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Blank Character Sheet 2.1.8 (390+ Questions!) by TheBoson, literature
Literature
Blank Character Sheet 2.1.8 (390+ Questions!)
The accompanying Google Doc has a nice guide for each attribute! "A quote from or about your character." - Book, Chapter General Information Name: Pronunciation: Name Meaning: Name Origin: Other Names: Gender: Titles: Birth Name: Birth Date: Birth Length: Birth Weight: Birth Place: Manner of Birth: First Word(s): Death Date: Death Place: Manner of Death: Resting Place: Last Words: Dominant Hand: Astrological Sign: Catchphrase: Autograph: Handwriting: ID Number/SSN: License Plate Number: Appearance Picture: Height: Weight: Species: Race: Blood Type: Symbol: Skin Color: Birthmarks: Extra A...
Mortal Kombat 1: Homer Simpson by masondcshg, literature
Literature
Mortal Kombat 1: Homer Simpson
Character Info:
Character Name: Homer Jay Simpson
Gender: Male
Species: Yellow Human
Alignment: Neutral
Debut Appearance & Date: The Simpsons (1989)
Voice Actor: Dan Castellaneta
Bio: In the newly forged era of peace orchestrated by Fire God Liu Kang, anomalies and dimensional rifts occasionally ripple through the realms. One such tear unexpectedly opened near Springfield during what Homer vaguely remembers as "some kind of donut-eating contest... or maybe it was a nuclear safety drill? Eh, details." Homer, in his typical oblivious fashion, stumbled through the portal while chasing a particularly delicious-looking glazed donut that had been inexplicably sucked into the shimmering anomaly. He found himself in a strange, vibrant world unlike anything he'd seen (and he's seen some weird stuff in Springfield). Initially, Homer's primary concerns were finding his way back home and, more importantly, locating a decent food vendor. His bumbling attempts to communicate with the locals often
Chapter 2 of circus of lost hearts updated by lazy4dreams, literature
Literature
Chapter 2 of circus of lost hearts updated
Part 2: Transformation, Species, and Character Bios
Costume Species Transformation Guide
How Transformation Works
Humans can become Costume Species through a variety of magical and mystical means. Each transformation method is carefully themed to match the unique style and culture of the resulting form:
Transformation Items & Methods
• Gothic Potions:
Dark, mysterious elixirs that grant gothic-themed forms, often with dramatic makeup and shadowy flair.
• Kabuki & Geisha Magic Tea:
Enchanted teas that transform the drinker into a Kabuki or Geisha-inspired Costume Species, complete with traditional patterns and theatrical elegance.
• Magic Shiny Clown Noses:
Placing a sparkling, enchanted clown nose on your face triggers a transformation into a clown Costume Species, with vibrant colors and a playful spirit.
• Mime Paint Brush:
A single stroke of this magical brush can turn someone into a silent, expressive mime Costume Species, complete with invisible walls and classic white face paint.
• Corpse Paint Amulet:
Wearing this amulet transforms the user into a gothic or metal-inspired Costume Species, featuring bold black-and-white corpse paint and a dramatic presence.
• Punk Gem:
Touching this rebellious gemstone gives you a punk-themed Costume Species form, complete with wild colors and edgy accessories.
• Transformation Spells or Machines:
Some may use ancient incantations or futuristic devices to trigger their magical transformation, allowing for endless creative possibilities.
What They Can’t Have
• No Facial Hair:
Costume Species cannot have facial hair (beards, mustaches, etc.), except for eyebrows, which are often stylized as part of their makeup markings.
Side Effects of Transformation
• Height Change:
Becoming noticeably taller or shorter than your original form.
• Colorful Hair:
Hair may become bright, multi-colored, or take on unusual textures and shapes.
• New Personalities:
The transformation can influence your personality, making you bolder, more dramatic, or more whimsical.
• Bulbous Clown Noses:
Especially for clown forms, a large, colorful nose becomes a signature feature.
• Other Unique Features:
Depending on the species, you might gain animal ears, magical accessories, or other fantastical traits.
Other Species & Mask Species
• Other Species:
While Costume Species have their own transformation quirks, other species (like Beasts, Cyberhumans, and Omni Mutants) may experience similar but uniquely themed changes.
• Mask Species:
Transformations for Mask Species work in a similar way, but can also grant immortality and nearly limitless magical power, depending on the mask’s design.
Species Overview
Omni Mutants
• Immortal, gem-hearted beings with diverse powers.
• Abilities: Shapeshifting, elemental control, flight, energy manipulation.
