SheezyArtOriginal's avatar

Super Mario 63 (Final)

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We can't get SheezyArt to update, so we had to submit a new file, but this should hopefully be the LAST time we upload this game. The only things that are different are a few tiny glitches and some Level Designer fixes and content (cannons, Orange Block Switches, Vertical Transitions).


We have finally finished Super Mario 63. The game, and all 64 Shine Sprites and Level Designer, is done (unless there is a few glitches we forgot to fix).

Last Updated: June 26, 2009

Newgrounds link:

www.newgrounds.com/portal/view…


You can visit these forums to discuss the game, to report any glitches still in existence, and to share Level Designer courses.

runouw.freeforums.org/

Controls are explained in game, but we will summarize them here:
Z : Talk/Ground Pound
X: Spin Attack
C: Use Fludd
Shift: Switch Fludds
P: Pause Game
- Zoom Out
+ Zoom In

Credits are in-game.
IMAGE DETAILS
Image size
450x300px 14.59 MB
Published:
© 2016 - 2020 SheezyArtOriginal
Comments3
anonymous's avatar
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Hyltostar101's avatar
Oh. 
My.
GOSH.





It took me like 10 total years to complete this game.
I used to play this when I was six years old, and now I'm sixteen, and decided to finish this game once and for all. I always got stuck on Edge of Mushroom Kingdom, and never progressed past the rocket FLUDD portion. I finally made it.


Thank you so much for this childhood experience
bananalord12121's avatar
i got an idea! hwo about a mission maker so when you are making a level you can make other shine sprites! not just one!
lorenzsandi's avatar
Was'int there a 2012 version that added a thwomp and a flame enemy in the level editor?