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About Digital Art / Professional ShizzyZzZzZzARTUnknown Recent Activity
Deviant for 4 Years
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Statistics 155 Deviations 399 Comments 190,087 Pageviews
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Newest Deviations

Mortal Kombat 9 - Mileena by ShizzyZzZzZzART Mortal Kombat 9 - Mileena :iconshizzyzzzzzzart:ShizzyZzZzZzART 208 11 Mileena on Beach[Rewroked old work] by ShizzyZzZzZzART
Mature content
Mileena on Beach[Rewroked old work] :iconshizzyzzzzzzart:ShizzyZzZzZzART 140 9
Mileena[Rewroked old work] by ShizzyZzZzZzART
Mature content
Mileena[Rewroked old work] :iconshizzyzzzzzzart:ShizzyZzZzZzART 207 13
Mileena on Beach[Rewroked old work] by ShizzyZzZzZzART
Mature content
Mileena on Beach[Rewroked old work] :iconshizzyzzzzzzart:ShizzyZzZzZzART 112 14
Mileena and Sheeva by ShizzyZzZzZzART
Mature content
Mileena and Sheeva :iconshizzyzzzzzzart:ShizzyZzZzZzART 222 34
Mortal Kombat 9 - Mileena[from Patreon banner] by ShizzyZzZzZzART Mortal Kombat 9 - Mileena[from Patreon banner] :iconshizzyzzzzzzart:ShizzyZzZzZzART 320 18 Mortal Kombat 9 - Mileena[from Patreon banner, BW] by ShizzyZzZzZzART Mortal Kombat 9 - Mileena[from Patreon banner, BW] :iconshizzyzzzzzzart:ShizzyZzZzZzART 60 2 Mortal Kombat 9 - Kitana by ShizzyZzZzZzART
Mature content
Mortal Kombat 9 - Kitana :iconshizzyzzzzzzart:ShizzyZzZzZzART 189 11
Mortal Kombat 9 - Mileena by ShizzyZzZzZzART Mortal Kombat 9 - Mileena :iconshizzyzzzzzzart:ShizzyZzZzZzART 214 10 Mortal Kombat 9 - Mileena by ShizzyZzZzZzART Mortal Kombat 9 - Mileena :iconshizzyzzzzzzart:ShizzyZzZzZzART 234 20 Gina Cale somewhere in Afterlife by ShizzyZzZzZzART Gina Cale somewhere in Afterlife :iconshizzyzzzzzzart:ShizzyZzZzZzART 153 10 Gina Cale[Asari OC][Render test] by ShizzyZzZzZzART
Mature content
Gina Cale[Asari OC][Render test] :iconshizzyzzzzzzart:ShizzyZzZzZzART 175 13
Mortal Kombat 9 - Mileena by ShizzyZzZzZzART Mortal Kombat 9 - Mileena :iconshizzyzzzzzzart:ShizzyZzZzZzART 262 13 Mortal Kombat 9 - Mileena by ShizzyZzZzZzART Mortal Kombat 9 - Mileena :iconshizzyzzzzzzart:ShizzyZzZzZzART 191 15 Mortal Kombat 9 - Mileena by ShizzyZzZzZzART Mortal Kombat 9 - Mileena :iconshizzyzzzzzzart:ShizzyZzZzZzART 448 19 Mortal Kombat 9 - Mileena by ShizzyZzZzZzART Mortal Kombat 9 - Mileena :iconshizzyzzzzzzart:ShizzyZzZzZzART 329 10

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Mileena on Beach[Rewroked old work]
Version in 8K resolution on my PATREON

Artwork is property of ShizzyZzZzZz[S|N|S'|'ER]. 
You may freely distribute this image on any resource, indicating the author or with a link to the original.

Support me on PATREON, for more high-quality content.

This work is licensed under a
Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.
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I'm already tired saying again and again why I don’t use "Mileena" from Mkx. Just enough. Let me explain everything once and for all.
1. I do not use "Mileena" from the Mkx due to the fact that her appearance was changed only in order to please the audience, since many “smart” people harbored hatred of Mileena's Mk9 appearance, to face especially. Since the thinking of most people is limited, constrained by prejudice and stereotypes about appearance. As a result, Netherrealms have changed Mk9 Mileena, abandoning their idea to please the need of stupid people. For this act, I no longer respect Netherrealms.
2. In Mkx, they created absolutely opposite appearance of Mk9. They made her asexaul. Mileena in Mk9 is primarily a mixture of idealized beauty and monster. These are 2 characteristic features of the character, without which she ceases to be unique. In Mkx, "Mileena" became short, with a anormal huge head, disheveled hair, short legs. She lost appetizing body forms.
Parody on all game developers of last years: We are chasing realism in games, let's make the hero a freak, because we don't have enough natural deformities in real life. 
But, after all, games are designed to leave from real world for a moment, to feel and see what is impossible to see in real life, or almost impossible. In Mk9, Mileena was a perfectly balanced mix of Hot Beauty and the Bloodthirsty Monster. One of her looks just screamed about it. What do we have in Mkx? It’s just a ugly dwarf with teeth glued to her cheeks. The spark that caught me and eventually changed my life from 2010 forever disappeared If it were not for that image, I would not start doing 3D art and all that I'm busy with right now. You would not know about me and would not see everything that I did. Maybe someone else would do this? It’s just a scary dwarf with teeth glued to her cheeks. The spark that caught me and eventually changed my life from 2010 forever disappeared. If it were not for that image, I would not start doing 3D art and all that I'm busy with right now. You would not know about me and would not see everything that I did. Maybe someone else would do this you say? But for so much time, I still could not find someone who would make content similar to my, in the same high quality. And this is actually sad, since I have no competition. After all, competition is the best incentive to increase quality.
You may not agree with me, but don’t need to write about it to me, if you still disagree, I will not change my point of view in any case.
To summarize in short, why I do not like "Mileena" from MKx: - The Ugly Dwarf, without character and special, unique features that were in Mk9.
 