• Traits: Born as they are, cannot be created or destroyed by normal means.
Costume Species
• Magically transformed humans, themed by costume (Clown, Punk, Kabuki, etc.).
• Immortal: Once transformed, Costume Species do not age, cannot die of natural causes, and are immune to disease and most forms of harm.
• Permanent transformation with a 5-hour human disguise limit.
• Signature powers by type.
• Outfits are indestructible, summoned by will.
• Makeup and hair are natural and permanent.
Cyberhumans
• Cyborgs with built-in weapons and advanced tech.
• Do not age but can die from system failure.
• Appear mostly human with metal features.
Beasts
• Half-human, half-animal mortals with heightened senses and instincts.
• Physical traits reflect their animal heritage.
Spiritwalkers
• Immortal, half-zombie, half-ghost beings revived after death.
• Super strength, speed, intangibility, and spiritual flight.
• Lack human emotions.
Mask Species
• Humans transformed by magical masks into mask-themed entities.
• Immortal: Mask Species do not age, cannot die of natural causes, and possess nearly limitless magical potential.
• Can shift between various entity forms, wield cosmic powers, and are immortal.
Main Character Bios
Mint
• Age: 21
• Species: Omni Mutant (Sad Clown)
• Personality: Sad and clumsy, yet kind and strong-willed.
• Talents: Melancholic slapstick routines, signature pie-in-the-face acts, spreading kindness, colorful clown artistry.
• Powers: Rubber physiology, detachment and levitation, shapeshifting, emotional aura manipulation, weather and energy control, force field creation.
Mr. Magical
• Age: 26
• Species: Omni Mutant (Goth Clown/Cyberhuman Hybrid)
• Personality: Kind-hearted, playful, empathetic, and edgy.
• Talents: Slapstick comedy, clown tricks, improvisational humor.
• Powers: Cartoon physics, object summoning, shapeshifting, rubber physiology, force fields, energy manipulation.
Topsy / Grim Jacket
• Real Name: Topsy (later Grim Jacket)
• Age: 37–53 (across the timeline)
• Species: Omni Mutant & Costume Species (Magical Clown/Joker)
• Personality: Heroic, loyal, struggles with betrayal and anger, ultimately seeks peace.
• Background: Once a hopeful hero, became a Joker out of heartbreak, but later seeks redemption and leadership.
Alastair
• Age: 34–50
• Species: Omni Mutant & Costume Species (Sad/Goth Clown)
• Personality: Complex, sad, angry, sometimes happy, capable of empathy but haunted by pain.
• Background: Longed for recognition, became an assassin to support his family, later joins the Broken Hearted out of grief.
Ava
• Age: 26–42
• Species: Omni Mutant & Costume Species (Pastel Happy & Shy Clown)
• Personality: Cheerful, shy, empathetic, nurturing, deeply supportive of Mint.
• Background: Dreamed of being a clown, became a support clown and devoted mother after tragedy.
Miss Positivity
• Age: 27–43
• Species: Omni Mutant & Costume Species (Half Clown, Half Jester)
• Personality: Kind, bubbly, protective, resilient.
• Background: Founder of Funland Center, dedicated to spreading joy and supporting her friends and community.
Mr. Sparkles
• Age: 30
• Species: Costume Species (Clown)
• Personality: Sassy, flamboyant, narcissistic, secretly loyal.
• Background: Born into a family of heroes and villains, became the star performer at Funland Circus.
Supporting & Notable Characters
Scarlet, Springtime, Harper, Raphael, Alejandro, Komatsu, Miss Crafty, Xavier, Juan, Lemon Lime, Mr. Explosive, Miss Gravity, Miss Silly, Professor Chemistry, Mark the Mime Spider, Akari, Clumsy
Active, Deceased, and Injured Characters
Active Characters:
Mint, Scarlet, Springtime, Harper (injured but survives), Alastair, Raphael, Alejandro, Ava, Komatsu, Miss Positivity, Mr. Magical, Mr. Sparkles, Miss Crafty, Xavier, Juan, Lemon Lime, Mr. Explosive, Miss Gravity, Miss Silly, Professor Chemistry, Mark the Mime Spider, Akari, Clumsy
Deceased Characters (during the story):
Antonio (killed by Akimitsu), Akimitsu (killed by Alastair), Captain Stratosphere (killed by Topsy/Grim Jacket), Lawrence (killed by Xavier)
Injured Characters (during the story):
Harper (shot in the spine and leg by Alastair, but survives), Raphael (assaulted and injured by Alastair), Alejandro (assaulted and injured by Alastair), Ava (assaulted and rendered unconscious by Alastair), Miss Glory (broken back by Topsy), Miss Mechanic (broken back by Topsy), Miss Glitter (broken left leg by Topsy), Brody (broken right wing by Topsy), Kira (hands cut off by Topsy), Shooting Star (stabbed and injured by Topsy), Shield Star (stabbed and injured by Topsy), Mr. Crashout (injured by Topsy), Mr. Bulldozer (injured by Topsy), Komatsu (punched in the face by Topsy), Callen McLaren (brutally beaten and thrown at a wall by Topsy), Barrage the Joker (emotionally affected)
Mint’s Year of Change: The Hawaii Story
During the past year, Mint found it easier to share her experiences through writing, video messages, and photography. She documented her thoughts in journals, created heartfelt video diaries, and captured special moments with her camera. These became her primary ways of communicating, especially when words felt too heavy to speak.
