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Fluttershy Sculpt by Shastro Fluttershy Sculpt by Shastro
Edit: Its pretty hilariously bad looking at it again after some time has passed XD, oh well it was a first try for cute anyways :T


Here is the OpenGL view (click if you want to see the detail in the sculpt): sta.sh/01288mcszikz


Even though I finished this one in a single stream, I still think that this was the hardest one of these sculpts so far to make, surprisingly enough cute and simple is harder to pull off for me at least, this is because 3D always had 2D to 3D translation discrepancies, and the uncanny valley is always there, it also means I have to worry alot more about facial structure and getting the base right, which isn't my strong suit in sculpting atm

TLDR, Cute is hard ;^;

Made with Blender and Photoshop

Stay Awesome!
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:iconsantiblocks:
Santiblocks Featured By Owner Edited May 12, 2017  Hobbyist Digital Artist
Yes, cuteness is reeeeally difficult because it involves very exact proportions, the same happens to me xD The 2D tends to have great discrepances also, the frontal pony look can lead to primitive-looking ponies :(}
The dust particles look really awesome, those boost the realism :D
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:iconamura-of-jupiter:
Amura-Of-Jupiter Featured By Owner Jan 4, 2017  Professional Digital Artist
I think this looks quite good, I've seen people do the 3d pupil thing before and I think you pulled that off quite well~

I think what's irking people specifically is the lack of the line around the eye. Because it almost appears like the eyelashes are growing from behind the eyeball :P
I think this also why your changeling render looked so damn good in comparison. Because those expression lines weren't necessary for one. 
E0f016ec5b7504cbec6aba3a4d234631 by Digital--Quill
I also noticed what really helps stop something from seeming "alien" or feeling offbeat is if you add a second line somehow just above the expressive line(red) 
I'm not quite sure how you'd implement this but I guess that's my 2 cents. 
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:iconshastro:
Shastro Featured By Owner Jan 4, 2017  Hobbyist Digital Artist
Thank you very much for such good feedback, from your picture I can already see how much better it looks, especially with the red line. I will admit I rushed this one a bit since cute it so far out of my current modeling comfort zone and I think I got a little overly frustrated at the time XD

I will definitely keep these kinds of thing in mind when starting on new sculpts, especially since when I get good enough at them I would like to try out bust character commission.

Its always so hard to get clean smooth lines in sculpting without a drawing pad, I might have to try something with retopology.

Thanks again for taking time to write this its really appreciated :D
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:iconamura-of-jupiter:
Amura-Of-Jupiter Featured By Owner Jan 5, 2017  Professional Digital Artist
oh haha I've delved with 3d, I know the pain by far. I commend anyone with the patience for it. :stare:

I'm just curious, your work seems so organic, are you using some kind of pen based sculpting method?
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:iconshastro:
Shastro Featured By Owner Edited Jan 5, 2017  Hobbyist Digital Artist
Yeah 3D definitely has its own kind of pain, but I imagine there are similar things in 2D, its seems that in 2D expressiveness and emotion come more naturally while realism comes more naturally to 3D and each has a hard time going into each other's areas.

Currently I dont have a drawing tablet, and have just been using my mouse this whole time, ironically enough I did have a drawing tablet but my friend has been "borrowing" it for the past year or so XD 

Though tablet sculpting is almost always the case for most people, pen pressure variance in strength can make a world of difference once you get used to it I imagine.

I actually looked and saw your 3D portal concept :D I wonder if those kinds of classes are as fun as they seem challenging.
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:iconamura-of-jupiter:
Amura-Of-Jupiter Featured By Owner Jan 7, 2017  Professional Digital Artist
They were quite complex to be honest, we used the "start with a box" method of modelling. 

The teacher I had crammed so much stuff in each class that if you missed just one day you pretty much were lost for the rest of the semester XD
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:iconximethecosmic:
XimeTheCosmic Featured By Owner Sep 17, 2016  Hobbyist Digital Artist
I really like the hair
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:iconshastro:
Shastro Featured By Owner Oct 2, 2016  Hobbyist Digital Artist
Yea I'm thinking that was the only good part XD
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:iconximethecosmic:
XimeTheCosmic Featured By Owner Oct 3, 2016  Hobbyist Digital Artist
You should work a little bit more on the eyes and ears and it would be great :)
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:iconfillerartist:
FillerArtist Featured By Owner Sep 17, 2016  Hobbyist General Artist
The eyeballs look really, really odd.

Don't make the pupils modeled. 
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:iconshastro:
Shastro Featured By Owner Sep 18, 2016  Hobbyist Digital Artist
Thanks for the feedback, they definitely arent the typical approach, I based the eyes off of style I had seen used before, but I'm thinking they don't work in everycase.

Nonetheless, I'll make a note of it for future sculpts, as this is my first attempt at something remotely cute 
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:iconaeridiccore:
AeridicCore Featured By Owner Sep 17, 2016  Hobbyist Digital Artist
I'm scared
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:iconshastro:
Shastro Featured By Owner Sep 17, 2016  Hobbyist Digital Artist
lol
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September 17, 2016
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