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2525: Female Model Update by Shadow-Corp 2525: Female Model Update by Shadow-Corp
This time done with the actual proper scales applied. I didn't realize how much of a negative effect working with inconsistent scales, location and rotations would have on a model or several objects. Hard lesson learned.

In this session I rendered an straight undies shot so I could use Photoshop to help me quickly block out how I want the uniform to come together and then modeled them in Blender. Developing a Blender process has taken most of my time whenever I have a chance to use it.

Created in Blender and rendered in Cycles with Freestyle.

For my project: intheyear2525.com
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:iconmagicalguardians:
MagicalGuardians Featured By Owner Edited Aug 28, 2017
May I ask for help on my own modeling thing? xD
WIP Kh3 Sora ~ by MagicalGuardians
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:iconshadow-corp:
Shadow-Corp Featured By Owner Aug 28, 2017  Hobbyist Digital Artist
Sure thing.

However I don't recognize the application you're using, but I'll try to help.
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:iconmagicalguardians:
MagicalGuardians Featured By Owner Edited Aug 28, 2017
Its autodesk maya :3
And if you need it in obj format I can send you it that way :3
Thanks for the help! Would you like the references?
Basically I want his hair, face created and his clothing smoothed like the trailers :3
I am just having lots of trouble, this is my first time ><
Thanks btw ^3^
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:iconshadow-corp:
Shadow-Corp Featured By Owner Aug 28, 2017  Hobbyist Digital Artist
I think we're mistaken here.

I don't have the capacity to work on other people's models; I also do not work on other people's models in general.

I can only answer some of your questions about modeling and rendering in Blender.
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Submitted on
August 27, 2017
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