Sebastien Hue is a French CG artist who lives in Paris' suburb. Self-taught, he became professional concept artist and illustrator in 2013 founding is own freelance studio Shue-Digital and found his way among many international clients in the entertainment industry, publishing, creative agency, computer software and music.
Among his clients he notably worked for Axis Studios, Unit Image, EA, Paizo, Harpercollins, Hachette, Adobe, Finalmouse and Epic Score
Website: www.shue-digital.com for some tutorial, walkthrough, WIPs and more.
Feel free to get in touch if interested in what I do.
I'm opened to commissions. Just ask for a quote or availibility at:
Unreal Engine 4Hello there, everyone!
I just want to talk to you about the perhaps most popular programming tool out there: Unreal Engine 4.
Game Engine Technology by Unreal
As you may, or rather probably, already know, it really is useful for creating homemade games, fangames included.
I am not so sure that I can tell you anything about it that you do not already know, but I think it could be useful to get people to become more aware of great media that despite its greatness is unfortunately for us is very obscure.
For example; Those who enjoy the French animated series of Galactik Football, and have good enough computing skills, could probably create a Soccer-themed Sports-RPG based on the cartoon.
Still, some people might compare it to Level-5's Inazuma Eleven franchise, as well as perhaps the two Mario-themed soccer games that Next Level Games co-developed with Nintendo SPD Group No. 3.