 and G8 stuff during March Madness though and I'd love to get to use them on G2. :)
Reply
:iconsickleyield:
SickleYield Featured By Owner Aug 5, 2018  Professional Digital Artist
It will not, no. G3 and G8 share a basic shape and rig - pose G8 and bake transforms and it basically is G3 with the eyelashes cut off (and a superior facial rig IMO). G2 is a TriAx figure with a different shape and a different rig. It's going to require a clone:

www.daz3d.com/genesis-3-female…
Reply
:iconwickedprince:
WickedPrince Featured By Owner Aug 5, 2018
Ah, ok, I have all the other clones for Genesis base and the V4/M4 into G2 but I was having trouble finding those, thanks for the help. :)

Yeah G3 got a lot of bad press for not having a very expressive face compared to G2 but otherwise being easier to render without losing morphability.

I'll be honest and admit that I have no idea what "TriAx" means. :)
Reply
:icondbeuk:
DBEUK Featured By Owner Aug 4, 2018
I am having a problem with this. I'm trying to convert the G3F JeanZ (The3DWizard) to use on G8F and a character that has (amongst many other things) FBMHeight 82%. Using the method (I think ... I'm slightly confused between the bit about posing the G8F like G3F default but then posing the JeanZ like G8F default) the JeanZ appear to convert, conform and behave in every respect except when I dial in the FBMHeight 82%. The original G3F JeanZ contain an FBMHeight custom morph, and with G3F they fit perfectly when G3F is dialled to that height. The G8F conversion also has the same custom FBMHeight morph, of course, and dialling it on the unconformed G8F conversion, it changes the shape the same and fits a dialled G8F perfectly. But when the converted JeanZ are fitted to G8F and the 82% height is dialled in the G8F, as well as the custom morph dialling itself, the JeanZ are additionally lowered, with the bottom of the legs going well below G8F's feet, the crotch and waist moved down additionally, the knees below the G8F knees, and so on. Even dialling out the conformed 82% custom FBMHeight doen't help, as the bottom of the legs being below the G8F feet, the knees, the waist and crotch being in the wrong place is still there. Basically there are additional transforms happening to the converted JeanZ when G8F is dialled to 82% height that don't happen with the G3F ones on G3F, and I can't see how to get rid of them so the conversions behave like the G3F ones when an FBM height is dialled. Any ideas?
Reply
:iconsickleyield:
SickleYield Featured By Owner Aug 4, 2018  Professional Digital Artist
It's not really necessary or helpful to pose G8/G3 before transfer.  I've removed those steps from the tutorial, which I hope unmuddles things a little.
Reply
:iconsickleyield:
SickleYield Featured By Owner Aug 4, 2018  Professional Digital Artist
This is not a problem I've had - height worked fine for me.  Maybe I need to review the tutorial and try and make the instructions clearer.
Reply
:icondbeuk:
DBEUK Featured By Owner Aug 4, 2018
OK, I think I have figured out what the problem is - the G3F and G8F FBMHeight mophs work in a different way to each other, which I wasn't expecting. The G3F FBMHeight has formulae altering all the bodypart center and end points; the G8F one also has those (with substantially different values), but additionally has a formula altering the G8F hip ytrans. So the fitted converted JeanZ are picking up the hip ytrans from my G8F with height 82% dialled that the G3F JeanZ FBMHeight deltas doesn't allow for, making a mess (And just trying to counter-dial the JeanZ hip ytrans when fitted makes an even worse mess). I guess this will apply to any custom FBMHeight morph in any G3F clothing when converting to G8F and vice versa. Unfortunately the only solution I've come up with is removing the custom FBMHeight morph from the converted JeanZ.
Reply
:iconibl1s:
ibl1s Featured By Owner Edited Jun 22, 2018  Professional Digital Artist
Hi SY I love your work :) I discovered that you had built a Genesis 8 Clones for Genesis 3 but I can't find the G3 clones for G8 so I can convert all my G3 cloth collection to G8 :/

