Mandelbulber v2 2.08
Free download (executables for win32 and win64, OSX and multiplatform source): http://sourceforge.net/projects/mandelbulber/
Together with zebastian, mclarekin and bermarte we have finished new version of Mandelbulber.
Development of this release was focused on implementation of material management and texture mapping. From now there is possible to define many different materials and assign them to fractal and primitive objects, like it is possible in most of 3D modeling applications. Materials can use textures for color, luminosity, diffusion, normal maps and displacement maps. Texture mapping uses bicubic interpolation together with mipmapping.
For fans of 3D printing there is function to export fractal as point cloud (series of images wi