My name is Shiloh Steinhebel and I am a graduate of the Art Institute of Portland. My focus as a 3D Artist is towards 3D texturing and 3D modeling in low- and high-poly (props, objects, and hard-surface - some organic). I also focused on digital painting and photography used as reference material, textures, and concept development.
My proficiency in software includes Photoshop, Maya, 3DS Max, Mudbox, and Zbrush. I am also proficient in the use of Microsoft Windows, MacOS, iOS, Android, Wacom Technology, and various photography equipment.
I'm a laid-back and intelligent individual who is serious when needed, proficient in attention to details, takes direction well, and I am a great listener. I work great with others as can take leadership if necessary. I also work very well by myself if left to work with my own workflow, or if needed I am capable of adopting new workflows. I have had extensive experience in working under deadlines while maintaining quality and completion.
I currently work as a Freelance 3D Artist, developing and creating complete 3D props for clients. I am currently in search of a position at a game or animation studio to further my experience and become a great addition to their team of artists. If you like what you have seen in my portfolio and believe I would be an excellent addition to your artistic team, please contact me at SASteinhebel@Gmail.com.
Favourite Visual Artist
Star Trek, and when they make it, a Half-Life movie
Favourite TV Shows
CSI, NCIS, Doctor Who, Torchwood, Star Trek, Walking Dead, GoT
Favourite Bands / Musical Artists
Aerosmith, Audioslave, Matchbox 20, bands like that
Issac Asimov, Stephen King
Half-Life 2, Portal, Vagrant Story, Breath of Fire 2
Favourite Gaming Platform
Tools of the Trade
Wacom Mobilestudio Pro 16, Canon 20D and various lenses, Maya, 3DS Max, Photoshop, graphite or charcoal
Games, reading, photography, 3D modeling, digital painting, movies, music, my wife