it may not be possible to use this content fully in the newer versions of DAZ 3D, as I was able to install the morphs for the female, but not the male. I am new to the software as well but I wasnt able to figure out what the difference could be that was causing it to load only one set of morphs even though I installed both the same way. Perhaps the software changed the name of one attribute for the male so it no longer matches. Presumably if it's not just me, someone else will be along shortly with the same problem. In the meantime I will keep trying to see if I can figure out what's wrong.
Thank you for your hard work,
It's the first I've heard of the issue, and I'm entirely puzzled what could be happening. As far as I know the male and female are packaged together in the same folders, so if the female works, the male should, too.
Thanks for the prompt reply. I was able to get it working, but only by placing the morphs in a directory with Daz 3D\Applications\Data\DAZ 3D\My DAZ 3D Library\data\DAZ 3D\ in the path, which I apparently did by accident at first. Most likely I did something odd when I first installed the program, but I want to leave this up in case the default installation directory actually has changed ... Ive only been using the program for one week.
Again, thanks for all of your careful work and attention to potential issues that need help.
Being on a tight budget, unable to justify the investment in G8 to make it as useful as G3 given the minor improvements between the two. Also no way to fit clothing or transfer shapes/morphs from pre-Genesis generations.
I guess I can transfer the G2 DieTrying morphs via GenX however sometimes the results don't always work well due to the change in weight mapping between G2 and G3.
G8 improvement is ridiculous in terms of wireframe. Big difference comes when posing the rig. It reacts way better than g3. Without those very annoying random movemements when grabbing the hand/foot to move the whole arm/leg.
For a morph product to work, it can't be installed in a subfolder, as your directory on the left shows. It has to be installed to the root of the directory. If that is the case, you will not be able to see or click the morphs from the left panel at all, only from Parameters on the right under the various Actor headings.
Please look again at the install instructions that should have been included in the zip file to make sure your product is unzipped into the correct folder. If that seems unclear, please look at this:
hey there! this is a great set of morphs, but i'm having a slight problem here. the "SY 200 Leg's Length" morph creates a problem with a vertex on the upper teeth on the Genesis 8 Female. As the head lifts higher t leaves behind a "spike" below the chin. is there a way to fix this? It makes it impossible to use that morph because it is negatively affecting the head of the model. Any help would be appreciated, because otherwise this has been my favorite pack to use.
sorry for the late reply. i think it was here. it was a little while ago. I suppose I could try to download it again, if it still doesn't work, replace it with the sharecg download?
okay... well if you do get around to it, i'm sure a lot of people who have your morphs will be grateful. i've noticed quite a few people have mentioned the issue and a correction would make it perfect.
Why thanks a billion!! I didn't see this listed as Merchant Resource, though. Is there anything special I'd need to do if I ever chose to start making 'things' (I have no idea what yet) for specific morphs/figures in this?