Miss Ava’s Devotion
After the tragic incident that changed their lives, Miss Ava never left her daughter Mint’s side. Determined to support Mint through her recovery and new beginnings, Ava took a job as a clown at the Funland Center in Tokyo. There, she worked alongside Miss Positivity, and the two quickly became both colleagues and close friends. Together, they created a joyful, supportive environment for children and families, and Ava’s gentle presence became a source of comfort for Mint.
The Hawaii Vacation
One summer, Mint traveled to Hawaii for a well-deserved vacation. She was accompanied by Miss Ava, Miss Positivity, and a group of coworkers from the Funland Circus. Mr. Magical and Mint’s other friends were not present; this trip was a special time for Mint to bond with her mother and the Funland crew.
While exploring the vibrant streets of Waikiki City, Mint heard the faint sound of crying and coughing coming from beneath a cardboard box in a quiet alley. Curious and concerned, she gently lifted the box and discovered four orphaned children—quadruplets—who were half-human and half-spider. Their small faces were streaked with tears, and their eyes reflected both fear and exhaustion. It was clear they had been alone for some time, and their sadness was deepened by the knowledge that no one had come to care for them.
Mint’s heart ached for the children. She immediately reached out to Miss Ava and Miss Positivity for help, hoping they could guide her in finding the quadruplets’ parents. Together, they contacted the local police and began searching for answers.
The police soon delivered heartbreaking news: the children’s parents had died from a sudden illness, and the quadruplets had lost their home just a few weeks later. With no one left to care for them, the children had become homeless, forced to survive on the streets of Waikiki.
Mint’s Decision
Moved by compassion, Mint decided to take the children under her wing. She gave them new names—Rin, Eve, Rin, and Yuki—inspired by characters from a Japanese storybook she cherished.
• Rin (boy), age 10
• Eve (girl), age 10
• Rin (girl), age 5
• Yuki (boy), age 5
Miss Ava and Miss Positivity were initially concerned, knowing that Mint had little experience as a mother. However, their concern quickly turned to support as they saw Mint’s determination to give the children a better life.
Both women took it upon themselves to teach Mint the essentials of motherhood. They showed her how to be protective and responsible, how to nurture the children’s unique needs, and how to create a loving, stable home. Mint listened carefully, eager to learn and to ensure that Rin, Eve, Rin, and Yuki would grow up safe, happy, and surrounded by love.
As Mint embraced her new role, she realized that being a mother was about more than providing shelter and food—it was about offering guidance, comfort, and hope for the future. With Miss Ava and Miss Positivity by her side, Mint was determined to give her adopted children the life they deserved.
Meeting Mint’s Adopted Children
Once back in Tokyo, Mint was ready to introduce her beloved children to her closest friends and her husband, Mr. Magical. She spent the day preparing her apartment, decorating the living room with colorful streamers and setting out sweet treats and snacks. The children, excited yet a little nervous, gathered around her, each with their own unique energy.
• Rin (boy, age 10): The eldest by a few minutes, Rin is thoughtful and observant, always looking out for his siblings and quick to offer a helping hand. He loves reading adventure stories and solving puzzles, often acting as a quiet leader among the quadruplets.
• Eve (girl, age 10): Eve is creative and joyful, filling the room with laughter through her jokes and imaginative stories. She adores drawing and often gifts her friends and family with colorful sketches.
• Rin (girl, age 5): The gentle soul of the group, young Rin is shy and soft-spoken, tending to stay close to Mint, especially around new people. She expresses affection through small gestures—a comforting hug, a handmade card, or a shy smile that can melt anyone’s heart.
