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Tests the motion blurring capabilities of the new graphics engine. Note: there is a rotational glitch that will be fixed; also, the framerate is much slower in the browser than as a standalone swf.
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:iconjohnjensen:
JohnJensen Featured By Owner Dec 22, 2009
Pretty cool, are you using BitmapData or what? I'd like to know which classes you used. =P
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:iconshock-value:
shock-value Featured By Owner Dec 22, 2009
I think BitmapData combined with BlurFilter. Not 100% though since I don't have the source to this anymore.
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:iconfrogging101:
Frogging101 Featured By Owner Dec 24, 2007
Is this for the new IB
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:icond-for-dumb:
D-for-dumb Featured By Owner Jun 15, 2006
It looks like the same engine as Rayman 1, with the purple fruity things.
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:iconneon2005:
Neon2005 Featured By Owner Apr 10, 2006  Student Filmographer
i had to re-watch to work this out:

its pretty good except the blur type makes it look like its speeding up instead of just falling, im not sure why but it does, and since im a whore on physics while animating its kinda annoying o.o

i dunno why lol, but thats good, except the blur needs to be fixed a bit
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:iconwannabebelmont:
WannabeBelmont Featured By Owner Apr 9, 2006
Holy crap, thats actually a really good looking motion blur. It tends to be slow in the browser, like you said, but overall it looks really bitchin'.
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Submitted on
April 8, 2006
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2.0 KB
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768×432
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