I'm already tired saying again and again why I don’t use "Mileena" from Mkx. Just enough. Let me explain everything once and for all.
1. I do not use "Mileena" from the Mkx due to the fact that her appearance was changed only in order to please the audience, since many “smart” people harbored hatred of Mileena's Mk9 appearance, to face especially. Since the thinking of most people is limited, constrained by prejudice and stereotypes about appearance. As a result, Netherrealms have changed Mk9 Mileena, abandoning their idea to please the need of stupid people. For this act, I no longer respect Netherrealms.
2. In Mkx, they created absolutely opposite appearance of Mk9. They made her asexaul. Mileena in Mk9 is primarily a mixture of idealized beauty and monster. These are 2 characteristic features of the character, without which she ceases to be unique. In Mkx, "Mileena" became short, with a anormal huge head, disheveled hair, short legs. She lost appetizing body forms.
Parody on all game developers of last years: We are chasing realism in games, let's make the hero a freak, because we don't have enough natural deformities in real life. 
But, after all, games are designed to leave from real world for a moment, to feel and see what is impossible to see in real life, or almost impossible. In Mk9, Mileena was a perfectly balanced mix of Hot Beauty and the Bloodthirsty Monster. One of her looks just screamed about it. What do we have in Mkx? It’s just a ugly dwarf with teeth glued to her cheeks. The spark that caught me and eventually changed my life from 2010 forever disappeared If it were not for that image, I would not start doing 3D art and all that I'm busy with right now. You would not know about me and would not see everything that I did. Maybe someone else would do this? It’s just a scary dwarf with teeth glued to her cheeks. The spark that caught me and eventually changed my life from 2010 forever disappeared. If it were not for that image, I would not start doing 3D art and all that I'm busy with right now. You would not know about me and would not see everything that I did. Maybe someone else would do this you say? But for so much time, I still could not find someone who would make content similar to my, in the same high quality. And this is actually sad, since I have no competition. After all, competition is the best incentive to increase quality.
You may not agree with me, but don’t need to write about it to me, if you still disagree, I will not change my point of view in any case.
To summarize in short, why I do not like "Mileena" from MKx: - The Ugly Dwarf, without character and special, unique features that were in Mk9.
 

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ShizzyZzZzZzART

Artist | Professional | Digital Art
Created three-dimensional art
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:iconkazuhara21852:
Kazuhara21852 Featured By Owner Oct 28, 2018
I totally agree with your MKX argument, AND LOVE YOUR WORK
Reply
:iconzarumee:
Zarumee Featured By Owner Oct 2, 2018
Hi, there! Just a quick question. Since you seem to have removed the explicit images from Patreon, will you upload them somewhere else? Or make an archive with everything you've currently made? I do remember the archive zip from last year.
Reply
:iconshizzyzzzzzzart:
ShizzyZzZzZzART Featured By Owner Oct 2, 2018  Professional Digital Artist
I will upload it all an tumblr, or maybe i will create another archive with everything.
Reply
:iconamari1976:
Amari1976 Featured By Owner Sep 25, 2018
Nice job man. Do you also have the same pics in SBS 3D? I work with SFM and make some VR 360 3D SBS rendering. If you want I will send you a 360 3D SBS pic in private.
Reply
:iconshizzyzzzzzzart:
ShizzyZzZzZzART Featured By Owner Sep 25, 2018  Professional Digital Artist
No, i don't have SBS pics, but i think about it, and may be soon i will create a few pics. 
Reply
:iconamari1976:
Amari1976 Featured By Owner Sep 25, 2018
Thanks 4 the reply. You want me to send a 360 3D SBS in PM? It's also mileena with the dp film model mk9 version. Also ported to SFM throug blender.
Reply
:iconshizzyzzzzzzart:
ShizzyZzZzZzART Featured By Owner Sep 26, 2018  Professional Digital Artist
Send it, if you want, dont asking me about it. I have no big desire to see it, but I can just evaluate it. And SFM is very restrictive you. Therefore, I do not expect to see something with good quality.
Reply
(1 Reply)
:iconperilmachine:
PerilMachine Featured By Owner Sep 24, 2018
I can not believe the high quality of your work. I really love your style, the way you capture Mileena and the fact you use the MK9 look, which I liked so much better. I cant say I ever really liked Sheeva, but all that changed when I saw yours. Do you make these models yourself, is xnalara involved, and what program do you use to render? Very inspiring. 
Reply
:iconshizzyzzzzzzart:
ShizzyZzZzZzART Featured By Owner Sep 24, 2018  Professional Digital Artist
I used Daz3D to get body models, but now this models is totally reworked. Changed everything, from base model, to rig and textures. I working in blender and doing everything in blender, modeling, texturing, rendering.
Reply
:iconperilmachine:
PerilMachine Featured By Owner Sep 25, 2018
Thanks for the response! Every day I find a new reason to try to learn blender. Keep up the good work.
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