21 Comments2K Views
Two week texturing assignment, texturing a muddy jacket and a leather pouch with metal details.
3D model provided by the school.
Textured in Substance painter, additional textures created in Substance Designer and rendered in Marmoset.
Again a really interesting assignment, learned a lot. Lot of trial and error, especially with the mud, struggled so much with it. The leather pouch is probably my favorite, surprisingly lot goes into texturing leather, lot of color breakup that at first seem redundant but really makes sense at the end.
Skin texturing assingment here -> fav.me/ddewmp5
5998x3000px 15.96 MB
np! would u happen to be looking to join a team in your free time? I'm building up the team again and revived our old MMO project now titles Omuni Reborn If not i totally understand haha. Keep up the awesome work :)