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Thank you for the compliment but what I do takes patience, luck and photo-manipulation. I am a recorder and enhancer. You have to start out with a blank screen and end with a model of an entire new thing that never existed before. That's impressive. I use to do the same but NEVER at your level of skill and talent.

Thank you! I've never thought of it like that. I never feel like I start with a blank slate. I have always seen the world as a place I want to put my own spin on.
When I start making a model it's because I've seen something. A lamp, car, cellphone, forklift, ship anything. Then my head shifts into action and I start getting these glimpses of something else. It sometimes feels more like I'm chasing my own images, trying to convey what's in my head, fighting to get out.
Every now and then I manage to design and render something that looks like what's in my mind. That feels good hehehe.
When I start making a model it's because I've seen something. A lamp, car, cellphone, forklift, ship anything. Then my head shifts into action and I start getting these glimpses of something else. It sometimes feels more like I'm chasing my own images, trying to convey what's in my head, fighting to get out.
Every now and then I manage to design and render something that looks like what's in my mind. That feels good hehehe.

Why thank you! The main guns actually have 4axis atriculation. I've stuck a 3axix turret onto a pivoting casing. Yup, it has carrier capabillity. It actually has separate launch and landing facilties. It doesn't use fighters, but rather combat drones, which are armed with one centrally mounted BFG. I dubbed them tactical batteries, or TacBats for short, you should find several images of it in here somwhere.
I too thought about the crashing into the bridge part. A real shit way to end the day hehehe. The reason why I still went ahead with the landing bay aft and above the bridge is because in space there's now wind or gravity, which means once the tac bat/shuttle/whatever has matched the speed and trajectory of the ship it can coast in at a leisurely walking pace. The bridge also has additional armour in the form of sliding panels that come out of the forked forward hull. I think command should be safe, but you never know.
Also the landing bays are symmetrical and the idea is that if one side is facing the enemy getting a pounding, the tac bats can land on the other side protected by the ship. Directly after the landing tunnel there is a big airlock that is drum shaped and can revolve between dorsal and ventral maindeck.So i theory you can have all your secondary ships land in the heat of battle and stow them on which side they belong onboard the ship. There's a couple of images of this too in here. I go to great lengths designing these ships with internal systems and layouts, but then when I stop working on them I get lazy and don't really explain half of it. Thank you for your input, mate!
I too thought about the crashing into the bridge part. A real shit way to end the day hehehe. The reason why I still went ahead with the landing bay aft and above the bridge is because in space there's now wind or gravity, which means once the tac bat/shuttle/whatever has matched the speed and trajectory of the ship it can coast in at a leisurely walking pace. The bridge also has additional armour in the form of sliding panels that come out of the forked forward hull. I think command should be safe, but you never know.
Also the landing bays are symmetrical and the idea is that if one side is facing the enemy getting a pounding, the tac bats can land on the other side protected by the ship. Directly after the landing tunnel there is a big airlock that is drum shaped and can revolve between dorsal and ventral maindeck.So i theory you can have all your secondary ships land in the heat of battle and stow them on which side they belong onboard the ship. There's a couple of images of this too in here. I go to great lengths designing these ships with internal systems and layouts, but then when I stop working on them I get lazy and don't really explain half of it. Thank you for your input, mate!
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