It would be fantastic if you could develop a plugin or script a product that convert all the wardrobe from g3 to g8 with all metadata and smart constant entries like it was installed for G8 bonus if the Hair is included !! If such a product was available I would buy it right away :)
Reply
:iconsickleyield:
SickleYield Featured By Owner Jun 22, 2018  Professional Digital Artist
I've been trying to convince Riversoft Art to do just that!  It would make sooo much money, lol.
Reply
:iconibl1s:
ibl1s Featured By Owner Jun 23, 2018  Professional Digital Artist
hhh you'r right I think a lot of people would need and love such a tool ! for my part I would be wailing pay up to 65 USD  :)

thanks SickleYield for your replay hope We can see this dream come true some day... cheers :)
Reply
:iconkaribous-boutique:
karibous-boutique Featured By Owner Jun 16, 2018  Hobbyist Digital Artist
Your stuff is always amazing.  I know you said the G8/Gen4 clone was a pain and that you weren't going to make a G8/G3 clone for sale... But I think you should.  Your tutorial is excellent, but I usually don't have time to PEE during my work day, so having a brainless, convenient, SY-quality product (without need for a workaround) would be awesome.  I'd buy it!! 
Reply
:iconsickleyield:
SickleYield Featured By Owner Jun 16, 2018  Professional Digital Artist
I did end up making one actually!  Too many people asked for it. :D

Reply
:iconkaribous-boutique:
karibous-boutique Featured By Owner Aug 5, 2018  Hobbyist Digital Artist
Purchased!  And love it!!
Reply
:icontti2081:
tti2081 Featured By Owner Jun 5, 2018
WOW! Thanks a lot :)
This is easy and so helpful tutorial!
Reply
:icontorakazuyuki:
ToraKazuyuki Featured By Owner May 12, 2018  Hobbyist Digital Artist
Hi hun how are you? I hope you aren't too overworked! I was wondering if this process can be done for G2, G8/G3 clothing/Footwear/Hair to G2!
I have a hair that has a cap AND the hair, the cap fits fine, but the Hair never matches up; it's always floating behind the head!

The hair I'm referring to is this one: www.daz3d.com/classic-side-par…

I managed to use your tutorial on transferring G8 morphs to G3; I transplanted a character to G2 and would like him to retain the same look, right down to the hair! Your assistance would be quite helpful and appreciated! 
Reply
:iconsickleyield:
SickleYield Featured By Owner May 12, 2018  Professional Digital Artist
It doesn't work that way at all, I'm afraid.  It only works this way from G3/G8 and back because they are nearly the same figure in shape, just in different poses.  There's also the problem that G3/G8 are dual quaternion weight mapping whereas G2 is TriAx, making them even less compatible with each other and even fewer methods effective.

Your best recourse with hair is to parent it to the head instead of conform it and then use its morphs and scaling to adjust its fit.
Reply
:icontorakazuyuki:
ToraKazuyuki Featured By Owner May 12, 2018  Hobbyist Digital Artist
I see, thanks dear!
Reply
:iconcatweazle01:
Catweazle01 Featured By Owner Edited May 5, 2018  Hobbyist Digital Artist
hmmm ... i have no bone-editor in my daz-menues. Only Joint-Editor, Geometrie-Edtior, Active Pose, Node weight map brush and others, but no bone-editor.
Where do i find it? I think you mean the Joint-Editor, don't you?
Reply
:iconsickleyield:
SickleYield Featured By Owner May 5, 2018  Professional Digital Artist
It's Joint Editor, sorry about that.
Reply
:iconbaf-mcnab:
BAF-McNab Featured By Owner Apr 1, 2018
Thanks for this, it worked first time and will no doubt work every time and has given me another insight into the mechanisms that make DS what it is :)
Reply
:iconcirrusgear:
cirrusgear Featured By Owner Mar 30, 2018  Hobbyist Digital Artist
first of all i want to  thank you for your sharing products and your help!
i have about a month by now to get involved with DAZ3D and i already have much progress to see "alive" my heroes of my sci-fi  story that 
i wrote before 6 years.
thank you again!  
Reply
:iconsickleyield:
SickleYield Featured By Owner Mar 30, 2018  Professional Digital Artist
You're so welcome! I'm glad you're achieving your goals! :) I use DS for visualizing my fictional characters sometimes too and it really is fun.
Reply
:iconratorama:
ratorama Featured By Owner Jan 24, 2018  Professional Digital Artist
Thank you so much for this, SickleYield! I was pulling my hair trying to fit Geneva Hair for G8F and then I asked to Google and he said you're the most expert girl. :)
Reply
:iconsickleyield:
SickleYield Featured By Owner Jan 24, 2018  Professional Digital Artist
Haha, you're very welcome! :D
Reply
:icon3doutlaw:
3doutlaw Featured By Owner Jan 12, 2018
Hi, this is great, thanks!  Used this many times for clothing from G3F to G8F, but I just re-read it again, and realized I missed this part:

