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ShaneNewville

Shane Newville
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Deviation Spotlight

Muzzle Flare Test 01 by ShaneNewville, visual art

Artist // Professional // Film & Animation
  • Nov 5
  • United States
  • Deviant for 14 years
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My Bio
I am a father of the 2 best kids in the world, a beat maker, electronic music maker, audio engineer, animator guy who specializes in action/fight choreographer.

I had the pleasure of being mentored by Monty Oum and later worked with him directly as his #2 for 3 years before his passing.

During that era I animated on Red vs Blue Season 10, RWBY Black and Yellow trailers, RWBY Vol 1 & 3 and also finished a solo project of mine Megaman X Fanimation.

Favourite Visual Artist
Monty Oum
Favourite Movies
Ong-Bak, Iron Monkey, Hard Boiled, Ip Man 1-4
Favourite TV Shows
Avatar TLAB, TNMT (G1), Transformers (G1)
Favourite Bands / Musical Artists
The Prodigy, The Chemical Brothers, Hans Zimmer, Hive, Photek (older stuff)
Favourite Books
The Bible
Favourite Games
Megaman X, Megaman II, Tekken, DOA, Borderlands
Favourite Gaming Platform
PC
Tools of the Trade
Blender, PoserPro, FL Studio, Flash, Photoshop, Premiere, AfterEffects
Other Interests
Being a dad, gamin, makin BallisticNG mod Content
0 min read
So.. I've been working on a little something for the past few years. Its been slow moving, partly because life is just nuts all the time and never seems to let up. I'm sure most people can relate. The important thing is we don't stop just because things get hard. All of the action you see was me doing my best to put to use everything I learned from my time with Monty Oum (Haloid, Dead Fantasy, Red Vs Blue X, RWBY, etc). I still kinda suck at the rhythm aspect of this, but still working on it. It didn't help that I made all the music after the fact, whereas he would usually start with music for the pacing while storyboarding in his head. I kind of made things harder for myself in that way, but I felt I needed to do this. I guess in some ways getting through it despite the challenges was me fighting through irl difficulties. Feels good to finally get to the other side. Anyway, I don't have much else to say or any profound words of wisdom. Just wanted to update my
8Comments
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0 min read
So.. I've been working on a little something for the past few years. Its been slow moving, partly because life is just nuts all the time and never seems to let up. I'm sure most people can relate. The important thing is we don't stop just because things get hard. All of the action you see was me doing my best to put to use everything I learned from my time with Monty Oum (Haloid, Dead Fantasy, Red Vs Blue X, RWBY, etc). I still kinda suck at the rhythm aspect of this, but still working on it. It didn't help that I made all the music after the fact, whereas he would usually start with music for the pacing while storyboarding in his head. I kind of made things harder for myself in that way, but I felt I needed to do this. I guess in some ways getting through it despite the challenges was me fighting through irl difficulties. Feels good to finally get to the other side. Anyway, I don't have much else to say or any profound words of wisdom. Just wanted to update my
8Comments
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0 min read
I know I've been out of the scene for animation for a bit.   Real-life stuff is the culprit (will spare you the details). Recently I had to stop working on little project due to how things have been affecting me. Rather than completely stop I was able to shift my focus to doing some unusual (for me) fun creations. I've been a longtime fan of Wipeout since it originally come to Playstation back in the 90s it has been a huge influence on me creatively and musically. Definitely go check out BallisticNG on Steam. It's devs are awesome and actively working on it. It's not just a clone. There have been many games attempting to recreate that s
6Comments
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Comments 459

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Thank you for faving!

I greatly appreciate it.

Hey Shane, came across your megaman animation! sick job. Anyways happy late Birthday! 
Happy late birthday Shane!
Happy Birthday ^^