• Yuki (boy, age 5): Yuki is the bundle of energy. Fearless and endlessly curious, he is always the first to try something new or ask a bold question. His laughter is infectious, and his playful antics often draw everyone into his orbit.
When Mr. Magical and the circus crew arrived, they were genuinely surprised to meet Mint’s new family. Their astonishment quickly turned into admiration as they saw how naturally Mint cared for the children, her kindness and patience shining through in every interaction. The crew exchanged proud glances, recognizing the warmth and love Mint had brought into her home.
Mr. Magical, however, found himself feeling a mix of pride and anxiety. He had never imagined himself as a father figure. His edgy, whimsical nature seemed at odds with the nurturing, gentle role he believed a parent should play. The idea of fatherhood made him nervous—he worried he wouldn’t know how to comfort the children or be the sympathetic, supportive presence they deserved.
Despite his uncertainty, Mr. Magical was determined to try. As Rin (the older boy) shyly introduced himself and offered a carefully folded origami crane, Mr. Magical smiled and thanked him, sensing the boy’s quiet strength. Eve eagerly asked if he could teach her a magic trick, her eyes sparkling with excitement. Young Rin peeked out from behind Mint, eventually offering a timid wave, while Yuki bounced up to Mr. Magical, tugging at his sleeve and asking if he could juggle.
Seeing their trust and curiosity, Mr. Magical realized that being a good parent wasn’t about having all the answers—it was about showing up, being kind, and sharing joy. He joined the children in their games, performed a few magic tricks, and even allowed Yuki to draw a clown nose on his face with washable marker, much to everyone’s delight.
The rest of the evening was filled with laughter, storytelling, and playful circus acts. The crew taught the children how to balance on toy stilts, juggled colorful balls, and shared tales of their own childhood adventures. Mint watched with a full heart as her family—old and new—came together in harmony.
By the end of the night, the apartment was filled with warmth and happiness. Mint hugged her children close, grateful for the love that now filled her life. Mr. Magical, glancing at Mint and the quadruplets, realized that family was not about perfection, but about caring, trying, and creating moments of joy together.
To be continued...
Assassin(Ritsuka of Desire) by ohmmy75, literature
Literature
Assassin(Ritsuka of Desire)
Fate/Grand Order Pseudo-Servant Fusion: Ritsuka Fujimaru (Male) + Assassin (Kama)
Pseudo-Servant Class: Assassin (Ritsuka of Desire)
Introduction
The fusion of Ritsuka Fujimaru (Male), the protagonist of Fate/Grand Order, and Assassin (Kama), the embodiment of desire and temptation from the Hindu pantheon, results in an intriguing and dangerously seductive Assassin: Assassin (Ritsuka of Desire). This fusion merges Ritsuka’s inner strength, innocence, and unyielding compassion with **Kama’s mastery over emotions, pleasure, and desire, making this new version of Ritsuka both alluring and dangerous.
In this fusion, Assassin (Ritsuka of Desire) becomes a master of emotional manipulation and seductive combat, while maintaining the humanity and determined resolve that Ritsuka embodies. Her skills extend beyond physical combat, reaching into the psychological, where she can turn her enemies’ own desires against them.
Component Souls and Origins
Ritsuka Fujimaru (Male)
Class: Master / Protagonist
Key Traits: Ritsuka Fujimaru, despite being an ordinary human, plays a central role in the survival of humanity throughout Fate/Grand Order. He is known for his strong will, compassion, and leadership abilities, as well as his emotional resilience. He is someone who can form strong bonds with others, motivate them, and bring out the best in them in the face of despair. His role as a Master often places him in situations where his decisions can influence the fate of the world.
Role in Fusion: In this fusion, Ritsuka’s determination and empathy form the bedrock of the Servant, providing an emotional anchor for the more seductive and dangerous traits of Kama. This allows Ritsuka to understand the depth of human desire and use that understanding to manipulate and control situations with finesse.
Assassin (Kama)
Class: Assassin
Key Traits: Kama, the Hindu goddess of love, desire, and pleasure, is known for her ability to invoke desire and passion in others, often causing emotional upheaval. Kama’s primary weapon is the Bow of Desire, which shoots arrows of lust, longing, and love, forcing those struck by them to become obsessed with the feelings she induces. In mythology, Kama is capable of distracting and manipulating gods, leading them astray with her intoxicating influence.
Role in Fusion: Kama’s influence on Ritsuka in this fusion grants her psychological prowess, allowing Ritsuka to tap into the emotions of her opponents. Kama’s expertise in manipulating desire combines with Ritsuka’s pure heart, resulting in a more complex and strategic fighter who understands how to weaken her foes not only through physical attacks but also through their emotional vulnerabilities.
