I'm going to explain this very very poorly.. but is it possible make it so that when a bone moves a certain way a certain morph activates?
I know that in pmx editor you can create bone morphs that lets you move bones with morphs. But can that be done the other way around? So that a bone can turn on a morph?
Like for example if I move the eye bone to the left, and it automatically turns on a morph that makes the eyes look left.
This is like super crucial to making better models for me, so any help would be very much appreciated