 -> "Before you perform the transfer step, pose the clothing to match the target figure (arms down for G8, arms up for G3)"

In the prior step we applied the Genesis 3 Female pose for Genesis 8 Female, so do we need to "un-apply" that and then bend the arms down on the clothing to match G8F and leave it like that and Bake and continue?  ...or do we bend the arms down on the clothing to match G8F, and then re-apply the G3F pose to G8F?
Reply
:iconsickleyield:
SickleYield Featured By Owner Jan 12, 2018  Professional Digital Artist
No, I think that is probably a redundancy.  As long as it's posed, using the preset is fine.
Reply
:icon3doutlaw:
3doutlaw Featured By Owner Jan 12, 2018
OK, so that's not really needed?  I've done it a bunch of times without that, and have not yet had an issue.
Reply
:iconsickleyield:
SickleYield Featured By Owner Jan 12, 2018  Professional Digital Artist
Nah, if you're doing it without that and it's working I wouldn't worry.
Reply
:iconvwrangler:
vwrangler Featured By Owner Dec 26, 2017  Hobbyist Digital Artist
Sorry to bump something old, but I think I'm doing something seriously wrong with the revised process, and I can't figure out what it is.

At the moment, I'm trying to re-rig the Bella Donna dress (www.daz3d.com/bella-donna-dres…), which, for reasons that surpasseth all understanding, has no thigh bones, and consequently, no handles. (It has a separate Skirt bone -- just the one -- that does very little, as far as I can tell; it allows sit morphs to work and that's about it.) However, this issue happens with anything that I try to deal with the joint rotations on.

I pose G8 as G3. I load the clothing and change the scene identification. No problems at this point.

I pose the clothing in G8 pose. (Bella Donna has a special issue there, what with the lack of thigh bones, but that doesn't actually wind up mattering, as you'll see.) I bake the joint rotations with the Joint Editor. No apparent problems at this stage (although I suspect this is where I'm not doing something right).

Transfer Rigging goes OK. Then I fit the clothing to G8F ... and the sleeves either snap down to the sides of the clothing or skrunch into a singularity at the shoulders, practically invisible.

It's weird, because some clothing is perfectly happy without baked joint rotations, but the stuff that seems to need it won't take it. These are also the items where, when I try to fit it to G8 without baking the rotations, will snap into G3 pose when it gets fitted.

Do you have any idea what I might be doing wrong?

Weird thing about Bella Donna, though; apparently, I did a rerig to G8 back before you revised the process, and that version actually fits on the top half, arms and all ... as long as I don't try to pass the Ultra Template bones to the skirt. Once I send it through Transfer Utility, the sleeves issue appears. (The lack of thigh bones is so restrictive that the character literally couldn't walk -- the dress thighs can't move forward at all. I mean, it's a sheath so there wouldn't be a huge amount of movement, but that's a bit much.)

It may just be that some clothing doesn't work, I suppose.
Reply
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