Design and Appearance
Assassin (Ritsuka of Desire) merges the aesthetic of Ritsuka with the divine, seductive energy of Kama, resulting in a being who is both innocent and powerful.
Physical Features: Ritsuka’s features are soft yet alluring, with her eyes glimmering with a gentle but intense emotional power. She has a slightly mysterious and enigmatic aura, reflecting the seductive aspects of Kama, while maintaining Ritsuka’s innocent expression. Her hair flows in soft waves, with a slight ethereal glow to it that makes her look almost otherworldly.
Clothing and Armor: Ritsuka’s outfit retains elements of her Chaldean attire but is redesigned to reflect Kama’s influence. Her dress is a blend of traditional Indian robes and modern elements, with deep reds and gold accents symbolizing passion and temptation. Her outfit is light and form-fitting, accentuating both her grace and seductive appeal. The long sleeves are adorned with intricate patterns, reminiscent of karmic symbols.
Weapons: Ritsuka (of Desire) wields the Bow of Desire, a weapon that mirrors Kama’s original weapon but is more ethereal in nature. The arrows she draws are not just physical projectiles, but represent emotional influences and psychological triggers. She also carries a small dagger, symbolic of Kama’s manipulation through her ability to deal sharp, precise blows to the hearts and minds of her enemies.
Lore and Personality
Assassin (Ritsuka of Desire) represents the fusion of Ritsuka’s determination and Kama’s power over emotion and desire. As a servant, Ritsuka is capable of both wielding affection and twisting emotions with a deceptive, soft touch. This ability allows her to control the battlefield with emotions just as easily as physical strikes, gaining an upper hand over her opponents by manipulating their deepest desires.
Personality:
Seductive and Mysterious: Ritsuka now exudes a subtle charm that draws others in. She can manipulate her enemies’ emotions, making them question their desires, all the while seeming innocent and unassuming. She is capable of using psychological warfare, with a gentle smile that hides the calculated focus behind her actions.
Compassionate but Dangerous: While Ritsuka remains empathetic and deeply concerned for others, this fusion has made her keenly aware of the power of desire—and the danger it can bring. She uses this awareness to protect others, but she is not above using her influence to sway others or make tactical decisions that benefit her cause.
Emotionally Intelligent: Ritsuka's interactions are carefully calculated, knowing the emotions of those around her and understanding what triggers their deepest desires. She uses this knowledge to weaken her enemies or win over allies, carefully controlling situations through subtle emotional manipulation.
Noble Phantasm(s)
1. Kama’s Arrow: Heart’s Desire (カーマの矢: 心の欲望)
Type: Anti-Unit
Rank: A
Description: Kama’s Arrow is the embodiment of the power to manipulate emotions. When Assassin (Ritsuka of Desire) draws this bow, the arrow is imbued with the purest form of desire—not just lust, but also longing, regret, and yearning. Once it strikes, the victim becomes compulsively obsessed with their deepest desire, rendering them vulnerable to further manipulation.
Effect: The target of this Noble Phantasm falls into a state of emotional upheaval, causing them to act on their hidden desires, sometimes to their own detriment. This can paralyze enemies with confusion, making them lose focus on the battle or become easily distracted. The effects can weaken their defenses or even cause them to turn against their allies.
2. Desire’s Embrace: The Lover’s Touch (欲望の抱擁: 恋人の手触り)
Type: Anti-Force, Support
Rank: B+
Description: Desire’s Embrace is a powerful Noble Phantasm that utilizes the intimate connection between emotion and power. This Noble Phantasm allows Assassin (Ritsuka of Desire) to invoke the deepest desires of those she touches, binding their fates in a moment of overwhelming affection or passion.
Effect: When activated, Ritsuka either enhances her allies' resolve, forcing them to act with unyielding determination by exploiting their longings, or weaken enemies by causing them to act out of greed, envy, or guilt. This creates an emotional connection that can either empower or disrupt, turning the tide of battle in subtle but dangerous ways.
Conclusion
Assassin (Ritsuka of Desire) is a manipulative yet compassionate fusion of humanity and emotion, embodying both Ritsuka’s pure heart and Kama’s mastery over desire. As a Servant, she is both a charming manipulator and a dangerous tactician, able to control the flow of battle with the power of the heart. Her combat style is a blend of psychological warfare and emotional intelligence, making her a formidable Assassin who can easily topple enemies not just with her arrows, but with their own hearts and minds.