Hey all, some may have noticed the lack of updates on Centre-01, or the shots of some recent model work in Maya. GZDoom has been making me pretty unhappy for a while now because of it's rendering limitations and as a result I ran off to Maya and Unity. As a result I finally figured out texturing and some basic animation in Maya! You have no idea how happy I am about that; I was stuck forever on those. I've also been getting progressively better with my mesh creation; the updates to my door model attest to that. And finally I put in a few hours and got PBR figured out so I'm basically at the point of leaving GZDoom behind.
But there's on
Two months ago I hit a wall. It's called Time. I don't have time, no, I don't have the will, no, wait...there are a lot of things going on at present that make it hard to spend any time working on Centre-01. The most obvious reason is college. The second, less obvious reason is this: the wind has changed. I've discovered that the engine just is not capable of handling the design I have in mind for a new area. So I've hit a wall with Doom. Either I go back to the work I was doing, or I move on. I choose to move on.
In the past months I've been learning more and more about Maya and Unity. So, free time has been dedicated to working in
First of all, what is the R.A.I.D.? Although I don't usually get that question, I'm sure it will be asked at some point. So I'll answer it now.
The R.A.I.D., meaning Retinal Augment Information Display, is the HUD I designed for [all] Alone and rebuilt for Centre-01. In its most basic form, the R.A.I.D. is simply the four displays a player refers to for information concerning their health, armor, munitions, and explosives. However, the R.A.I.D. does much more than that. The code is extensive and has been given the name, R.A.I.D. - OS due to the dependence many other systems have on the R.A.I.D. internal code. Two such systems, the Cent